This member has provided no bio about themself...

Comment History
PdM89
PdM89 - - 24 comments @ The Great War

Is there any possibility to add Japan and maybe China as custom battle only factions? They were interesting factions in this time period (specially Japan being the first non-european nation to beat a great power such as Russia) and it would add some flavor to online battles having them added

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ The Interwar mod

Is is possible to use all the new factions while playing against the AI? I agree that playing multiplayer is more fun but playerbase number will eventually drop and when it does all this work will be wasted. Having AI support will make this mod playable for ever!

Good karma+2 votes
PdM89
PdM89 - - 24 comments @ Persian Invasion (RTW Vanilla 1.5)

There's a bug in custom battles when you try to add a settlement, it instantly gives you a CTD with no error message

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Persian Invasion (RTW Vanilla 1.5)

What i do is i rename manually them whenever i want to play each mod. A quick fix would be a batch file that renames them and executes each time you open it but i dont know batch files syntax to create it

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ DCI: Last Alliance

Mod looks awesome but i really wish this could be standalone, i still want to have the possibility to play regular TATW (it's not like this mod its just an overhaul, it's a whole new game). Hope you guys can work it out in a near future

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Bronze Age: Total War

I'm having a CTD when i try to field Luwian Infantry in Custom Battles. I've checked the descr_model_battle and the EDU but i can't find anything. Do you have the same issue?

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ V3.3 Reveal!

Incredible job at those uniforms! This mod only gets better, thanks for the effort. Now a few suggestions:

- Now that you're focusing on early WW1 you could perhaps revise vehicles and guns showing up early in war (such as Renault FT-17 tanks in 1914, etc.). This will change dramatically gameplay and maybe even balance on maps, but also will give early maps a different flavour and depicts early WW1 warfare better (WW1 itself changed dramatically from 1914 to 1918, so it'll be a nice idea to give that experience to players).

- With the above done, i'll suggest organizing maps by month/year (as in BG42) so that way it's easier to create MP campaigns and pinpoint specific maps with specific technology. Also by doing this, it'll be easier to note underrepresented era/battles/fronts, so future maps could be created efficiently.

I know all this means LOTS of work, but these are mere suggestions. While i'll be great if this can be done, i'm not demanding any of this to get done, it's always up to you. Cheers and thanks again!

Good karma+2 votes
PdM89
PdM89 - - 24 comments @ Battlefield 1918

Oh man I'm so hyped about 3.2. Beta is great so far, yugoslav and bulgarian troops looks amazing (I hope belgians will get redone in full version too). New maps are excellent, environment feels so great. Looking forward for next release, congratulations guys!

Good karma+4 votes
PdM89
PdM89 - - 24 comments @ Historical Project Mod

Have you tried giving Corrientes any province via console, making peace and then annexing them again? Dunno if it's the best way but kinda solve the problem

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Bronze Age: Total War

Hey LanPirot, custom_locations.txt file is broken. Most custom battle maps aren't working because those locations are made for the vanilla campaign map. Could you make a new custom_locations.txt file with new working maps for this mod? Thanks!

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Battlefield 1918

Thanks for the reply. I'll wait then until it's ready. Making waypoints is a tedious job, so i'll just be patient and be thankful for the effort. Spasibo!

PS: Off topic, but good luck in the World Cup, davai Rossiya!

Good karma+3 votes
PdM89
PdM89 - - 24 comments @ Battlefield 1918

Are the upcoming maps going to be playable on SP? My internet speed is really bad to play online plus it doesn't feel convenient relying on an old game's internet community availability (i.e. activity) to play this mod and i'm pretty sure there are many who thinks like me out there. I am by no means demanding anything, just making sure about what to expect. The mod itself is excelent and the fact that WW1 isn't a popular theme in mods gives this one a special place. Thanks for all the effort and time you put here through all these years. Keep it up guys!

Good karma+4 votes
PdM89
PdM89 - - 24 comments @ Warcraft: Total War

Yup, Everything works perfectly now. Thanks guys!

Good karma+2 votes
PdM89
PdM89 - - 24 comments @ Warcraft: Total War

Yes! just the text file. Sorry if i sounded like a prick, wasn't my intention. English is only my second language and i have a hard time finding the right words. Of course you guys are not obliged to give anything, and for that i'm grateful. Thanks

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Warcraft: Total War

Maybe i didn't made myself clear, i'm not rushing anything or asking for a patch, fix or anything like it. All i need is a .txt file (12kb) with correct locations for the map this version is using. THAT or tell me how to get rid of the map and restore the vanilla one with vanilla locations so i can play the demo properly while i wait for full release. Thanks and keep up the good work!

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Warcraft: Total War

Mind sharing it? :)

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Warcraft: Total War

Do you have a working custom_locations.txt? i dont mind just playing custom battles while waiting for full release but the maps aren't working, many of them are just water. Thanks in advance

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Victoria: Total War

How can i play the beta without steam?

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ EIF 2 - Beta 1.1

Excelent mod and very interesting time frame! however there is a problem with formations and fire orders, and you should add the ability to crouch too (so ranks can be formed). Great work anyway, thanks and keep it up!

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Twilight of the Sun King : He rises again

OMG i always wanted this mod to be updated!! one of my faves but left with much work to do on it. Thanks for the effort and keep it up!

PD: Please you should do a music patch besides main updates! the music in the patch is kinda annoying and low quality. Classical music would be great, much like L'Aigle (But with late baroque since it was the style of this era)

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Star Wars Battlefront Conversion Pack

well i don't have steam, but thanks for the advice. Other thing i noticed is that i can't play space assault on clone wars era, everytime i try in every map it crashes to desktop

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Star Wars Battlefront Conversion Pack

On Clone Wars era maps when playing with the republic i only have 3 classes !! only engineer playable and commander and jet trooper unlockable !! (except for Geonosis, where i have the full set). Please i need a solution! thanks in advance

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Star Wars Battlefront Conversion Pack

On Clone Wars era maps i only have 3 or 4 classes !! (except for Geonosis, where i have the full set). Please i need a solution! thanks in advance

Good karma+1 vote
PdM89
PdM89 - - 24 comments @ Star Wars Battlefront Conversion Pack

On Clone Wars era maps i only have 3 or 4 classes !! (except for Geonosis, where i have the full set). Please i need a solution! thanks in advance

Good karma+1 vote