"Woah" -Christopher Walken
After the headache of getting it working, it's quite good
So many different brigade/regiment types (with some neat battalions to attach to units also). The revisions to the combat statistics work really well.
This is something truly special.
Not many games made me as scared as when I heard the chainsaw first rev up.
Resident Evil 4 started what could have been a great new chapter for Resident Evil. The controls are great, and the new enemy fits them perfectly. Las Plagas gives not only a good challenge, but is also quite creepy when it comes up to replace a dispatched Ganado's head.
The inventory system and merchant are great in that the player can be stretched thin (unless you're the kind of badass who can wipe out a bunch of guys with only one bullet, which is possible), keeping the survival-horror feeling, while also giving them a sense of progress and improvement.
There are some very interesting mechanics, like killing an exposed plaga instantly with a flash-bang grenade or headshots causing an opponent to be stunned which opens up a chance to kick (and then knock back whole groups of enemies). Stronger enemies are stunned less by weapons (they won't even react to shots unless they're from a weapon which delivers enough force, meaning that the shotgun is quintessential to dropping a chainsaw wielding ****).
The combination of features makes this one of my favorite games. Sadly it was followed up by the subpar, but playable 5, and then 6 which isn't even worth the text here mentioning it.
Imagine that you're about to have sex with the person of your dreams. Suddenly, as you enter them (or they, you), you are taken out of your body to watch you from afar have the time of your life. That is Max Payne 3. The cutscenes make each level not flow quite right. It feels broken up. You can't even explore a bit (at least not without something hurrying you along) like in the previous games. It's absurd. Worst part is that you cannot skip them. You can believe whatever you want, like that "loading" message is for real, but you must agree that they make it horrible to go through the game more than once. At that, rail shooter parts. Why make a game with such enjoyable controls to use, and waste time on rail shooter sections?! The elements of a game that deserves 10/10 are there, and you can see them when you play. It makes me want to think it's a good game, but all the problems get in the way far too much. Rockstar made the mistake of cramming a story down our throats, when Max Payne is all about killing people en masse (not to say a story isn't nice, but tell it in a less obstructive manner).