Comment History  (0 - 30 of 635)
nopushbutton
nopushbutton Mar 2 2013, 6:43pm replied:

just a nitpick, but the "R" stands for "rimmed," as it is a rimmed cartridge (in contrast to the 7.62 NATO).

+1 vote   media: Military LMG
nopushbutton
nopushbutton Feb 18 2013, 3:48pm says:

will this fill a different role from the smg1 and ar2, or will it essentially replace the ar2?

+1 vote   media: AR1
nopushbutton
nopushbutton Feb 18 2013, 3:42pm says:

is there a possibility in the future of picking up shrunken people and shooting them out of a slingshot?

anyways, nice work

+3 votes   media: Super Shrinker 2000
nopushbutton
nopushbutton Feb 16 2013, 12:46pm says:

What the hell? Why would they even update Half-Life?

+3 votes   article: Valve have broken every Half-Life mod
nopushbutton
nopushbutton Jan 3 2013, 2:00am says:

oh, I didn't even realize that it was close to release. It's a lot of work, please focus on making it excellent rather than getting it out there quick!

+2 votes   article: Happy New Year!
nopushbutton
nopushbutton Dec 25 2012, 10:25am says:

wait, what? mods can be made for GTA 4?

+2 votes   mod: United Russian Mod - Criminal Russia IV
nopushbutton
nopushbutton Dec 23 2012, 10:43am says:

man, hearing those birds and seeing the morning sky after that long, long night sent a shiver down my spine

+2 votes   media: Row row
nopushbutton
nopushbutton Dec 23 2012, 10:32am replied:

Sometimes if you throw a grenade at her, she runs away and open the door.

+1 vote   mod: BioMod
nopushbutton
nopushbutton Dec 2 2012, 12:32am says:

It looks like it could plow through absolutely everything.

Good job!

+4 votes   article: The new RHINO Assault Tank
nopushbutton
nopushbutton Nov 17 2012, 12:25am says:

that scientist sure aged a lot in 2 years

+9 votes   media: Islave
nopushbutton
nopushbutton Nov 6 2012, 12:37pm replied:

It's compatible with Shifter. I don't know about Biomod.

+1 vote   mod: The Nameless Mod
nopushbutton
nopushbutton Oct 7 2012, 11:47pm says:

Also, the larger rock formations look kind of out-of-place to me; most of the surface of Venus is only partially solid due to the high temperatures. If you compare pictures of the original Battlezone with images of the surface of Venus from the Soviet Vyenyera missions, you can see that it has a clay-like, even muddy character, almost like the surface of a just-baked cookie.
In these pictures, the surface looks more sand-like.

Sorry if these criticisms seem too harsh (it's probably too late to change any of this stuff), but these landscapes don't look very much like Venus—the rest of your work has so far set a high standard (the Moon, for example, is quite excellent) that would make this look out of place.

+1 vote   media: Screenshot of Venus
nopushbutton
nopushbutton Oct 4 2012, 10:17am says:

cool, looks like actual plasma

+2 votes   media: New plama weapon effects in beta 7
nopushbutton
nopushbutton Sep 28 2012, 2:51am replied:

comedy option: gabe ate it

+8 votes   mod: Black Mesa
nopushbutton
nopushbutton Sep 4 2012, 2:22am says:

I really like the ideas behind this mod.

+2 votes   media: Cube Story - Reborn
nopushbutton
nopushbutton Aug 13 2012, 7:01pm says:

Will this have an atlatl in it? I've yet to see a game with those yet

+1 vote   article: Expeditions: Conquistador on Kickstarter
nopushbutton
nopushbutton Jul 16 2012, 6:01pm says:

Damn, I don't think they'd let this guy through airport security!

Nice work!

+1 vote   media: Marauder Locum
nopushbutton
nopushbutton Jul 16 2012, 5:58pm says:

cool, a muscle bro capable of punching no less than an entire truck

+2 votes   media: Main Demo Character
nopushbutton
nopushbutton Jun 27 2012, 2:21am says:

well, that's what Simon gets for trying to call his mother in the movie theater!

+8 votes   media: Cry of Fear fan art
nopushbutton
nopushbutton Jun 24 2012, 6:25pm says:

This is still broken!

+2 votes   download: WGR2 Siege Breaker 1.201 patch
nopushbutton
nopushbutton Jun 24 2012, 3:07am replied:

I didn't even realize that the music came from other games until one moment playing WGR2, when I had a surreal moment in which I was listening to a song from Unreal Tournament '99 on Winamp (Foregone Destruction, I think?), and a .midi version of the same song started playing ingame.

+1 vote   game: WGRealms 2
nopushbutton
nopushbutton Jun 21 2012, 3:20am says:

прекрасно

предвкушаю это мод!

+2 votes   media: new 03
nopushbutton
nopushbutton May 24 2012, 1:49am says:

Really nice design.
Why is it called a "bolt gun," though?

+2 votes   media: MDR Bolt Gun - WIP
nopushbutton
nopushbutton May 8 2012, 11:42pm says:

How'd you get a hold of Andre the Giant's person MRI machine?

+3 votes   media: That Thing
nopushbutton
nopushbutton May 4 2012, 11:36pm says:

JC: A Baum!

(I am so, so sorry; I had to)

Nice trees though!

+1 vote   media: Spruce Trees wip01
nopushbutton
nopushbutton Apr 26 2012, 4:55pm says:

is that... is that ( ) from lifelover?

+1 vote   media: Patch 1.3
nopushbutton
nopushbutton Apr 1 2012, 7:12pm says:

This is awesome! This had better not be just an April Fool's >:|

+2 votes   media: Silhouette parallax mapping
nopushbutton
nopushbutton Mar 31 2012, 10:09pm says:

yes... this soldier model is nice... now to jigglebone each individual box

+11 votes   article: You can't stop progress...
nopushbutton
nopushbutton Mar 11 2012, 3:55am says:

I was playing CoF today and I heard what I thought was the ingame phone buzzing. I checked later and my dead aunt tried to call me. I'm sure it's just that someone else has that phone number now and somehow accidentally called me, but what the hell?

+3 votes   game: Cry of Fear
nopushbutton
nopushbutton Mar 10 2012, 8:50pm says:

Wow... You guys have really done it with this mod.

The combination of the realistic environments and the gut-sinking background music make for an experience that slowly gnaws on you. It's very well-done. It's scary not just because of things jumping out of the dark, but the whole environment makes you feel unwelcome, uncomfortable. It truly captures the feeling of being awfully, painfully alone. This game somehow manages to be immersive past any other game that I have played.

And there is the GoldSrc engine thing where model props suddenly appear fullbright from a certain angle, but it actually fits here—it's like walking around in the dark, and something normal suddenly catches your eye for no reason, becoming urgent...

Going through the game, no matter how heavily armed Simon becomes, it always feels like you are intruding on something, you are somewhere you should not have gone, and your next step can be the one that does you in.

+5 votes   game: Cry of Fear
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