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In 1968, a man called George A Romero changed the world of horror movies forever with his groundbreaking film "Night of the Living Dead".

10 years later a sequel, Dawn of the Dead, was released, which delivered in every way possible, and continued his living dead genre. It was followed up by Day of the Dead in 1985, and Land of the Dead in 2005, and he has become one of the most iconic horror movie makers of the generation.

'Hell on Earth’, also known as '"HOE" or “Notld” for short, is a mod for the Source engine being developed by a few students and friends with a passion for horror and videogames.
The mod will be based on the George Romero universe but set in a different time, shortly after the effects of the first Romero classic, and from the perspective of a different character. You will encounter similar areas to the film such as the farmhouse and Evans city while you try desperately to find survivors to help you get somewhere safe and to figure out what’s going on.
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The game will focus on fear, isolation and survival in tense situations. For example you will find a gun, but it won’t necessarily have ammunition, and even if you find some you'll still have to make very good use of it, or you'll find yourself being surrounded by the undead quicker than you can say 'fresh meat'.
We are going to make this as realistic as possible. So guns and weapons won’t be all over the place or in that place that looks safe. You won’t find much health, and will have to sit around for a while, risking your ass while the dead hunt you in order to recover HP.

Weapons you do find will be authentic to the time period and will only include for the most part a hunting rifle and a pistol, though you may find a few other useful ones if you search hard enough.

Hell on Earth is looking for people with good communication skills and a polite and dedicated attitude. Experience and previous work demonstrations or examples are required for a shot at getting on the team.

1x Weapon Animator
1x Character Modeler
1x Skinner (Experience essential)
1x Mapper (Experience essential)

If you would like to apply for a position please contact me through the following:

MSN: carlton.adam@hotmail.co.uk
Xfire: fate17

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0 comments by Fate? on Apr 21st, 2007

Ok, id like to take the oppurtunity to just say that me and Joker (Scott) are in the early stages of continueing the project. We'r in the process of re-doing the documentation, getting a few concepts finished and just throwing around some ideas and designs. Towards the summer holidays and in the first few weeks after college is over with, we'l probably have something to show.
Before the mod was put on hold however, we did get the final piece of music from Nathanial Chambers, our composer. That piece will be uploaded shortly along with the first few concepts.
For the time being though, i still have lots of college work to catch up with, revision for exams in June, a social life to maintain, as well as getting into the competative side of everyones favourite online fps, Counter-Strike ;) .

Thats all for now though, stay tuned.

Fate

Downloads RSS Feed Latest Downloads
Hell on Earth Beta Teaser

Hell on Earth Beta Teaser

Dec 25, 2007 Movies 1 comment

A short trailer/teaser for the game, showing footage of the (almost finished) Farmhouse map made by me (Fate17). Enjoy

Menu Music Beta

Menu Music Beta

Sep 15, 2007 Music 0 comments

A short piece produced by Joker on guitar

Music Ingame Piece 1

Music Ingame Piece 1

Sep 15, 2007 Music 0 comments

A Music piece developed by Nathanial Chambers for the mod last year that ive decided to keep. :)

Ambient Sound

Ambient Sound

Jun 23, 2006 Ambience Sounds 2 comments

A short loopable ambient sound created by Joker using an electric guitar and sound editing techniques.

Comments  (0 - 10 of 167)
marksman52
marksman52 Jun 28 2009, 9:37pm says:

NOOO ANOTHER DEAD MOD

+1 vote     reply to comment
Soundpath
Soundpath Oct 16 2008, 12:11pm says:

dead.

+1 vote     reply to comment
Dakotah
Dakotah Aug 12 2008, 12:43pm says:

this sound's cool i have to origile night of the living dead black & white and it is a cool move i got sad wen the african guy died though but he is in a better place good luck on the game i will be looking fored to it.

+1 vote     reply to comment
_RC
_RC May 21 2008, 9:52am says:

whats going on? i love romeros dead-movies and since im interested in gamedesign i dreamed of making/playing a notld/dotd game/mod.
this mod sounds great.
i have a real good looking half-finished dotd mall map with lot of customcontent.
if this mod would make any progress i would think about finish it for this mod, if you want it. maybe i could help you with customprops, too.

+3 votes     reply to comment
TannerBondy
TannerBondy Jan 31 2008, 7:43pm says:

No ******* way! I am going to insta-watch this. But the "few students and friends" turns me off and tells me you guys are possibly 12 year olds. So don't give my hopes up. Prove me wrong!
-Tanner Bondy

+2 votes     reply to comment
Kommando
Kommando Jan 22 2008, 10:25am says:

hey Fate! im glad to see that your still working on this and that offer still stands if youre needing help.

+1 vote     reply to comment
nikkie
nikkie Jan 17 2008, 4:06am says:

maybe difficulty level will determine the speed of zombies and in greater numbers?

idk, just an idea..

i love this mod though.thank you.

+1 vote     reply to comment
JudoJoe
JudoJoe Dec 5 2007, 9:52pm says:

Still lookin for a mapper? I'm totally in if you are.

+1 vote     reply to comment
Soundpath
Soundpath Dec 2 2007, 9:22pm says:

Hello everyone i just wanted to take this opportunity to thank you for your votes. Your support means a lot to us! I just finished a new character concept for the mod. You can view it here:

I37.photobucket.com

+1 vote     reply to comment
freredarme
freredarme Nov 4 2007, 5:29am says:

I like the concept art of the mod.
Great job!

+1 vote     reply to comment
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