Post news Report RSS Isolation : Zero status report #4

We are not dead! Hey, its been a long time and we've done a lot of stuff since our last article, so, first of all, I wanted to tell you about Entropy : Zero - Uprising's release.

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Hey, its been a long time and we've done a lot of stuff since our last article, so, first of all, I wanted to tell you about Entropy : Zero - Uprising's release. If you don't know, E:Z-U and I:Z are connected, E:Z-U was the main inspiration to start doing our mod so you should definitely try E:Z-U if you haven't already.

Moddb.com

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We have made big progress on our story, specifically on the backstory of Soldier Boy and how he evolves during the mod, the current synopsis is a Combine Soldier is caught in the shockwave left by the top half of the Citadel's explosion from the ending of HL2 and after the accident, his combine programming unravels and slowly becomes the person he once was. While this is happening, he is cut off from the Overwatch network as is every other soldier but also is isolated from the other ground troops and can't leave City 17 without some help and has to do the benefactors' dirty work to get out of the City.

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Besides the story, maps have been a major focus for us and the old maps have been or currently are being reworked, and we've done some new maps as well, Chapter 1 maps have recieved a lot of visual and gameplay changes and Chapter 2's gameplay is almost finished.

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We have a new composer Jacke, he's creating our perfect soundtrack for a workout at the gym or raiding anticitizens.

(thats mine)


HELP YOUR BENEFACTORS

Currently, we have a shortage of programmers, voice actors and modellers

PROGRAMMERS: If you work well with AI or adding gameplay mechanics, you are welcome to join us.

VOICE ACTORS: We need male and female citizens and metrocop voices. In specific, the citizens we're looking for ones that sound like the original voice actors and also different voices, accents don't matter in this case. Metrocop voices are the same as well The amount of lines vary between character to character but the max lines for each are: Citizens: 20 or so lines. Metrocops: 50 or so lines.

MODELLERS: We need a hard-surface modeller such as props and an interesting viewmodel for a weapon and we need character modellers for certain characters Models should try for hl2 quality to match with other assets.

If you're interested in joining the I:Z dev team, please contact me on Discord

Novar (suxar1x)#8244

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Post comment Comments
SangheiliosThel
SangheiliosThel - - 44 comments

Looks very interesting. In general these Entropy Zero spinoff mods seem really high quality so far (EZ:U was great) so I'm looking forward to seeing how this turns out as well.

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Tabajara77
Tabajara77 - - 311 comments

Exciting stuff!!! Loving the new OSTs. Keep it up!

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NiiRubra
NiiRubra - - 472 comments

Good stuff! Looking forward to it.

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NTN999
NTN999 - - 16 comments

Oh, another EZ spinoff. I'm looking forward to try it out

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Musie_(MyCbEH)
Musie_(MyCbEH) - - 232 comments

Nice to see progress again

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milkmanbeanz
milkmanbeanz - - 76 comments

The whole thing with Soldier Boy seems super interesting, I am hyped!

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bamma4
bamma4 - - 22 comments

I was a little nervous hearing it was about a soldier but your story seems really interesting! I really hope you're able to finish, looks extremely promising

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famychoff
famychoff - - 81 comments

cool

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Guest
Guest - - 692,453 comments

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