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ambershee
ambershee Nov 25 2006, 11:11pm says:
Quote:I have the gun, but it just doesn't fire. I know you probably can't fix the window size problem, since TK is a mod. But Quake 3, for instance, doesn't have that problem. Neither does my own 2D shooter. So it should be fixable somehow. But it doesn't happen when I disable the refresh rate override in the Nvidia control panel, which helps a bit.

Maybe you could try installing the game on a computer where it hasn't been installed or developed earlier and see if you get the same problems?


This issue seems to be an isolated case, which is perplexing. The mod was actually developed and iterated on an isolated machine, and tested in multiplayer on other machines - I'm wondering if you have a hardware or some sort of software related issue that may be causing these problems, as I've now tested this on a variety of other machines without these issues.

If you could do me a favour, I'd appreciate it if you could run a DirectX Diagnostic of your machine and send it to me at ambershee@gmail.com . You can do this by going to start -> run and type "dxdiag" (without quotes), then hitting ok. Run the diagnostic, and you should be able to save it as a txt file.

Thanks,

Ambershee

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ambershee
ambershee Nov 17 2006, 8:33am says:

Left mouse button should be fire. The background on that particular map should be black, but it doesn't appear to be finding the textures for the level geometry, which is curious as this didn't happen during testing. Thanks guys, I'll look into it immediately.

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