Hyelo. Welcome to this profile. Feel free to browse the stuff thats here, post a comment, look out to hate or do whatever you deem necessary and appropriate. No judgment will be passed. I also do animations, they are at my YouTube channel. Enjoy, have fun and generally be awesome. Remember the name....

Comment History  (0 - 30 of 1,580)
Mr.John Nov 24 2014, 11:28am replied:

That might just be the motto of Activision and EA nowadays. I do believe it is terribly mistaken.

Rule 1 redefines should be: The only finished games are those where the flaws do not detract from the main aspects of the game, and it does succeed in it's purpose, to deliver what the artists created the medium to deliver.

+1 vote   news: I'm Sorry
Mr.John Sep 29 2014, 1:25pm says:

That looks like some large Buckshot. Deer shot 2.0 2KG anyone?

+1 vote   media: We're still "undead"
Mr.John Aug 12 2014, 10:12am says:

We ride for the glory of Gondor.

+3 votes   media: Gondor Stables
Mr.John Aug 5 2014, 10:53am says:

waaaaaah!! - Every time you click the Gondor barracks. :>

+1 vote   media: New Gondor Barracks
Mr.John Aug 5 2014, 10:52am replied:

Or the amount of assets that form up in a game can be cluttering.

It is the same with 2d artists, 3d artists, programmers etc. Once a scene, texture or code is getting enough size, it is cluttered as hell. There is no simple solution to be organized. Then you must remember that this is multiplied by several artists working on the same thing, maybe even sharing code bases or working on the same sheets or scenes or textures, and you've got duplicates. Then you also have build versions, and as you are working on a texture, scene or code it may work in one build version, but be bugged in the next due to change in code base, lighting, rendering etc.

So, if all devs could be 1 person with the work ethic and skill of a 1000, then we would have a true effective developer who could be truly organized. But it is a team effort. Mistakes are made, but hopefully fixed. The sad part is that there is a lack of going back and fixing it even though is is outdated, I still think Bethesda/other dev studios should release source codes for older games so that we could bring them up to speed.

Of course they cannot do that since the community could probably fix the game and bring it up to par with current gen releases so quickly they would loose money. And it is all about dat dough. :(

+5 votes   media: Fixed Chitin Pauldrons
Mr.John Jun 13 2014, 4:14am replied:

Effort < Reward.

You gotta remember that all their servers running Gamespy can now be updated and reused for future game servers.

EA did not choose to put down the GameSpy service, but yes they chose not to look for alternatives because it probably isn't cost effective. They also did not lie, they put out that they would look for ways to save it but concluded that they would not do it afterwards.

Try to see it from an enterprise view, it helps.

+12 votes   tutorial: Gamespy Shutdown Solutions
Mr.John Jun 13 2014, 3:34am replied:

It is sad when they are being blamed for the one thing that is not their fault. Credit and punishment where it is due.

Also remember what Khan said in Metro 2033.
"It all depends on your point of view. Try to get a better understanding of things before you make your judgement."

+15 votes   tutorial: Gamespy Shutdown Solutions
Mr.John Jun 6 2014, 5:52am replied:

More views ;)

+1 vote   media: Test Character
Mr.John Jun 5 2014, 12:30pm replied:


+3 votes   media: What would you like to see next?
Mr.John Jun 2 2014, 9:45pm says:

Integration with OpenMW

+7 votes   media: What would you like to see next?
Mr.John May 31 2014, 10:20pm says:

"Lost Alpha was a labour of love."

Lost Alpha is Love, Lost Alpha is Life?

+1 vote   mod: S.T.A.L.K.E.R. - Lost Alpha
Mr.John May 17 2014, 7:29am says:

"Following others without thinking can lead* to ones demise."

This statement is true.

+1 vote   media: Truth
Mr.John May 15 2014, 5:09pm replied:

It is still not enough to validly add funds to try and save them. I know they said they weren't going to let them die, but EA found some issues when they tried to save certain games like BF2. It is the circle of life, even for games. Yin and Yang.

+2 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 4:07pm says:

I hope they got a good animator for this :>

+5 votes   media: New MP7 by Alexander Voysey
Mr.John May 15 2014, 9:33am says:

Bottom line: It isn't EA whose at fault here. Nobody is. An old service is shut down and all games using this service will be cut as follows. EA is at least announcing what happens on their side. I've not seen a post from Activision or anyone else yet though.

What I am saying is, if your comment is "ermagerd, this is bs", then you need to read a few things first.

All games will suffer this effect one time.

Java was even supposed to be killed off by now.

0 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 9:30am replied:

They would have to dig up all network code from ALL games using GameSpy service and create another service themselves, then buy servers and maintain them for a minor percentage of gamers? That, even to me, is bad business. You want bankruptcy? Cause thats how you get bankruptcy.

-1 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 7:39am replied:

As the suggested ones in this very post? It is just that there will be no original official servers avaliable at the hit of a "search" button. Use of console could still allow you to manually connect to a server, if such is programmed in (Such as ValVe games like CSS). But I understand this reasoning. As long as newer games come out, capacity will always be a question. Dear lord, the day WoW support will go out ahahahahaha.

+4 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 7:33am replied:

What really happens is that official servers are shutting down. There will be no official or community servers when you hit "search". You can still wire up a virtual LAN and play "Local" matches with all your friends at will, so yeargh! It is not the end times! THE END TIMES HAS NOT COME! Except for consoles. Consoles are ******.

+11 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 7:24am buried:


In truth, this is an effort to update the multiplayer service by letting an old unsupported one die. Natural order of life and whatnot. The fact that you would "need" to buy new games as a basic user is just a good side meal for the companies.

-8 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 7:22am replied:

Not just EA. All the old CoD 1-3, several other company games including Ubisoft and Activision. Nobody was this mad when Bungie announced the death of Halo 2 multiplayer in favor of Halo: Reach >_>

+11 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 15 2014, 7:21am buried:


Games like BF2 and such were unsavable due to issues in base code or net code or some stuff. I would believe games that could be savored a little while longer, would be. But this is the natural course of life. Good, old multiplayer games must die so new ones can take their place. Too bad the new ones are rarely up to par with the old ones.

-36 votes   news: 50 more EA games soon to lose support for multiplayer online
Mr.John May 8 2014, 6:30am says:

First of all, I think you mean "Eat twice as much" and "Be twice as skinny" and "twice as tall", since if you say "half as much" that basically means your course / 2, instead of course x 2.

2nd of all, you are all cheeky *****. I wish my metabolism was half as good as you guys :(

+1 vote   media: Acheivements
Mr.John May 8 2014, 5:07am says:

FAAZ NAH! Rax vah Ruus, Zone!!!!

+1 vote   media: Damn you Zone!
Mr.John May 6 2014, 11:13am says:

If you ever do a dev video, be sure to include animations. Would love to see what you do :P

+3 votes   news: No Heroes - Gameplay moments #1
Mr.John Mar 19 2014, 3:04pm says:

Allready backed, think you'll do a great job :P

Keep it up, maybe post it in the Games section at DB

+3 votes   media: The Seed by MDT
Mr.John Feb 15 2014, 6:02pm says:

You need to get WolfKotto's Gunslinger mod into this. MUST!

+4 votes   media: MISERY 2.1 - Now in green?
Mr.John Feb 7 2014, 4:14am says:

Idunno, vanilla actually looks better.

-1 votes   media: Can you spot the difference..
Mr.John Dec 6 2013, 3:11am says:

The back feels abit long, makes it look abit odd.

But its a nice model. Can't wait for animashuns.

0 votes   media: New SOCOM by Alexander Voysey
Mr.John Dec 6 2013, 3:03am says:

The aspect ratio ratio is kinda bad, but I like the tech. What I think you should do is program a "walk-cycle" and layer it with the idle if the character moves, specially with a sideways touch. Subtle up/down movement, alternating with left/right.

You should also get a character artist and start making some new FP hands, maybe even a full-body rig and toss off those fp hands, but thats heavy work. If you need any help you could message me, I'd be glad to assist.

Posting an updated version of your current tech would be nice aswell.

+2 votes   media: Old Test.
Mr.John Dec 6 2013, 2:59am replied:

CBA, don't care and blergh. People shouldn't need the hall of fame of reckognition to get work and motivation, rather that they are creating and awesome product. I might play a mod, I might acually rate it if I can be bothered. That "download" stat should be far more worth than a "vote" from alot of people who also makes comments about it.

+4 votes   poll: 2013 Mod of the Year KICKOFF!
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