I am a mod developer of a large scale project called Otreum (not officially announced yet). I started work on the mod at the end of 2005, starting out with knowing nothing more than making maps in the Source engine, I now do 3d modelling using Maya (characters, props, weapons, animatable objects and environments), music creation using Reason 3.0, concept art done by hand, pencil and brain, and the rest is the rest. I am still learning new things all the time. Otreum will be based on the XRay engine which is the engine being used for the game STALKER which was made by the Ukrainian based developer "GSC gameworld" and published by THQ. The mod will be used with STALKER: Clear Skies since the SP SDK won't be released until after clear skies is. I plan to have my own games development studio within a 10 year time frame. I plan to release my mod in a 2-3 year time frame. If you wish to know about my mod, this is all I can tell you. I won't officially announce the mod until "IT IS DONE".
You need to have Flash and Javascript running in your browser to see this player.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
I was bored and decided to try and learn more about reason 3.0, so this track is more of a learning track than it is a track made from my skills.
This is a WIP, obviously it has plenty of issues in there with volume, sounds needing to be different, the song needing to be more consistent and structured rather than chopping to bits, and a bunch of other niggly things like right at the end needing to be fixed up etc.
Enjoy :)
The original Act on Instinct song was made by Frank Klepacki who did all of the original Command and Conquer songs.
This musician is great, definately an inspiration to those wanting to do some heavy sounding music in their games and mods.