In real life, I use AutoCad to design granite & marble furniture products. In the summer of 2005 I stumbled into taking over my favorite Q3 mod (Western Quake 3) when development by the original team ceased & the website was about to expire. This game is a team effort built on a foundation created by Iron Claw Interactive. Several coders, level designers & a website developer from all over the world joined my efforts. (The team members hail from Germany, Norway, France, USA, & are all great guys!) I managed to learn level design so that I could be useful beyond the scope of a public relations person & I picked up a few other game related skills along the way. After several years of making improvements to WQ3, we released a Stand Alone version known as "Smokin' Guns" on January 1st 2009. Development continues & a very meaty version 1.1 should be available soon.

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1 comment by ReD_NeCKersoN on Oct 14th, 2012

I thought I should post this so that folks will not send me private messages about Smokin' Guns.
By my own choice, I am retired from SG development & no longer a reliable source of information for this game. Please get your current information from

Best wishes to the awesome Smokin' Guns dev team. Truly a great bunch of folks. :)

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Smokin' Guns Productions

Smokin' Guns Productions

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The Smokin' Guns game started its life under the name of Western Quake³. It was originally developed by a team known as Iron Claw Interactive. They released...



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ReD_NeCKersoN Creator
ReD_NeCKersoN Jan 16 2008 says:

Hi Kai-Li, I can't really say when the standalone will be ready. :( We have a few important items left to finish before I can give a good guess. But I can say that once these things are completed, progress should move very quickly. However, I am hopeful we can have a test version in a month or so.

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Pardner Mar 11 2008 replied:

Hola! Figured I'd give the game some Moddb support while I'm surfing the web.

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Kai-Li Jan 16 2008 says:

Hi Red, how is it going with the "Smokin' Guns". When it will be standalone? Greetings

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