I noticed this while playing the challenge mode, I set Nuke cannons and long range options to guard certain parts of my base but their engagement range for enemies is much lower than their max range. This is more of an issue for the Nuke general considering his cannons are his main way to intercept enemies before they can do damage. Is there a way to fix this or is it just a script change that is more likely to do more harm than good?
PDubb
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