Apart from playing games, being heavily inspired by them I enjoy doing a bit of fanart and other types of digital artwork when I can in my spare time :)
ach! ^^' I give up! what does that wrench build exactally??
wow, it actually looked like a screenshot of RA2 in the preview
gasp! is that the stealth gauge I see?
erm, what does it build? I tryed it on a destroyed and damaged jeep with no results..
never noticed o.o' and I found that pistol whip just teh other day...
but thats funny >.o' my pc specs are AMD Athlon 64 X2 Dual Core 4400+,
PowerColor ATI Radeon X1800 XT 512MB, Corsair 2GB DDR .. that should work like a dream, perhaps im trying to play it at too high levels again..
aaah, v1.1 is working nicely, we can finally finish dam now! : D ... still have to get around to doing it though..
"ac_Undead_Massacre" is a complete lagfest for me ^^' how big is that map exactally?
Could it be made so the wrench can fix cars ever?
looks awsome so far ^^ im really glad to hear your planning a coop mod, Ive always wanted a 40k game to play coop with freinds!
sweet, a new patch already : D canny wait
ah cheers, thats saves alot of time
great job with the new release : D im very happy with all that ive seen in it now just to test it out with the lads soon as.
One thing though, in the map "the_raid" the ground texture seems to be red with the text "replace me" over it, know whats happened?
Ah, okay cheers.
Just wondering, is it possible to remove/add the custom hud, models for this?
And also is there a way to create a farcry shortcut so it loads the mod first without needing to go into farcry?
Please red below squrmy.
think we'll have a range of different looking and moving zombies to blast at then? : P It would be great if there was a map where the players have to hold off in a house and board it up from the inside and hold off the zombies long enough until a helicopter can pick them up from the roof...
mmm, its all sounding good, cant wait for more updates.
ah, that'll be really good, that lag seems to be the mods only major problem right now in a long game but talking of that map wouldnt it be better if the miniguns have more freedom of where to shoot? and does anything happen inside of the trigens cave? But by 30 seconds after death will it be there as a ragdoll or just invinsible?
It is a really cool map though, a problem I get alot in the maps was when I try to pick a certain class it gives me something different, like I choose scout but it maps me a sniper with a rocket launcher..
hmmm, couldnt you just change it enough so it appears completely different from theres? It might be stealing in some way, but its justified enough!
I wouldnt mind testing maps if your needing an extra person..
okies, enemys are srtonger that'd be understandable in a coop mod but theres just so so many of them coming at you at once!
surely one sniper shot on one of the little trigens should kill it no? its hard enough that the snipers fire rate and ammo is so low, but 3 shots in the face to kill one? and shouldnt the explosives be more powerful? (im making most these comments from playing the Fort Ambush Demo Mod: swarm map, but will the toughness be like this on all maps??) could there be anyway it could be programmed the game detects how many players there are on the server and it could auto-ajust? (or something in the options to manually set) Its just a tad suicide with so few palyers...
and are the ragdolls going to be gone forever? it just looks really nasty when they just disapear.. any chance the radolls could be there just for a few seconds after the death?
just wondering though if you knew, but is there any good way of playing any of the original farcry maps in coop?
this mod is fantastic : D its a dream come true palying farcry in coop...
although, the enemy always knows where the player is, seeing as the player cant really use stealth to his advantage anymore, would it be possible to give a hand to the player and increase his health some? and players weapons really seem too weak, especially explosives, dont you think?
I was happy when I saw this! I loved your last mod and have high hopes for this : D
Im still gonna nag about bots being a option... and im still gonna get ignored..
bots? : D
Hey that power armour is darth vader in white! :D
would this work on C&C generals without zero hour?
does this mod work with DOW patch 1.20?
erm, yes steam... does it work on a version of natural selection without it?
like what old version of ns?
Great! that was a really nifty idea...
I was just wondering about the shared storage, I couldnt find any info about it on the readme, but does it let players in the same game share items or players on the same pc share items? I just havent got it working yet...
ah, thanks much, great mod =) just what diablo2 was needing.
and thanks for the MS-word guide ^^' much appreciated...
Can I install the new version over the old one without it currupting it or wrecking saved chars?
Oh ta <.<
This mod is the best! It adds such a new breath of life into diablo2! and also takes away the brainlessness away from it...
Exactally, I have neither >.<
I cant read the mod guides there both in werid formats.. could you put up one in "word"?
Fantastic :) Thank you soooo much for all the work you've been putting into this!
£20 for a shirt? Dag yo.
I knew I shouldn't have left that yoghurt in the fridge for that long D:
Thank you guys! :D This mod is the best Mechwarrior game EVER!
I'm so hyped for this mod, is that a good thing?