I've also picked up the mg42 as well. I imagine every gun from Day of Defeat Source will be included as it looks like the models from that game are used in this mod.
I've also picked up the mg42 as well. I imagine every gun from Day of Defeat Source will be included as it looks like the models from that game are used in this mod.
I picked up a ray gun? that fired those energy balls the combine assault rifle fires.
shows a lot of promise. Keep up the good work
Is there any media available???
Pictures, video clips???
I hate the haed crabs, real zombies (lol) dont have head crabs.
thought this would have died by now - still progressing at a snails pace i see lol.
looking good keep up the good work.
I firstly would say yes this is good.
I couldnt see other players all i got was a error message.
However secondly i would like to point out its quite hard if there isnt a large amount of players on the CT team.
The zombies have 450-500 health which is a lot.
Lastly if you know how to exploit the levels ie barricade your self into a room using barrels or pallets this game becomes fun but easy.
This mod is great but if you made some new maps that allowed players to using their surrounding to their advantage eg barricade themselves into a house etc the mod would be amazing.
Was this drawn on computer? if so what prog did you use as it looks awesome!!
looking good keep up the good work!
Hidden source is very similar to css so take a look at that and maybe do soime reverse engineering. are you sure css its not modable?
So how many members do you have in your team?
Cos according to this site you have enough to get this mod to an alpha or beta stage.
two pencil drawings (which arent that good) and a web site that is down, what exactly have you done for this mod over the last year??
Cool concept drawing. I see so many bad concept drawings on this site yours thankfully isnt one of them.
Keep up the good work.
There seems to be a lot of weapons, how will the weapon carrying system work?
Will it be like HL2 where you can carry all weapons? (un realistic)
Or will you adopt a more realistic aproach where you can only carry a set number of weapons and items.?
COnfifmed i while back as being retail.
This has been at 90% for ages man - com on get it released!!
Do i need both DODS and HL2 to play this?
I would assume that only DODS is needed but i hear Hl2 is needed also is this true??
The ZH site says linux only, is that for servers or all users??
This mod isnt amazing but its a good start- hopefully your next mods will have more story and less repetitive level design.
one thing i would suggest is getting a spellchecker or "useing" word. It makes you look really young if u cant spell.
Its using.
The guy says its available for download but it isnt?
Whats going on??
You should think about adding a comb element with some kind multiplier system. Kind of like the one in Resident evil 4 merceneries game.
Basically the more enemys you kill in quick succesion the more points you score. So if you are constantly killing then you score big, but as soon as you stop the killing spree the multiplier resets and you dont score as highly.
Looks good keeps up the god work!!
P06N81
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