About the mod


The total conversion modification Battlefield 1918 (or BF1918 for short) takes Battlefield 1942 into a whole new scenario, the first world war. Next to historically correct equipments and vehicles, we recreated the atmosphere of these WW1 battlefields as close as we can, keeping in mind the game we are working with. To achieve this, we have drastically changed the gameplay from the original game like so that you must now rely on teamwork, artillery, trenches and slow vehicles.

Battlefield 1918 combines fun with historical correctness, gaming with history, the memory of one of the most terrifying wars mankind has ever known, with fun had by people over the internet. Next to the battles fought on the Western front between mostly the Germans, the British and the French, wealso cover other scenarios, such as the Turkish battlefields at Gallipoli, the Eastern front where Germany and Austria-Hungaria fought against Russia, the Italian front and lately the battles in Africa. Next to land- and airbattles using historic weapons and vehicles, we also included the naval aspect of WW1 in a broad spectrum, as this was the time in which the great battleships still were the absolute rulers of the seas.This mod focus on Multiplayer, but has also Singleplayersupport.

For a lot more detailed overview we're very proud to gratefully present a work of our former member Fritz_Kempf aka Sniper-Snoop who has put countless hours of efforts into a very detailed and informative wiki entry at forumeerstewereldoorlog.nl which contains a lot of additional informations about this modification and it's content. We recommend it very much to anybody who not only wants to know something about the mod itself but also it's historical background - though it's written in Dutch the linked translator will give you the possibilty to gain all of the knowledge included. Please note that it's currently in a pre 3.1 state as our former member sadly had to retire from developing due to a lack of time.

BF1918 Intro



BF1918 3.1 Server

User Posted Image


Trench Fight Time

Each Sunday 20:00 CET



DOWNLOADS


Bf1918 3.1 Client Files

As windows .exe file:

USA mirror:

German mirrors:

Australia mirror:

NOTE: Use a download manager when downloading the files - it is much faster that way and prevents the download from suddenly stopping.

Torrent:
80.190.246.101:6969

NOTE: You need a torrent software to use the torrent link

Bf1918 3.1 Server Files

As .rar archive - use software like WinRAR to un-pack it:

Thanks everybody for hosting our files! If you uploaded the client and/or the server files on your server and you are not on the list yet, please feel free to send us a message and let us know!

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We are back with another update on the upcoming 3.2 patch of Battlefield 1918! Before going into details, we just want to remind you on the ongoing Forgotten Honor campaign: After the forces of the British empire were able to conquer the fortress of Fao at the Persian Gulf with limited losses, they encountered much heavier resistance on their way inland towards Basra. Stiff fights for a small desert town and open field battles for remote outposts resulted in a draw by rounds (2:2) with a minor Entente victory by tickets. Will the Ottoman forces be able to continue this trend and conquer the Suez Canal? We will find it out; if you want to be part of this experience - you find all information in the announcement we posted here recently, you can still sign-up and join the fight!

Now back from the desert to the rather moderate climate of the balkan. In our last 3.2 news, we already introduced the 1914 Battle of Kolubara, where the Serbian victory resulted in the Austro-Hungarian retreat from Serbian territory. However, after the German breakthrough at Gorlice-Tarnow in the summer of 1915 and the subsequent "Great Retreat" of the Russian forces, the threat to both Eastern Prussia and the Hungarian plain was relieved. Serbia was back on the Agenda. This time, the combined force of Germany, Austria-Hungaria and also Bulgaria, that now joined the club, was too strong for the little kingdom. After providing stiff resistance, the Serbian army and government had to evacuate Belgrade and escape all the way down towards Albania and Greece, where Entente support arrived to stablize the newly established Saloniki front in Macedonia.

Our map features the Austro-Hungarian attack on Belgrade, which is situated on the rivers Danube and Sava. Supported by a "Donaumonitor" gunboat, strong K.u.K forces need to secure the rural outskirts before crossing the Sava river and entering the city, where intense street fights are to be expected.

Belgrad1

Belgrad2

Belgrad3

Belgrad4

Speaking of the Serbian army, we also present you the Schneider-Canet M. 1907 field gun. This French export gun will serve as the light artillery for the Serbian side.

canet1

canet2

We hope you enjoyed this update; stay tuned for further announcements!

Battlefield 1918 #5 - Return of the Crusaders - Now Open

Battlefield 1918 #5 - Return of the Crusaders - Now Open

News 2 comments

Today, the Forgotten Honor Tournament, in association with the Battlefield 1918 development team, announces the latest Battlefield 1918 campaign, Return...

Impressions from Serbia and Galicia

Impressions from Serbia and Galicia

News 15 comments

First impressions with two map previews from the Serbian theatre as well as from the early Eastern front in Galicia

A Call to Arms - Battlefield 1918 is back!

A Call to Arms - Battlefield 1918 is back!

News 33 comments

Development of Battlefield 1918 has been resumed after 5 years of silence; upcoming 3.2 patch to focus on the eastern front and in particular the balkan...

F|H Battlefield 1918 Campaign #4 "Over the Top"

F|H Battlefield 1918 Campaign #4 "Over the Top"

News 3 comments

Series of competitive events for BF1942's modification, BF1918.

RSS Files
XMas1918 Version 2008

XMas1918 Version 2008

Full Version 1 comment

2008 version of the popular Xmas1918 mini-mod for BF1918 (full version required!) It includes severeal modified and all new winter maps Mont(CQ/CTF) Snowland...

BF1918-FHT 2.1 Standalone  Tournament-Version

BF1918-FHT 2.1 Standalone Tournament-Version

Full Version 4 comments

This is a new BF1918 Standalone Version with new Maps, specially made for the new BF1918 Tournament "NEW BLOOD"

BF1918 3.1 Part 3 of 3

BF1918 3.1 Part 3 of 3

Full Version 7 comments

Part 3 of 3 BF1918 3.1 Installer Attention: Make sure you remove all previous Bf1918 installations in your bf42/mods folder.

BF1918 3.1 Part 1 of 3

BF1918 3.1 Part 1 of 3

Full Version 11 comments

Part 1 of 3 BF1918 3.1 Installer Attention: Make sure you remove all previous Bf1918 installations in your bf42/mods folder.

BF1918 3.1 Part 2 of 3

BF1918 3.1 Part 2 of 3

Full Version 5 comments

Part 2 of 3 BF1918 3.1 Installer Attention: Make sure you remove all previous Bf1918 installations in your bf42/mods folder.

Comments  (0 - 10 of 806)
Granate
Granate

The BF1918-Tournament (ForgottenHonor) continues !
They play the next 8 Saturdays 18:00 (GMT) with 45 people on server. New participants are welcome. Register for free : Forgottenhonor.com

Greetings

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Granate
Granate

Servers (live-ticker) : Bf-games.net

Greetings

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DickyAЯЧA
DickyAЯЧA

please make the accuracy in sniper higher

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[BF1918]Cicero
[BF1918]Cicero

Well the sniper setup was balanced already many years ago considering gameplay issue and we will not change that. The sniper rifled are still useful, but you have to lay down at achieve good accuracy. You cannot aim while standing since this would make the weapon too powerful in static trench scenarios.

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Phenixtri
Phenixtri

you might just be batter off trying to mimic or preferably make an improved version of BF1s 1st and 3p animations along with bullet drop mechanics similar to how tank rounds in 1942 are actually projectiles and not just hit scans.

Just dont port over any of the horrendously historically inaccurate models of any kind ... only the anims are decent.

And IMHO EA / DICE would have no legal basis to bitch about it for 2 reasons

1: the free and fair use clause of US copy right law and

2: EA ******* blatantly ripped off of this mod over hyping them selves as if they were "the first people ever" to make a combined arms WW1 game and even then they still massively ****** up in just about every aspect possible aside from marketing AKA the hype train express >_>

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Charlieoscar22
Charlieoscar22

Great concept and played it years back! Could we see a 1918 mod for bf 2 in the future just like FH2?

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[BF1918]Cicero
[BF1918]Cicero

Unfortunateley, this is rather unlikely. Back in 2006, a minimod called "airshow", featuring some planes, was released. However, then further development halted since the BF 2 engine is much more difficult to mod than the BF1942 engine. In fact you can see that on BF2 there are much less mods than on BF1942; only the biggest teams with enough resources were able to make this step.

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Guest
Guest

I need help about the airships ... how do they spawn ??? randomly , when the team is losing??? becouse for me it dosent spawn (yes i know airship is on bocage , but it dosent spawn help)

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Sante_Caserio
Sante_Caserio

Only in conquest

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[BF1918]Cicero
[BF1918]Cicero

That's strange...the airship has an own spawn point that you can select. On bocage, you can find it close to the German airfield

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Guest
Guest

nope :(

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Guest
Guest

thanks i guess...

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Granate
Granate

German Zeppelin IS on Bocage and on Amiens

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[BF1918]Cicero
[BF1918]Cicero

Well, anyway, since also in another comment it was demanded a map "to mess around with the zeppelin", I shall provide such a map, at least for COOP mode.

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Highest Rated (10 agree) 10/10

A WWI mod is an original idea, there aren't much games about that war and i think not everything should be about "unitedstateans" (i personally consider the english term "american" an insult to the rest of america being myself argentinean) and their sense of "supercountry" which is gonna save us from evil that shows every game of WWII.

Mar 30 2011 by PdM-ArG

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