Gaming is my biggest passion and I have a special place in my heart for horror games, I'm also a Brony.
Dude, I just... Bravo. This was one of the scariest games I've seen in a long time. I am definitely going to have people play this come Halloween.
Holy crap, the Ninth of October is my birthday 0_0
Guess I gotta play it!
The way these updates can hype me over and over again for the next one is just... Mmmmh, It's B-you-ti-ful.
I always found it funny how much C4 they used on these traps. It's like three pounds.
I love it!
Well, the spanish inquisition might win because nobody expects them.
Question 1. It's a mod for Source Engine
Question 2. Yes, this is a multiplayer mod
I am so excited!
*dances like little school girl*
The thing I am happy about is that you guys are giving it another go. I always had hope for this mod, and I can't wait for Faceless to come back better than ever
Like the new title look by the way.
Pardon me for asking, but can't Valve help with that? After all, it says that Valve will "reach out to the devs and work together" on the project when Greenlit right? Or is that not the case?
I blame Valve and their damned Greenlight program.
I hope this does return, this mod has so much potential.
Has it occurred to anyone that this possibly is April Fools day?
It's so far happened to me on Cabin, the door you weld open, to reconnect the telephone line, but it doesn't happen all the time
This is the best Zombie game I have ever played, ever, of all time
BUT, there is one thing that gets on my nerve, sometimes when I try to open a objective door, there will be zombies behind it and I can't get it open, once to the point where I couldn't advance and had to quit, could you try to fix that somehow? Or am I just doing something wrong?
The single player Black Snow does actually have a character, his name is John Matsuda.
(Forgot to sign it)
Maybe you guys just need to ask around in the HL2 mod community, there might be some people who would be willing to help. (Just an example, maybe the Black Snow team could help.)
I'm sure, in the large world of modding of source engine, there is someone who would help.
I hope you add some more gameplay elements to this than your previous games. If this is another game that consists of walking forward and clicking on things. Then that's sad, because you have good story potential. But to actually make the game appealing you should try to learn from the reception of your other games. (Which, not to be rude, isn't very good)
This is just my advice, because
I don't think they are going to do that, even if they were adding a VS. mode, then everyone would have to play with a friend against them. I would rather play against an AI of Slenderman.
This mod just isn't right for a VS. mode
Good update, but there is one thing that kinda bugs me but is not that big of a deal
The font's I looks like a 1, at first I thought it was a glitch, but it's just a little weird
They aren't really silent, I think they don't just want to force feed you EVERY single development detail, imagine if every article was "Check out this tree our modeler made" or "Watch this 7 second teaser Adam made" (Shoutout to him by the way)
Just wait, and they will keep you updated on the game's development
I made a small video (in response to a something I saw on the Faceless Facebook page) about me reviewing all the trailers released so far, it's part one of a bigger thing I plan to make.
Tell me if you liked it! (And correct me if I missed something/ made a mistake)
You guys have been REALLY quite lately, are you still going to post updates? And what about the beta?
This looks great, I don't want this to be dead
Oh my, that's just scary
Just downloaded update, great improvement. I feel like i can enjoy the game a little more because of the save feature, and it feels some of the bugs were ironed out, good job!
However I found a bug,when set to a small resolution, the text isn't aligned properly. But it shouldn't be an issue because you should play this full screen
While I love the game, I have a list of things you should look into to make it better
Either I didn't look hard enough (and this is after I had gotten stuck after getting the batteries) but I could only find 2 or no batteries anywhere
Controls are a little clunky
Too many repeated keys (EX. Use a couple different keys to do things, there are too many things that use left mouse)
Slow character (But you are going to fix that)
Candle part is a little disorienting (as in, she spawn right in front of the janitor's office, and I accidentely threw the candle in the kitchen so I had trouble seeing)
But otherwise great game, can't wait for the update
So I got all the batteries for the flashlight, I walked around and couldn't find out what to do, all that happened was I walked around with the flashlight, which started blinking for some reason, and my screen would start to static, and then I started thinking that the flashlight might be a weapon like in Alan Wake. So after a while I gave up, sadly there is no save feature yet. So I just quit the game. Could someone tell me what to do?
Where did the flashlight hand go on the picture of Slenderman
OH! The Der-Ritter myths! (Now I feel like a idiot) which is what the inspiration for Slenderman was, yeah that's an actual myth, but I didn't know because the only legends I was told was about child eating chocolate bunnys... <.<
But yeah, sorry xD
The Mark Slender thing is the cheesy storyline for Haunt, It's funny I know this because I quit out of boredom. Slenderman was made in 2007 on the forum. I honestly hope you don't actually...ugh, nevermind
*Gasp!* Adam and Daniel have another brother /plottwist