I'm Glenn "Packer" Bermingham, Aussie and all. I first started 3D modelling back in late '05 on Blockland (v0002) when I was 13, ever since I started 3D modelling I've loved it and I want to take it seriously into a career. I've finished Studying at the Academy of Interactive Entertainment and now run an indie company Demon Flame.

Comment History  (0 - 30 of 502)
Packer
Packer Sep 10 2014, 4:55am says:

Flying above a white sun, still less lens flare than Star Trek 2010.

+9 votes   media: White Sun
Packer
Packer Jun 22 2014, 11:37pm says:

*Whale noises*

+1 vote   media: Wub wub wub wub wub wub wub wub
Packer
Packer Jan 22 2014, 8:44am replied:

No, while those features are cool and all its just too much extra work for little to no reward. A lot of the content that Physx has to offer can be done just as easily on a more basic version of T3D for this sort of game.

+2 votes   game: Bad Fur Day Remake
Packer
Packer Dec 11 2013, 3:21am replied:

I don't think you comprehend how counter productive that is.

+1 vote   article: Bad Fur Day Remake - News 07 (2013 - Indie of the Year)
Packer
Packer Dec 6 2013, 2:17am replied:

There is, and always has been Online. There just hasn't been consistent servers live.

+2 votes   article: Bad Fur Day Remake - News 07 (2013 - Indie of the Year)
Packer
Packer Nov 24 2013, 5:12pm replied:

"Gamemodes" would be map by map basis. There is potential for any type of gamemode (With the scripting knowledge).

The game will cost money.

+1 vote   game: Red Ashes
Packer
Packer Nov 11 2013, 8:03pm replied:

My own gamemodes, definitely. More or less all gamemodes are a yes, Race is probably the only one I have real problems with; its an entire new system of its own in every respect. Raptor was a personal favorite, though interesting on how I'll actually do it as the old mode wasn't very balanced.

+1 vote   article: Bad Fur Day Remake - News 06
Packer
Packer Nov 9 2013, 6:13pm replied:

The health bar is standard FPS at the moment, though the health itself is relatively same as the old game just changed to fit the fast paced nature of PC gaming.

One of the main issues with the old system is that it would stop the player dead in its tracks every time health was deducted from bullet/explosion/fall damage. So in its place the player has a set amount of health that when lost it still allows the player to continue to dodge bullets and what not.

+1 vote   media: BFDR 0.3 Gameplay
Packer
Packer Nov 5 2013, 11:47am replied:

You need to install Direct X Microsoft.com

+2 votes   game: Bad Fur Day Remake
Packer
Packer Oct 26 2013, 11:47am replied:

Nope.

+2 votes   game: Bad Fur Day Remake
Packer
Packer Jun 23 2013, 9:13am says:

Large enough for my 3 1080p screen setup, although you've left some of the window at the top in.

+1 vote   media: Old Girl
Packer
Packer Jun 3 2013, 2:53am says:

You need to fix the triangles, the UV's are stretching in an odd direction.

+1 vote   media: DA F??
Packer
Packer Mar 22 2013, 4:59pm says:

Also known as the Nintendo Zapper.

+2 votes   media: Nod pistol concept art 3
Packer
Packer Feb 18 2013, 12:57am says:

A shift click to buy multiple staff would be neat.

+3 votes   game: Smooth Operators: Call Center Chaos
Packer
Packer Feb 3 2013, 10:04am replied:

Yeah sorted that, main problem with owning forums.

+1 vote   game: Bad Fur Day Remake
Packer
Packer Nov 21 2012, 8:55am says:

Standing by...

+2 votes   article: Eastern Front 1.700 Patch
Packer
Packer Nov 11 2012, 1:48am says:

Cow Science.

+1 vote   media: Lighting Demo
Packer
Packer Oct 24 2012, 7:31am says:

That's not bugs, that just some one jamming your communications *cough cough*

+5 votes   media: Chat - Complete with Bugs
Packer
Packer Sep 24 2012, 1:48am says:

You beauty!

+2 votes   media: British Commonwealth/Australian troops.
Packer
Packer Aug 1 2012, 5:02am says:

Darn kids get off my lawn!

+19 votes   media: Project Zomboid Screens
Packer
Packer May 7 2012, 11:23am replied:

From the game's description I'd assume so, but just on that point it'd be nice to be able to bypass that as trivial missions such as these I'd imagine get boring and painful after a while.

+1 vote   media: Excalibur | Dead in Space
Packer
Packer Apr 18 2012, 11:16pm says:

Thats one sweet looking bong.. I mean sabre.

+1 vote   media: Luke Skywalker Lightsaber - A New Hope (WIP)
Packer
Packer Apr 14 2012, 2:04pm says:

Ahaha played my first ever Networked game of CNC, I was doing well but then the opposition engineer rushed... Urgh so lame, then I lost my construction base so I sold everything then rushed in and nearly destroyed the entire base with nothing but MG guys. I lost but it was awesome to played this game Online.

+3 votes   mod: Command & Conquer Unofficial Patch 1.06
Packer
Packer Apr 11 2012, 6:39pm says:

Filter/Other/Offset, this will save fiddling around with 4 images and just working with the one in an easy way to tile.

+1 vote   media: Community Challenge, Detail Maps
Packer
Packer Apr 10 2012, 8:45am says:

***** Map.

+5 votes   media: Nuclear Town (2)
Packer
Packer Apr 10 2012, 8:45am says:

What programs do you use to create the textures?

+1 vote   media: Javlin Texture map rough test
Packer
Packer Apr 7 2012, 12:58am says:

I couldn't believe what I saw in my updates box, I thought it was an April fools that I missed for a minute there.

+6 votes   download: Project Reality: BF2 Vietnam Addon
Packer
Packer Mar 24 2012, 4:28am says:

Custom skin Hello Kitty Lightsaber.

+5 votes   media: Luke Skywalker Lightsaber Customization Concept
Packer
Packer Mar 11 2012, 8:10pm says:

UI, the most used, seen part of games and the most unrated. Looking forward to the results.

+2 votes   article: Meet The Team - UI Team
Packer
Packer Feb 22 2012, 10:02pm says:

Released on my Birthday, I feel like a lucky man.

+2 votes   game: Cry of Fear
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