Apart from playing games, being heavily inspired by them I enjoy doing a bit of fanart and other types of digital artwork when I can in my spare time :)

Comment History  (120 - 150 of 152)
Bfox
Bfox Aug 9 2006, 12:17pm says:

gasp! is that the stealth gauge I see?

+1 vote   media: sneak peek of ac_Biohazard
Bfox
Bfox Aug 8 2006, 1:54pm says:

erm, what does it build? I tryed it on a destroyed and damaged jeep with no results..

+1 vote   mod: Assault Coop
Bfox
Bfox Aug 8 2006, 11:15am says:

never noticed o.o' and I found that pistol whip just teh other day...

but thats funny >.o' my pc specs are AMD Athlon 64 X2 Dual Core 4400+,
PowerColor ATI Radeon X1800 XT 512MB, Corsair 2GB DDR .. that should work like a dream, perhaps im trying to play it at too high levels again..

+1 vote   mod: Assault Coop
Bfox
Bfox Aug 7 2006, 9:06pm says:

aaah, v1.1 is working nicely, we can finally finish dam now! : D ... still have to get around to doing it though..

Questions:

"ac_Undead_Massacre" is a complete lagfest for me ^^' how big is that map exactally?

Could it be made so the wrench can fix cars ever?

+1 vote   mod: Assault Coop
Bfox
Bfox Aug 4 2006, 10:23pm says:

looks awsome so far ^^ im really glad to hear your planning a coop mod, Ive always wanted a 40k game to play coop with freinds!

+1 vote   mod: The Warriors In Black
Bfox
Bfox Jul 20 2006, 6:09pm says:

sweet, a new patch already : D canny wait

+1 vote   mod: Assault Coop
Bfox
Bfox Jul 3 2006, 7:18pm says:

ah cheers, thats saves alot of time

+1 vote   mod: Assault Coop
Bfox
Bfox Jul 2 2006, 7:22pm says:

great job with the new release : D im very happy with all that ive seen in it now just to test it out with the lads soon as.

One thing though, in the map "the_raid" the ground texture seems to be red with the text "replace me" over it, know whats happened?

+1 vote   mod: Assault Coop
Bfox
Bfox Jul 3 2006, 12:39pm says:

Ah, okay cheers.

Just wondering, is it possible to remove/add the custom hud, models for this?
And also is there a way to create a farcry shortcut so it loads the mod first without needing to go into farcry?

+1 vote   mod: Assault Coop
Bfox
Bfox Jun 19 2006, 7:33am says:

Please red below squrmy.

+1 vote   mod: Assault Coop
Bfox
Bfox Jun 13 2006, 7:11pm says:

think we'll have a range of different looking and moving zombies to blast at then? : P It would be great if there was a map where the players have to hold off in a house and board it up from the inside and hold off the zombies long enough until a helicopter can pick them up from the roof...

+1 vote   mod: Assault Coop
Bfox
Bfox Jun 11 2006, 7:22pm says:

mmm, its all sounding good, cant wait for more updates.

+1 vote   mod: Assault Coop
Bfox
Bfox Jun 11 2006, 12:19pm says:

ah, that'll be really good, that lag seems to be the mods only major problem right now in a long game but talking of that map wouldnt it be better if the miniguns have more freedom of where to shoot? and does anything happen inside of the trigens cave? But by 30 seconds after death will it be there as a ragdoll or just invinsible?

It is a really cool map though, a problem I get alot in the maps was when I try to pick a certain class it gives me something different, like I choose scout but it maps me a sniper with a rocket launcher..

hmmm, couldnt you just change it enough so it appears completely different from theres? It might be stealing in some way, but its justified enough!

+1 vote   mod: Assault Coop
Bfox
Bfox Jun 10 2006, 9:38am says:

I wouldnt mind testing maps if your needing an extra person..

okies, enemys are srtonger that'd be understandable in a coop mod but theres just so so many of them coming at you at once!

surely one sniper shot on one of the little trigens should kill it no? its hard enough that the snipers fire rate and ammo is so low, but 3 shots in the face to kill one? and shouldnt the explosives be more powerful? (im making most these comments from playing the Fort Ambush Demo Mod: swarm map, but will the toughness be like this on all maps??) could there be anyway it could be programmed the game detects how many players there are on the server and it could auto-ajust? (or something in the options to manually set) Its just a tad suicide with so few palyers...

and are the ragdolls going to be gone forever? it just looks really nasty when they just disapear.. any chance the radolls could be there just for a few seconds after the death?

just wondering though if you knew, but is there any good way of playing any of the original farcry maps in coop?

+1 vote   mod: Assault Coop
Bfox
Bfox Jun 10 2006, 12:38am says:

this mod is fantastic : D its a dream come true palying farcry in coop...

although, the enemy always knows where the player is, seeing as the player cant really use stealth to his advantage anymore, would it be possible to give a hand to the player and increase his health some? and players weapons really seem too weak, especially explosives, dont you think?

+1 vote   mod: Assault Coop
Bfox
Bfox Mar 28 2006, 2:29pm says:

I was happy when I saw this! I loved your last mod and have high hopes for this : D

Im still gonna nag about bots being a option... and im still gonna get ignored..

+1 vote   mod: Exterminatus
Bfox
Bfox Jan 17 2006, 12:34pm says:

bots? : D

+1 vote   mod: Paintball Source
Bfox
Bfox Sep 26 2005, 11:09am says:

Hey that power armour is darth vader in white! :D

+1 vote   mod: Veil of Darkness
Bfox
Bfox Aug 2 2005, 3:59pm says:

would this work on C&C generals without zero hour?

+1 vote   mod: MidEast Crisis
Bfox
Bfox Aug 2 2005, 2:24pm says:

does this mod work with DOW patch 1.20?

+1 vote   mod: WH40K: DOW: King Sized/More Realistic
Bfox
Bfox Jul 31 2005, 2:23pm says:

erm, yes steam... does it work on a version of natural selection without it?
like what old version of ns?

+1 vote   mod: Natural Selection: Hivemind AI
Bfox
Bfox Jul 30 2005, 9:51am says:

Great! that was a really nifty idea...

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 27 2005, 10:56am says:

I was just wondering about the shared storage, I couldnt find any info about it on the readme, but does it let players in the same game share items or players on the same pc share items? I just havent got it working yet...

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 25 2005, 11:03am says:

ah, thanks much, great mod =) just what diablo2 was needing.

and thanks for the MS-word guide ^^' much appreciated...

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 22 2005, 9:53am says:

Can I install the new version over the old one without it currupting it or wrecking saved chars?

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 22 2005, 9:50am says:

Oh ta <.<

BTW:

This mod is the best! It adds such a new breath of life into diablo2! and also takes away the brainlessness away from it...

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 20 2005, 12:49pm says:

Exactally, I have neither >.<

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 19 2005, 10:46am says:

I cant read the mod guides there both in werid formats.. could you put up one in "word"?

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 17 2005, 3:36pm says:

what the heck is the magic collector for and do??

+1 vote   mod: Zy-El: Trial by Fire
Bfox
Bfox Jul 16 2005, 9:16am says:

Will this work with any of the non-steam version of NS?

+1 vote   mod: Natural Selection: Hivemind AI
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