Hello, I'm John, an aspiring modder and a huge fan of games made in the 90's and early-to-mid 2000's. I prefer to keep to myself, so there isn't much for you to see around here, sorry... but feel free to leave me a message if you feel inclined to do so.

Comment History  (0 - 30 of 102)
Nihillo
Nihillo Dec 26 2013, 9:22pm says:

It's hard to get toilet paper in this post-apocaliptic alien-controlled world, you know.

+24 votes     media: Rebel Outhouse
Nihillo
Nihillo Dec 18 2013, 11:37pm says:

Maybe it's a variant for those who have a bit more weight? It looks awesome anyway! :P

+6 votes     media: HEV SUIT
Nihillo
Nihillo Dec 11 2013, 7:54pm says:

This whole mod is just beautiful.

+2 votes     media: Tau's Beauty
Nihillo
Nihillo Dec 2 2013, 6:30pm says:

Already voted for you. :)

+2 votes     media: Mod of the Year 2013?
Nihillo
Nihillo Dec 1 2013, 7:27pm replied:

Quando estiver pronto.

When it's done.

+1 vote     mod: Euro Truck Simulator 2 Multiplayer
Nihillo
Nihillo Nov 30 2013, 8:27pm says:

*reads about MotY 2013, immediately goes to the Underhell page to vote on it.*

+5 votes     mod: Underhell
Nihillo
Nihillo Nov 20 2013, 9:20am replied:

Opposing Force and Blue Shift are already being re-made by Tripmine Studios. Go check them out and see if their work fits the same standards of quality.

+13 votes     article: Happy Birthday Half-life!
Nihillo
Nihillo Nov 7 2013, 6:49pm replied:

I also saw that you took the liberty of uploading Mavertichell's Dark Times mod (which has already been uploaded to Moddb) and other projects also taken from GT... all of them uncredited.

You should get this stuff sorted out immediately, this is an old game and not a lot of people care about it, yes, but that doesn't mean that you can go around redistributing people's work without their consent or approval.

+2 votes     mod: Republic Commando map
Nihillo
Nihillo Nov 7 2013, 6:27pm says:

Here: Gametoast.com

This map was made by AQT, Darth Duck and Andewget from Gametoast, you should get in contact with AQT and ask for his permission to have this map uploaded here, you should also give his team proper credit, otherwise this will be reported to the staff of Moddb.

Next time, try to do some reasearch before uploading someone else's work.

+2 votes     mod: Republic Commando map
Nihillo
Nihillo Oct 30 2013, 12:25am replied:

You're obnoxious. Be patient and be quiet.

+3 votes     mod: C&C Tiberian Odyssey
Nihillo
Nihillo Sep 2 2013, 11:29am replied:

I haven't finished playing yet, so I don't know what's going on and where they came from, but for all intents and purposes they are basically zombies.

+2 votes     mod: Underhell
Nihillo
Nihillo Mar 31 2013, 11:23pm replied:

Shhh, you're ruining it.

+3 votes     article: Happy April! :)
Nihillo
Nihillo Mar 31 2013, 10:49pm says:

Amazing level design.

+14 votes     media: "Flashlight Training Room", April Build
Nihillo
Nihillo Mar 14 2013, 7:51am says:

So, I know Goblins can't scale over the walls of castles, due to limitations of the engine, but could they climb over the walls of camps, then? I mean, it's not really a big deal, they could just... walk in, camps don't have gates, but I'm curious to know if that would be possible.

+3 votes     media: Some Camps in 4.0
Nihillo
Nihillo Mar 14 2013, 7:39am replied:

Only Angmar will have walls.

+5 votes     media: Imladris Changes
Nihillo
Nihillo Mar 2 2013, 1:11am says:

Impressive stuff!

+7 votes     media: Underhell Chapter 1 : Features Showcase PART 2
Nihillo
Nihillo Jan 28 2013, 9:01pm says:

Personally, I don't think it's fitting to have a cafeteria in a barely used materials transport system. It's one of the service areas of Black Mesa, there wouldn't be enough traffic to warrant such a thing.

+3 votes     media: OaR Uncut Early Alpha Screenshots - A1 and A2
Nihillo
Nihillo Dec 13 2012, 9:18pm replied:

You sure are asking for a lot of things...

+2 votes     mod: Company of Heroes: Modern Combat
Nihillo
Nihillo Nov 12 2012, 1:49pm replied:

They would need to record and add in hundreds of new lines, and they would also need good voice actors who can speak Chinese, that's a lot of work for something that isn't even all that important.

+1 vote     article: CoH: Modern Combat - Patch 1.011 is Finally Here!
Nihillo
Nihillo Sep 14 2012, 12:06pm replied:

It will speed up after a while, don't worry.

+4 votes     mod: Black Mesa
Nihillo
Nihillo Jul 13 2012, 4:49am replied:

Go to the video options and set shaders to high instead of ultra. That should fix it.

+1 vote     mod: Company of Heroes: Modern Combat
Nihillo
Nihillo Jan 3 2012, 11:00am replied:

The only real issue I've had with props is when the owner of the prop has left the game and one of his props is blocking an important pathway.

I think it would be best if you could claim ownership over orphaned props, or if it was randomly assigned to another player.

+1 vote     mod: Contingency
Nihillo
Nihillo Dec 10 2011, 3:19am says:

It looks great, but it is awful quiet in that place. I don't know if you will be working on that later, but this could use some ambient sounds.

+1 vote     media: Gameplay | The Garage
Nihillo
Nihillo Sep 11 2011, 4:25pm replied:

The installer may have installed the mod to the Program Files folder, instead of Program Files(x86), look for it there.

+2 votes     mod: Titan: XCIX
Nihillo
Nihillo Sep 11 2011, 1:46am says:

Outstanding mod! I loved everything about it.

My only criticism is that the dialogue has a slow pace, the voice acting itself is good, but it seems there's too long of a pause between sentences, something that I believe should be improved in the next episodes.

I also experienced a bug after that segment with the zany crewmember locked up in the room with the tanks and valves, after I hum... 'reasoned' with him the game told me I had found a certain key item, but it didn't actually give it to me. I had to load a previous save and do it again, no big deal though.

Anyway, I am very impressed! It's amazing that you have done such a polished and well made mod all by yourself. I wish you good luck with the rest of development and hope everything goes well.

+4 votes     article: Titan: XCIX - Part ONE Released
Nihillo
Nihillo Sep 7 2011, 12:34am replied:

Looks more like a futuristic version of a stealth bomber based on a B-2 and a F-117. I doubt they would be using B-2s in... whatever year this whole thing happens.

+8 votes     article: Fuel-Air Bomb Peace
Nihillo
Nihillo Aug 29 2011, 3:05pm replied:

If anything, it sounds like he will be escorting YOU (the player).

+3 votes     media: Bank Holiday Weekend Update - Urby
Nihillo
Nihillo Aug 4 2011, 9:20pm says:

So this will replace the Protosoldier or what?

0 votes     media: OF2 - Synth Combine Soldier (WIP)
Nihillo
Nihillo Jul 25 2011, 1:10am says:

That's solid and professional voice acting right there, I applaud Stig for his great performances.

+3 votes     article: DragonNOR - Voiceacting Showreel
Nihillo
Nihillo Jul 6 2011, 3:26pm says:

Love how the Hybrid's portrait resembles the Atari logo. Nice looking graphics too.

+2 votes     media: The Maze
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