Does this mean that Skulldive will only be on the Wii U or do you plan on releasing it on other platforms, like the PC, as well?
Does this mean that Skulldive will only be on the Wii U or do you plan on releasing it on other platforms, like the PC, as well?
I rather enjoyed the things shown off in the new demo, though I was not a fan of the camera system. I found the auto camera very annoying and would much rather be able to have a free camera where the character turns with your camera automatically, and you can hold a key to just turn around your camera. It was also annoying that I could not look down at the ground for the platforming bit. Overall it's some good progress and I look forward to seeing the magic/spell mechanics from the previous demo being used with the ideas of the current one.
It could be possible that there is a second Silver Key I'm missing, though I've tried to be thorough with my searching.
I agree that relying on a spell or torch in order to see in the dark can add some good atmosphere to a game. In this case though it may just be the placement of such things. If there where some kinds of lights to fallow till you got the spell so you knew where to go, it would be helpful.
Looks good so far. A few things though
1. The game is stupidly dark and needs much more lighting. I had to put my face next to my monitor to see what I was doing.
2. The first unlockable door seemed to get rid of the silver key, so I could not go past the 2nd door.
3. The key is stupidly small and is very hard to see in the darkness.
Although I didn't get far enough in the demo to try out the Skill system, I like the ideas behind it. The graphics and music so far work well together and I look forward to seeing where this project goes.
Voted, Favorited, fallowed, hugged, kissed, fondled, apologized, rehabbed, and voted for again.
Coffee Powered Machine was kind enough to let me take a first look at the game. Those wanting to know more about the game, feel free to check out the vid: Youtube.com
This game crashes every time I try to run it. A Splash screen pops up then I get a error saying it's stopped working.
I featured this mod in my latest video for my Mod showcase series, seriously good work guys: Youtube.com
You've done a good job so far and I've really enjoyed what I've played of Wolfram. I feel that the guns still need a bit more work. The SMG still needs to do a bit more damage and the Chaingun/Machine gun is completely useless with its horrible accuracy. I'll be sure to keep an eye on this game and see how it shapes up in the future.
I explained things how I understood them. If I said something wrong, please leave a comment with the correct information. Thank you.
I didn't know about the Gametracker servers but I would be more than happy to check out the next update once it is out.
I got the chance to try your guys mod and decided to make a YouTube video for it. So far it's got some good ideas and works pretty well but is still rough around the edges. Youtube.com
I'm interested to see where you guys go with this idea.
I've run into this bug as well. I've seen footage form this year of this mod working and was saddened to find that the mod is now broken.
We're working on something at the moment that I think will work pretty well.
I featured you mod on my Mod Showcase show on YouTube. I really enjoyed it, good work: Youtube.com
This mod is fantastic. I would love to see a full game of this in the near future. Good work guys.
I've had some crashing issues as well, it is currently being addressed and we hope to have a fix soon.
Hope you get it worked out soon. This game looks really cool and I would love to play it. Best of luck.
It is all in the new version that is currently awaiting approval
This doesn't seem to do anything.
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