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Posted | Game Title | Author
 Build 548 - Classic ~Final
King Arthur's Gold

Build 548 - Classic ~Final

Oct 18, 2012 King Arthur's Gold 3 comments

Classic has recieved a large update, more news coming about the full scripting build as we have time to collate it.

Bringing it All Together (Slowly)
King Arthur's Gold

Bringing it All Together (Slowly)

Sep 28, 2012 King Arthur's Gold 9 comments

Siege engine preview shots and information regarding development in the last two weeks - lighting updates and network syncing of script variables.

Zombies Multiplayer Released
King Arthur's Gold

Zombies Multiplayer Released

May 24, 2012 King Arthur's Gold 5 comments

Multiplayer zombie mode has been released. Many fixes and improvements, with more on the way!

Build 265
King Arthur's Gold

Build 265

Jan 7, 2012 King Arthur's Gold 3 comments

More fixes, updated networking code, workshop updates and more!

Mac Version!
King Arthur's Gold

Mac Version!

Dec 6, 2011 King Arthur's Gold 4 comments

The OSX version of KAG is now officially available and live!

IndieDB Indie of the Year awards! Vote for KAG!
King Arthur's Gold

IndieDB Indie of the Year awards! Vote for KAG!

Dec 2, 2011 King Arthur's Gold 3 comments

KAG needs your votes to win indie of the year 2011! Lend us 30 seconds of your time, click the button, get karma!

Adventures, Overworlds and the "Full version"
King Arthur's Gold

Adventures, Overworlds and the "Full version"

Oct 19, 2011 King Arthur's Gold 15 comments

Some rather large gameplay specific thoughts. Pretty long, worth the read if you like insight.

Features Coming!
King Arthur's Gold

Features Coming!

Sep 23, 2011 King Arthur's Gold 26 comments

A picture and some words outlining changes almost certain to make it into KAG in the next few months.

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