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Great enemy design on this one. All the enemies have clever, unique designs that really bring out a bunch of fantastic and interesting player behaviors. When the game gets hectic, the blooming art can get a bit congested, but it's usually still pretty easy to see what's going on. Very fun.
Gorgeous art style but overall it becomes overwhelming and too difficult to decipher what's going on. The camera is a bit too tight and as a consequence makes many of the enemies who will often fire from off-screen more frustrating then fun. There's some good ideas in here but they take too long to come out. I think if half the levels were cut the pacing of new content would have been better. I'm a big fan of RadianGames output, though, and am excited to see what they put out next.
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