Prepare to see the most disturbing, sadistic and morbid manifestation of violence that you ever seen in your life. This is the definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Warning: After you see it, it cannot be unseen!

Add addon Report Creepy Ambient Industrial Sound
Location
Games : Doom : Mods : Brutal Doom : Addons
Filename
creepyambientindustrial.1.zip
Category
Ambience Sounds
Licence
Public Domain
Uploader
saegiru
Added
Updated
Size
110.82mb (116,198,942 bytes)
Downloads
1,022 (2 today)
MD5 Hash
f99d5447c22d13ff7ec7ef99ab862a2a
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Description

**UPDATE 08-24-2016** Added 11 new random sounds. This replaces all the music for levels with a creepy industrial background noise. Interspersed with that, you will hear random screams, pain, voices, and monster sounds. The noises occur at random and at varying levels of volume. If you are looking for a creepy ass atmosphere when you play, this is it. This is standalone and will work with any other mod, although it will override any other music mods. I will be including this with the next version of Ultimate Doomvisor that will be out soon. Stay creepy and stay brutal!

Preview
Creepy Ambient Industrial Sound
Comments
BerserkerNoir
BerserkerNoir

This goes nicely with Pitch Black Darkness Level in the UDV.

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saegiru Author
saegiru

Exactly. :) And in my newer version of UDV I plan on releasing soon, there will be options to add fog to any levels. Dark + Fog + Ambience + UDV Hardcore - that is a fun survival experience.

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hakusa
hakusa

Will IB (Insanitys Brutality) be compatible to UDV. (sorry for English)

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saegiru Author
saegiru

Yeah, probably eventually. Technically it will work with UDV now - you just don't get the radar or ammo warnings... I just have to get around to pulling all the info from IB into a module for UDV... but it's time consuming and I just haven't gotten around to it yet.

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hakusa
hakusa

I would use it even if it is non-compatible i just don't get the IB options so yeah i was just wondering good to know someday. :)

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saegiru Author
saegiru

Oh, if it's just the menu options - give this a shot. Load it after UDV as if it were a D module. Should allow you to get to the IB options. Again, the radar and ammo warnings won't work, but everything else 'should'. :)

Mega.nz

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BerserkerNoir
BerserkerNoir

I noticed that by using the EMS in IB slows down your movement as in Truly Hardcore Skill level.

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saegiru Author
saegiru

Hmm, I'll have to look into that. Sounds like IB must use some speeds others don't. Bah. Nothing can be easy. :p

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Doomguy5th
Doomguy5th

No, the main issue is my ACS conflicts with your UDV ACS numbered scripts, so if you want to make the HUD compatible with IB, I would go for named ACS scripts, rather than numbers (or if it's not possible to do that when it comes to HUD stuff, then ****...).

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saegiru Author
saegiru

No, it is possible. I originally had named scripts for everything, but it broke compatibility with Zandronum 1.x... However, I gave up on trying to be compatible with that, so I might go back through and switch to named scripts. However, I think only one was having issues as far as I could tell, the bleeding/critical script - and I think I've fixed that by just switching the script number it was using to something else. Were there others too that you know of?

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Doomguy5th
Doomguy5th

Well thank god it is possible. For a second, I thought HUD ACS was restricted to number scripts only, like mapping and ****.

Also when you execute a fatality/execution of any kind, the health detector goes away (which could be the ACS error thingy). Using GZDoom 2.1.1.

For ACS Named Scripts, maybe add a "UDV" at the end, like what I did with some of my IB CVARs (added "IB" or "_IB" at the end in hopes of not encountering another ACS script that can do something bad to the IB script idk lololololol).

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saegiru Author
saegiru

I -think- v1.85 should work with IB now minus the radar and ammo counts. Let me know if you still run into anything. :)

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Doomguy5th
Doomguy5th

The radar? Do you mean the health radar? Or is it the monster radar? I'm not sure lol. I started with my HUD working, then after I did a execution, the health detector stopped working. Also I got your PM, will try to get it to you sometime.

Imgur.com

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saegiru Author
saegiru

I meant the enemy radar. :) But as for the health bar, that's strange. I seem to remember something similar awhile back but I fixed it... and it only seems to do it with IB right now. I'll try to track it down...

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Dracologist
Dracologist

hmm
may need more creaking metal and mechanic servos

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saegiru Author
saegiru

If you have a good source on some sounds like that, let me know and I'll see about adding them.

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Dracologist
Dracologist

now that i have my machine back i might look into
some samples i got

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StarFox3
StarFox3

Hey saegiru I have a question for you, will there be new hud in you're upcoming update? And if you can, mind telling me what new features will this update will bring?

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saegiru Author
saegiru

It's not a major update, no new graphics (at the moment - unless someone wants to make some...)

It's mainly a feature update. You will be able to add fog effects to levels for more atmosphere, I'm revamping the speed boost/bleeding system to be more compatible with other mods, and I plan on including this sound replacer as an option in the UDV menu without having to load it separately. Also plan on including BD64 module. That's about it at the moment I think.

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BerserkerNoir
BerserkerNoir

Omg, Bd64 module.
Gonna love it.

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Brutaldoomisawesome
Brutaldoomisawesome

The zombie's sight sounds really sounds more like Taz from loony toons XD

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juliomedinaperez777
juliomedinaperez777

Great Job !!!! ... Amazing sounds... Thanks !

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Doomenator
Doomenator

Try make only with sound version, compatible with original music. it would be nice.

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cortlong50
cortlong50

what are the odds you would elt me use some of these in my mappack?

after using them ill credit you, and send you a sample for you to play through (currently 4 levels done)

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saegiru Author
saegiru

Hey, use what you want. I gathered everything here from online sources, so I don't own any of it. :)

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doom3pokemon
doom3pokemon

is very scary this mod. but very nice.

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