Set in São Paulo, Brazil, where Payne is working in the private security sector for a wealthy local family, set eight years after the events of the second game.
Excellent game. The story and the characters are not nearly as tightly written as the previous two games, but for coming from a completely different developer, it is still an amazing experience. Easily the best third-person shooter I have ever played gameplay wise. Great gameplay, amazing visuals, it's all up to Rockstar's par of quality. Unfortunately, Max Payne fans generally do not like this game because of the difference in tone, and Rockstar fans generally do not like this because it's not open world. I'm fortunately a great fan of both and can appreciate the effort Rockstar took to take homage to the original games while still making it their own project. That is absolutely the best way to explain this game; it's a Max Payne game, but it is Rockstar's Max Payne.
I have to say, this game is really fun, it has great graphics, gruesome and fast-paced gameplay... It's a very good game all in all.
But then, why didn't you give it a ten!?
Because it seems to bave been made for people who have no idea what Max Payne means: they practically ruined the original idea, they ruined the character, they ruined the story, and they are giving people the wrong concept of what Max Payne is and means. I most probably may have given it a ten if it was a new game, and not Max Payne.
You're WRONG! Max Payne 3 rulz lololol
This is what I'm talking about. When you ask people about the game, they don't think of the first or second games, hell no. They only think of the third one, because that's the one the Rockstar made and put on their faces saying 'This is Max Payne'.
I've seen a lot of reviews talk about Max Payne 3 as awesome o great or whatever, but they only take the graphics and the bullet holes into account. They don't care about the story or the character or whatever has come before. Almost no one seems to have remembered the original Max when Rockstar's version came out, and that's kind of indignating. I have proof that this is true: a lot of my friends have bought Max 3 but when it came to the originals they had no idea what you were talking about. Rockstar has basically killed what it was all about.
Rant off, I'm done.
-Max's Character, hes all brooding, nihilistic old bastard. He spends almost all of his dialogue complaining, self hatred & wanting to die. While it does seem like Max as a character with no one he cares about left alive, seems like a natural evolution, what made the series work before was not just his cynicism and metaphors, it was the fact he was a good guy underneath all that.. having something to fight for!
nihilists on the other hand are boring. We hate having to listen them go on, unless its something they keep inside of themselves.
Not just that, but alot of people can't relate to the whole drinking problem thing.
What exacerbates the problem is we never get to see him try and see the lighter side of things or try to enjoy himself even when hes at a party.
Well, this is an awesome game, let me just say that off the bat. It has wonderful visuals, great story, smooth gameplay as always, and the slo-mo diving and shooting has never felt better with the new Euphoria engine. And for once in a long time, it feels like it was made for PC, it isn't a ****** console port, it runs just fine on my high-end PC, which I couldn't say the same for about GTA IV. The Campaign may have been a bit short, but it makes up for it with it's expansive multiplayer, which isn't just a gimmick, it works, and it works well. It's tons of fun to dive out windows and shoot your friends in the face, and social club is actually helpful for gathering up friends and getting them in-game. The only reason I don't give it a 10 is because the modding capabilities of the previous games are gone, and that is something I would have like to see. Don't believe the critics, this game holds up to, and even surpasses the other games on most levels.
Even though Max here has a completely different personality, it still makes sense. Max has had so many tragedies in his life... from his mother's death... to killing his father... to his family getting killed... to Mona Sax getting killed (in Detective mode)...
so it really makes sense that Max turns to alcohol, cigarettes, and pain killers.
If any one wants to know why Max is different here... just read the comic book Max Payne 3: After the Fall written by Sam Lake and Dan Houser.
Don't forget about the great graphics...
The AWESOME gameplay...
The realistic blood and ragdolls...
Even with all those things said... I would have loved this game better if Rockstar put more flash backs into the game. CHEERS!!! :D
Imagine that you're about to have sex with the person of your dreams. Suddenly, as you enter them (or they, you), you are taken out of your body to watch you from afar have the time of your life. That is Max Payne 3. The cutscenes make each level not flow quite right. It feels broken up. You can't even explore a bit (at least not without something hurrying you along) like in the previous games. It's absurd. Worst part is that you cannot skip them. You can believe whatever you want, like that "loading" message is for real, but you must agree that they make it horrible to go through the game more than once. At that, rail shooter parts. Why make a game with such enjoyable controls to use, and waste time on rail shooter sections?! The elements of a game that deserves 10/10 are there, and you can see them when you play. It makes me want to think it's a good game, but all the problems get in the way far too much. Rockstar made the mistake of cramming a story down our throats, when Max Payne is all about killing people en masse (not to say a story isn't nice, but tell it in a less obstructive manner).