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This is a modification of a Universal Multiplier mod by Ben Moir. I modified the code to allow for random placement, and added a menu for easy changes...
This is a simple Random Enemy Spawner mod that I cooked up. It can be set to randomly replace, add, or both all enemies in a given level. You have the...
This enables a new option to start losing health (bleeding) when below a certain amount of health, as well as gain extra speed and higher jump when above...
** 2019-06-07 ** Bugfixes... see Changelog for info.
This is a separate version of my Interval Autosave feature from Ultimate DoomVisor. It can be configured to automatically save your game between every...
This is a separate version of my Interval Autosave feature from Ultimate DoomVisor. It can be configured to automatically save your game between every...
This is a standalone version of my Fog Effects mod. You can customize color, density, and even have a random fog effect for every level! Options are located...
**UPDATE 08-24-2016** Added 11 new random sounds. This replaces all the music for levels with a creepy industrial background noise. Interspersed with...
This enables persistent magazine counts when reloading in Brutal Doom v20b. Now when you reload a weapon that uses a magazine, you will eject the unused...
**02-14-16** Updated the gibbing death frames. This replaces the extremely overpowered Evil Marines that like to show up on Map 31 and 32 of Doom II with...
This will no longer be updated here!!! Now integrated into UAC Survival Pack. See below for link!
GZDoom 3.0 or higher ( or equivalent QZDoom ) IS REQUIRED!!! ** UPDATED 2019-06-07** See below and Changelog.txt for full list of changes! Let me know...