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Comment History  (0 - 30 of 51)
Luktom100
Luktom100 Aug 7 2014, 8:43am says:

I also like this mod better than BrutalDoom, becouse it still has that DOOM-like atmosphere while Brutal Doom feels more like a brand new FPS, with all that stuff thrown in. I must praise you for good speed/quality ballance. Most of the GZDOOM mods, which thrown in some extra effects can be very choppy and Beautifull DOOM plays almost smooth, almost. There is quite a bit lag, when you blow up more than 5 enemies per erea, and it can get a bit annoying sometimes. I really encourage you, to make it compatible with Zandronum. It really handles effects and particles, much better than GZDOOM. Go check it out, play Brutal Doom, with GZDOOM and then try it with Zandronum.

+1 vote     download: Beautiful Doom v5.3
Luktom100
Luktom100 Jul 31 2014, 3:05pm says:

Cold you make it compatible with GOG version of Cryptic Passage??

+1 vote     download: Weapon Mod v1.2
Luktom100
Luktom100 Jul 16 2014, 4:46pm says:

The most famous TC's hmmm?? Never heard about none of them

+1 vote     mod: Last Reaction and Water Bases (or Aquatic TC)
Luktom100
Luktom100 Jun 28 2014, 7:58pm says:

I know that it wouldnt be accurate, to the original but...Could you make EP4 compatible with the mod??

+1 vote     download: Duke Nukem 64 Mod - v0.9.3
Luktom100
Luktom100 Jun 22 2014, 10:47am says:

Could you please make it compatible with Ketchup Gore mod?? Overall it works, but the leveling system is broken. It just stays at 0.

+1 vote     download: Diabolic Hexen v0.64a
Luktom100
Luktom100 May 22 2014, 10:53am says:

Cześć, mógłbyś mi krótko opisać jakie funkcje pełni nowy renderer OpenGL ?? Tzn. jest bardziej kompatybilny?? Zmniejsza ilość bugów graficznych?? Jest szybszy?? itp itd...

+1 vote     mod: Rune 1.20 (Rune HD)
Luktom100
Luktom100 May 17 2014, 2:50pm says:

What does the NEW OPENGL RENDERER do??

+1 vote     mod: Rune 1.20 (Rune HD)
Luktom100
Luktom100 May 8 2014, 6:47pm replied:

Also, this is one of tbe best DUKE tc's EVER!!
It has just everything, awesome shooting, kick *** music, interesting levels and that chilling SC-FI\HORROR themed atmosphere. Overall its just great.

+1 vote     mod: Starship Troopers TC
Luktom100
Luktom100 May 8 2014, 6:39pm says:

Could someone fix Morita and Shotgun sprites for Widescreen ?? It really isnt that much appealing for an eye, when they are cut like this

+1 vote     mod: Starship Troopers TC
Luktom100
Luktom100 May 8 2014, 8:00am says:

Could you please fix the Force Lightning problem in JOA ??
Every time im using Force Lightning, it cause slowdown and LAG.
Overall its an amazing mod, and combining two best SW games (IMO) was an excelent idea.

+1 vote     download: JOA V2.5.2
Luktom100
Luktom100 Jan 8 2014, 4:38pm says:

Could you make it compatible(along with the your 3 classic weapons) with Widescreen mod fix ??

+1 vote     mod: Serious Sam 2 Overdose!
Luktom100
Luktom100 Jan 6 2014, 4:24pm says:

Great, now i can use my fav weapon in SS 2 :D Thanks man :d The model is a little bit too bright though.

+1 vote     download: Classic Double Shotgun
Luktom100
Luktom100 Jan 6 2014, 1:39pm says:

Also Is it possible, to make the Weapon models Widescreen Compatible?? I mean in widescreen mode all of the models seems have different offset than in the original 4:3 resolutions

+1 vote     download: Classic Single Shotgun
Luktom100
Luktom100 Jan 6 2014, 1:01pm says:

Is it possible to make the realoding animation the same as in the orignal SS FE, SE Shotgun ??

+1 vote     download: Classic Single Shotgun
Luktom100
Luktom100 Jan 6 2014, 6:46am says:

Overall its a great mod. I really like the new weapons, but i must say that the shotgun model isnt so great, and looks a bit too much "Comic book alike" :D Maybe adding some more color, like black and maybe brownish/wodden like fore-end would do some good :D. Sam's hand on the fore-end looks also a bit "badly placed" :D. But still its a grat mod indeed.

+1 vote     media: Serious Sam 2 Overdose! (EXCLUSIVE!)
Luktom100
Luktom100 Jan 2 2014, 1:36pm says:

Is it possible to also make Voxelpack's for Duke Carribean, Nuclear Winter and Duke it out of DC(It has some new sprites) ?

+1 vote     download: Duke 3D Voxel pack
Luktom100
Luktom100 Dec 26 2013, 1:05pm replied:

Ohh, and making it compatible with alternative HUD would be awesome :)

+1 vote     mod: Doom Weapons mod
Luktom100
Luktom100 Dec 26 2013, 12:57pm says:

Hey M210

I know that you are probably very buse working on BloodCM, but could you please update Doom Weapon pack for Duke3d, to be compatible with the latest versions of Eduke32 again ?? I remeber having soo much fun with it. I know that it works with older version, but come on, those versions dosent even have a proper widescreen approach, so could you please make it functional again ? Maybe also polishing the weapon sprites a little bit would do good Im sure that it would take you no more than a couple of minutes, after all you are its creator

+1 vote     mod: Doom Weapons mod
Luktom100
Luktom100 Dec 26 2013, 10:02am says:

It seems to be broken for me :/. Im using the latest version of Eduke 32. Every time i want to launch Hellduke.bat, it gives me 12 errors and crashes. When i try to launch it via Eduke 32 It works, but without music and monster/item sprites are tiny. Also noit all of the weapon work, i have a regular Duke 3d shotgun, instead of the one shown on the screenshots.

+1 vote     download: Hellduke
Luktom100
Luktom100 Dec 24 2013, 2:01pm says:

Holy ****, i just played it for a while and i must say, that its really, really good. Most people say that Doom 2 is supersior than Doom 1, after they see you mod, they are going to change their minds. I just love the smooth level, to level transitions and Bible verses, this really gives Doom more depth to the story. It really feels like you are alone, fighting evil demonspawns now :D. I also must praise the Power metal like fast soundtrack. Its like....a beautifull naked like rubbing her breast on my ears :D. I encourage you to include "PerK's smooth animations mod" In the next realase. Smooth weapon animations would look very nice in Doom One. Also i enourage you to use PSX Doom weapon/monster sounds in Doom One, becouse as i discovered, they are the best if it comes to Doom SFX, and give the best feel to the game. Good luck with the future relases :)

+3 votes     mod: DOOM:ONE
Luktom100
Luktom100 Dec 24 2013, 6:17am says:

It looks and plays amazing. I just love the additional level enhancements. Your versions of WolfenDoom and SOD are the best WOLF3d conversions out there!! Keep up the good work.

+1 vote     download: Spear of Destiny: The Lost Episodes v.1.0 Gzdoom
Luktom100
Luktom100 Nov 30 2013, 11:00am says:

I was looking for a perfect port of Wolf3d, which would have some nice graphics enhancements, with the origial Wolf3d feel and gameplay, and i think i've found it. :D
You did some really great work with WolfenDOOM. Its like all, which was good in the console\MAC versions of wolf3d, was mixed together. The music, sounds, fast paste and challenging gameplay, enhanced visuals, is just astounding. Thank you very much for this, it should be called "Perfect WOLF" :D
BTW, There are also two mission packs for Spear Of Desinty called "Return to Danger" and "Ultimate Chalenge", could you also include them in the next relase ??

+1 vote     download: WolfenDoom Edge Final
Luktom100
Luktom100 Nov 6 2013, 3:44pm says:

So, hows the development going on ?? When the next relase will be ready ??

+1 vote     game: BloodCM
Luktom100
Luktom100 Oct 27 2013, 3:16pm says:

is there a way to play the original in Widescreen ?

+1 vote     game: Legacy of Kain: Blood Omen
Luktom100
Luktom100 Oct 27 2013, 3:13pm says:

Does it add widescreen support ??

+1 vote     download: Blood Pill v1.01
Luktom100
Luktom100 Oct 27 2013, 3:13pm says:

Does it add widescreen support ??

+1 vote     download: Blood Pill v1.0
Luktom100
Luktom100 Oct 21 2013, 8:00pm says:

Hey there cutie. :D You got some serious skill there. Ever considered making The Chosen 2 ?? Or simply remaking the original one, with new maps, enemies, weapons etc. It would be awesome if you would make a second part :D. Its simply one of the most interesting and ambitious Doom TC's out there :D

+1 vote     download: Chosen
Luktom100
Luktom100 Sep 27 2013, 2:41pm says:

Are some maps laggy, or is just the video ??

+1 vote     download: Escape: Yavin IV - The Lost Maps
Luktom100
Luktom100 Sep 27 2013, 12:39pm says:

Why this mod is so easy ?? You should make the difficulty level at least twices hard as it is. I mean who would like to play a mod, where the challenge can be compared to eating coocies. Shame on you man, shame on you.

+1 vote     download: Ultimate Academy v1.0
Luktom100
Luktom100 Sep 26 2013, 7:13pm says:

Great mod !! Definitely one of the most ambitious mods, if not the best one for JA. Are you still working on this mod somehow ?? Im asking becouse i was wondering wondering, would it be possible to add some more missions to "The Phantom menace" episode. i mean there was a lot more battles in the movie than was presented in this mod. Also would it be possible to add the original trilogy chapters ?? Imagine if it would have it combined togeter. It would be the ultimate Star Wars Mod for JA :D

0 votes     mod: Star Wars: Movie Duels II
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