I am now an independent developer learning to create my own game engine with C++ and Direct X, however to begin with, I will be learning C++ and openGL as that is what is taught in the Complete C++ training DVD from 3dbuzz.com (that's where i'm starting). I will be working on various projects that you may or may not see released, these projects are to keep practising various skills in games development. I have now gotten a minor and feature article published in the book: "FROM GAMER TO GAME DESIGNER: The official FAR CRY 2 Map Editing Guide", which I know is nothing spectacular, but still an achievement. My career goal is to have my own engine to develop retail games with so that I can have my own studio here in Australia, this goal will start small, eventually you may see smaller arcade games from me, and eventually larger games that I plan to contest big time game releases by larger companies.
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