Apart from playing games, being heavily inspired by them I enjoy doing a bit of fanart and other types of digital artwork when I can in my spare time :)
I love this mod but man the AI have so much trouble being able to move around the custom castle/fort locations
Hey dude was trying out your "Colt Navy [BETA]" mod, it isn't making any gunfire sound, does it rely upon a different mod for sounds?
I know its a bit weird asking after you uploaded 3 years ago, but doesn't hurt to ask :)
Ah I see, thanks for the reply, thought it might of just been something I was doing!
Yep, it looks like this in lower 16:9 resolutions such as 1280x720;
Slight niggle but getting this error when trying to play in a resolution higher than 1920x1080 - I.imgur.com
Hi there, what's the best way of playing this online to coop with friends?
Is there a build limit on GDI jumpjet infantry?
Cant build more than 1, if it helps the barracks I'm trying to produce with has a waypoint set
Oh I only tried playing on Red Valley!
Wonderful! Will be happy to test out some games with the update!
Noticed something already is that it's impossible to play a "Short game" in skirmish as the MCV's aren't deployed and instantly ends in a draw.
Any word on how pathfinding for AI is?
posted 2 years ago ; n ;
I spy a Quake 2 rocket launcher ;)
I guess this wouldn't be compatible of the bat with other Unreal Tournament 3 mods would it?
Exciting trailer, good job
Glad you guys are still supporting it : )
Great job on the update guys! Managed to get a good long play session in with friends yesterday!
(This game is the real next gen syndicate)
Whoa, I had a micro machine of this, what a flashback...
Looks like a fun map.. with very easy harvester harassment it seems : P
Fantastic :) Thank you soooo much for all the work you've been putting into this!
Are those... mobile Obelisks of light?
So how much of the map does this destroy in one shot?
voted : )
Flame tanks... flame tanks EVERYWHERE
Looking good :)
Wow, you're really getting me hyped for this :D
Wait.. all those legs have little arrows on them..
Are they ranks? Are each of the legs rookies?
Wow, separately leveling up legs, GENIUS!
One thing that really annoyed me with the older C&C games was needing to click and repair each building, any chance we could just right click on the repair icon and all buildings will auto-repair if they get damaged?
Imagine the tedious clicking that could be avoided lategame!
Would be awesome if this could be in v1.11, or an option for it when selecting how the game will play in the lobby!
One thing that really annoyed me with the older C&C games was needing to click and repair each building at a time, any chance we could just right click on the repair icon and all buildings will auto-repair if they get damaged? Would be such a savior of tedious clicking lategame!