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While it took me a while to find time to do that, it finally works again. Thank you so much for the support ~
Ahh, okay thank you very much, I'll check through everything again, and might consider to use the INI checker to do this >_<
Hmm =/ I am still crashing, is there a section somewhere in the INI's that I "shouldn't" have edited that it causes this IE? The only things I've edited so far is Rules,Art,Battle,theme and tutorial INI's.
(On a side note, the rest of the game works perfectly fine and flawless)
Uhh I've a problem with the saved games. Whenever I try to load them(for story and skirmishes), I get a IE, is that a known issue O.o ?
Not sure if that helps but I got this from Except.txt
"Exception occurred at 0060DC0D"
Okay, thanks :)
Question for Worldbuilder.
How do i create an hostile team which attacks any player ?
I know that I've to edit an team/player in "Player List", but which one should be used for hostile ?
There are : PlyrCreeps, PlyrCivilian and PlyrNeutral.
Is there any difference between them ? Or can i just randomly use anyone for creating an hostile team ?
Okay, thanks for the tip ( or feedback ).
I try my best :)
True, Nuwa cannon does splash, however, if each of the charon tank shoots on one nuwa, i think the china might lose.
However, since Centurion+Yunru is much better than Siegfried in this situation, it is really hard to think who wins :P
Maybe it is missing a little more... atmosphere ?
Does this one look a little bit better ?
Yea, i know, i just recently started again with WB.
And im still a pretty new in creating my own maps on TE
Need some advice for tournament.( if there would be one :) )
I think he rather meant the huge amount of blue (enemy) units on the radar :P
To number 1, true not all maps has archive but he did said "new maps". And im pretty sure that the new maps had one archive. Tiberium Infestation even had 2 Archive.
To be honest, the Montauk to me is strong enough, but it would be nice if it had just a bit more armor or hitpoints. It takes only one Quadpod to damage it heavily. And the long repair time is just ... meh.
By the way, is it possible that the Tacitus Archive is stealthed ? I mean, you said that the AI is able to build them, so... it might be stealthed ?
Amazing... can't wait to play :)
PS:Even on the top 100 mods, TE has risen to the number 1.
Oh right, sorry didnt saw that. And thanks :)
Sorry for this stupid question of mine, but i forgot it :P
Is this mod/game standalone or will you need TS to play ?
Apperently NOD has a skill to kill Jumpjet trooper quite easily ( if the Jumpjets stay still ).
I forgot the name of the skill though.
I remember there was a Chemic Missile of NOD which does a lot of damage to Buildings Vehicle and Infanrty.
One day i tried somthing funny and tried to kill a "flying" Jumpjet trooper with that skill. Guess what, it worked, massive troops of Jumpjet really died of that skill. Of course it dosen't kill them instantly but atleast it does damage and if they dont move, they fall one after another.
Try it out, it does work.
Good question lol :p why would i ( we ) copy and paste such things ?
I highly doubt thats the player connection problem. I mean my friends plays mental omega just in a room right next to mine... and we are able to play WOT smoothly. I think at that time the server was just slow :) i try next time again thanks
@Galaticruler it was rather an ping lag i think. The units had trouble following order. They react like after 15 sec after you told the units to move into area
Yea, the whole scrin fraction.
NOD and GDI, both have many useful and very good units enables them lots and lots and lots of different playstyles, both have very good strong points but aswell some weak points.
However when i played the scrin campaign i realized that they are very underpowered now.
I actually had quite trouble to play through the story on NORMAL lol. The only way i see the get though alive all or most missions is by using mind control units. The other units are either VERY very fragile or just dealing damage as if you would control a buzzer squad, there are even units that have both, fragile and being weak. The airships are still strong, but also very easy killed by bazooka, banshee or firehawks. One big problem is for example the tri-pod or whatever his name is. He costs so much, dealing almost equal damage like an unupgraded titan, having only slighly more armor and hitpoints than a titan. Either i have no idea how to play scrin, or the units are indeed underpowered. So i hope scrin gets a nice upgrade in 1.6 or 1.52
(I have no idea who down voted these opinions/ideas, so i gave your comments +1 again.)
1. Well for that the mutants are that strong, they are limited to 3 of each unit ( or 5 with a cheap trick :p ) but yea, i wouldn't mind to see the mutants like in TS again. Weaker, Cheaper and no limit.
2. The Mammoth MK2 is fine actually imo :P While the armor could be slightly stronger, i dont think the railgun damage should be more than it is now.
3. Oh yea i totaly agree about the Titans, but by simply reduce the cost i think it would be more balanced again since its quite outclassed by Scorpion Tank, due the cost difference of both.
4. Great idea, it would had a small impact on the game :)
Just expressing my opinions here too :P Just ignore me if you dislike my comment here :)
Hmmm... after playing a while there's somthing bothering me actually.
When im playing online co-op or just skirmish, it lags quite heavy and last time where i played a co-op over 40 mins, it suddenly crashed the game, and we were threw out of the game.
Is there a way to reduce the lag online ?
( and no.. i wasn't downloading anything :P )
I just found recently this mod, and hell, this is a real awsome mod man.
I love the campaign and espeically the Co-op mode.
After already playing serval hours i already voted for this Mod, good luck guys :) Hope you continue expand the co-op and the single player campaign.
And sorry for bad english :p
No problem, have fun playing :)
You can download it on cnclabs. There are other helpful tools you might consider to use, but for now, just type in your google or whatever you have : C&C 3 Tiberium Wars Map Manager.
Search for Cnclabs and download from there.
It might take a while to understand how that programm works correctly, but once you know how, its simple and very handy.
( Note : Yea the reply system on my PC on this website has some issue )
Just voted for TE :) Hope it comes into the top 100
Not sure if you already solve your problem, but if not,
I recommend a tool called C&C 3 Map Manager.
That tool imports any downloaded maps, for TW/KW.
So simply select which game, and then which map folder, and that tool somehow make the map appear in that game.
( Just a side note ) You dont need kanes wrath to play this game.
You need to patch up your game to 1.9 and install TE into your C&C 3 TW Folder, which is located in the dokuments. Make sure you have a folder called "mods" in there and install the TE into that folder.
Atleast, just start the game, click on "Game-Browser" which should appear after you did it correctly, and then simply launch TE from there, and voilà, enjoy the game :)
I wished i could have used that against another player xD But it was a Co-op Multiplayer Map i played with my friend against an AI
Nvm i can see it now