Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

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Ikill4fun32
Ikill4fun32 Jun 1 2013, 4:39pm says:

the fingers aren't invisableing right =P

Edit: that's now a word "invisableing"

+2 votes     reply to comment
PsychoEliteNZ
PsychoEliteNZ Jun 1 2013, 11:17pm replied:

What does it mean?
(DOUBLE RAINBOW!!)

+2 votes     reply to comment
Ian50028
Ian50028 Jun 2 2013, 12:44am replied:

Invisableing : The property of objects of becoming transparent (On some parts or the full object)

+2 votes     reply to comment
PsychoEliteNZ
PsychoEliteNZ Jun 2 2013, 1:02am replied:

Lol ok, the work is kinda like Disabling and invisible together :P

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Jun 2 2013, 2:58am replied:

The main thing he was pointing out was the screwed up fingers. That pink will be invisible in-game only.

+1 vote     reply to comment
thonglover
thonglover Jun 1 2013, 5:30pm says:

Your hands are on fire.......

+3 votes     reply to comment
ADZIE
ADZIE Jun 1 2013, 5:41pm says:

i have no idea what that is

+2 votes     reply to comment
Ikill4fun32
Ikill4fun32 Jun 1 2013, 5:44pm says:

what you should do is not worry about fingers... make the hand solid! (done by many games... would not be considered "horrible" especially in quake!)

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Jun 1 2013, 10:41pm replied:

That pink will be invisible in game. Same method used for the boomer to blow him in "half" the whole boomer is there the whole time. Just his top half is invisible. Using that color

+3 votes     reply to comment
PsychoEliteNZ
PsychoEliteNZ Jun 1 2013, 11:18pm replied:

Does that mean you can still shoot at the top part?

+3 votes     reply to comment
dr_mabuse1981
dr_mabuse1981 Jun 2 2013, 12:08am replied:

nope...

+1 vote     reply to comment
PsychoEliteNZ
PsychoEliteNZ Jun 2 2013, 1:06am replied:

That's good

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Jun 2 2013, 2:57am replied:

cause its already dead when it gets blown in half

+1 vote     reply to comment
PsychoEliteNZ
PsychoEliteNZ Jun 2 2013, 7:12am replied:

Not really the point its that you can shoot at parts that aren't there so its weird on the physics or whatever

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Jun 2 2013, 12:01pm replied:

Umm no? He dies, he's "in half" and he becomes non solid like all our zombies.

+1 vote     reply to comment
PsychoEliteNZ
PsychoEliteNZ Jun 3 2013, 5:28am replied:

Oh ok thanks for clearing that up :P

+1 vote     reply to comment
Big_Bone
Big_Bone Jun 1 2013, 7:55pm says:

Nah that looks fine.

+2 votes     reply to comment
TheHappyFriar
TheHappyFriar Jun 1 2013, 10:28pm says:

Two solutions off the top of my head: re-adjust the mesh's UV's or do a higher quality model and bake the higher quality texture to your current lower quality one.

+2 votes     reply to comment
Packer
Packer Jun 3 2013, 2:53am says:

You need to fix the triangles, the UV's are stretching in an odd direction.

+1 vote     reply to comment
Ju[s]tice
Ju[s]tice Jun 3 2013, 10:48am says:

I know what to do, I just wanted to share this :D

+1 vote     reply to comment
Ikill4fun32
Ikill4fun32 Jun 3 2013, 1:35pm replied:

oh... i thought the fingers were fine... what do you expect your zombie to have perfect fingers? i think they would be broken, from cracking open skulls... i guess...!

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Description

Making something problem with hands.. AGAIN.

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Date
Jun 1st, 2013
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