just a nitpick, but the "R" stands for "rimmed," as it is a rimmed cartridge (in contrast to the 7.62 NATO).
will this fill a different role from the smg1 and ar2, or will it essentially replace the ar2?
is there a possibility in the future of picking up shrunken people and shooting them out of a slingshot?
anyways, nice work
What the hell? Why would they even update Half-Life?
oh, I didn't even realize that it was close to release. It's a lot of work, please focus on making it excellent rather than getting it out there quick!
wait, what? mods can be made for GTA 4?
man, hearing those birds and seeing the morning sky after that long, long night sent a shiver down my spine
Sometimes if you throw a grenade at her, she runs away and open the door.
It looks like it could plow through absolutely everything.
that scientist sure aged a lot in 2 years
It's compatible with Shifter. I don't know about Biomod.
Also, the larger rock formations look kind of out-of-place to me; most of the surface of Venus is only partially solid due to the high temperatures. If you compare pictures of the original Battlezone with images of the surface of Venus from the Soviet Vyenyera missions, you can see that it has a clay-like, even muddy character, almost like the surface of a just-baked cookie.
In these pictures, the surface looks more sand-like.
Sorry if these criticisms seem too harsh (it's probably too late to change any of this stuff), but these landscapes don't look very much like Venus—the rest of your work has so far set a high standard (the Moon, for example, is quite excellent) that would make this look out of place.
cool, looks like actual plasma
comedy option: gabe ate it
I really like the ideas behind this mod.
Will this have an atlatl in it? I've yet to see a game with those yet
Damn, I don't think they'd let this guy through airport security!
cool, a muscle bro capable of punching no less than an entire truck
well, that's what Simon gets for trying to call his mother in the movie theater!
This is still broken!
I didn't even realize that the music came from other games until one moment playing WGR2, when I had a surreal moment in which I was listening to a song from Unreal Tournament '99 on Winamp (Foregone Destruction, I think?), and a .midi version of the same song started playing ingame.
предвкушаю это мод!
Really nice design.
Why is it called a "bolt gun," though?
How'd you get a hold of Andre the Giant's person MRI machine?
JC: A Baum!
(I am so, so sorry; I had to)
Nice trees though!
is that... is that ( ) from lifelover?
This is awesome! This had better not be just an April Fool's >:|
yes... this soldier model is nice... now to jigglebone each individual box
I was playing CoF today and I heard what I thought was the ingame phone buzzing. I checked later and my dead aunt tried to call me. I'm sure it's just that someone else has that phone number now and somehow accidentally called me, but what the hell?
Wow... You guys have really done it with this mod.
The combination of the realistic environments and the gut-sinking background music make for an experience that slowly gnaws on you. It's very well-done. It's scary not just because of things jumping out of the dark, but the whole environment makes you feel unwelcome, uncomfortable. It truly captures the feeling of being awfully, painfully alone. This game somehow manages to be immersive past any other game that I have played.
And there is the GoldSrc engine thing where model props suddenly appear fullbright from a certain angle, but it actually fits here—it's like walking around in the dark, and something normal suddenly catches your eye for no reason, becoming urgent...
Going through the game, no matter how heavily armed Simon becomes, it always feels like you are intruding on something, you are somewhere you should not have gone, and your next step can be the one that does you in.