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KodY Dec 24 2013, 7:19am replied:

I can understand Enderal, as the team is well known for their past work and they keep a constant stream of updates all around the web.

I am the king on the other hand. Way less visits and followers here on ModDB, and their official forum/website isn't very big either (especially if you include the fact that it is a general Elder Scrolls fansite and not one strictly based on the mod)

+2 votes   article: Best Upcoming Mod of 2013 Players Choice
KodY Dec 1 2013, 7:30am says:

Have to agree with the comments here. Origin/EA being the sponsor is kind of wrong. Pretty much every one of their franchises who have been modable in the past are now closed environments. Some even to a degree where it becomes ridiculous (SimCity anyone?)
Didn't mind Alienware sponsoring in the past, or even Crytek who also support the community and offer an editor/SDK.

Somehow I can't believe you guys couldn't find a more suiting sponsor.

Good luck to all the mods though

+7 votes   article: 2013 Mod of the Year KICKOFF!
KodY Feb 15 2013, 1:36pm replied:

Ok, didn't know they brought in Linux support for it. Still, they could have done it even without changing the format.

-2 votes   article: Valve have broken every Half-Life mod
KodY Feb 15 2013, 8:59am says:

Just because they converted it into this new file/update format... For a game this old (with only minor engine updates, if at all) this was really not necessary.

+4 votes   article: Valve have broken every Half-Life mod
KodY Dec 25 2012, 6:36am replied:

Read the Honorable Mentions to know why....

+5 votes   article: Mod of the Year 2012
KodY Dec 16 2012, 4:18pm says:

While the lens flare looks nice I'm not so sure about that smudge effect on the screen itself that reflects it. Doesn't really fit to the 3rd person perspective IMO.

Other stuff looks great though.

0 votes   article: Dramatic Graphic Improvements for Freelancer!
KodY Nov 21 2012, 11:19am says:

"Looks like Far Cry 3 is going to feature a map editor similar to Far Cry 2, based on information which has been leaking out."

Was actually confirmed long ago but Ubisoft didn't release more than a general FAQ about it. Pretty odd that they decided not to include it in the marketing effort.

+3 votes   article: Far Cry 3 Map Editor
KodY Sep 14 2012, 10:58am says:

lol, they should have seen this coming

+2 votes   mod: Black Mesa
KodY Aug 31 2012, 5:29am says:

Greenlight is a mess right now. They should have beta tested this first (like Valve normally does) to get some feedback.

+2 votes   article: Steam Greenlight - NMRiH
KodY Aug 3 2012, 12:02pm says:

Wait a minute, 72 players limit on the japanese server? So after BF2 someone got rid of the limit in BF42 also? Neat.
Haven't played in a while so this is new to me.

+2 votes   article: FHSW 0.5 released!
KodY Jul 13 2012, 2:52pm replied:

Read for more details

+1 vote   article: Road to Forgotten Hope 2.45: Part 3
KodY Jul 12 2012, 11:48am says:

Quite the surprise that the announce and release are so close together. Almost no time to spread awareness

+1 vote   article: Road to Forgotten Hope 2.45: Part 1
KodY Jan 15 2012, 7:05am says:

You should enable Ambient Occlusion so objects look less floaty

+4 votes   article: First look at our CryEngine 3 Tech Demo
KodY Dec 19 2011, 11:07am says:

Oh, didn't bother to check the section, lol. Thanks

+1 vote   article: Battle of Hoth: Preview
KodY Dec 19 2011, 7:39am says:

Can you upload to Moddb plz?
Not allowed to watch the vid from germany due to stupid GEMA

+1 vote   article: Battle of Hoth: Preview
KodY Oct 21 2011, 7:45am replied:

And not only BF. Even now AAA games have that popping up gras and vegetation in the distance. Footage I've seen from Skyrim for example indicate this quite a lot (I know this is not a competitive game but it looks really odd when you walk across a field and the grass just pops-in in a radius around you)

Awesome stuff.

+2 votes   article: Large scale terrain vegetation
KodY Sep 10 2011, 7:10am says:

Until I see their revamped animation system (which they say isn't implemented in the footage seen yet) I stay sceptical.
Somehow I doubt there will be a huge improvement from Arma 2 and I've really had enough of the clunky, undetailed and sometimes missing animations. It's been like that since the first OFP.
(And I don't count ragdoll as a major innovation)

+1 vote   article: New ARMA 3 official website launched
KodY Aug 10 2011, 2:10pm says:

Is it actually still possible to play MP after EA shut the server down?

+2 votes   article: Mods for Battle for Middle-earth II on Desura!
KodY Aug 2 2011, 6:25am replied:

Man, ****** GEMA. Still not ready. Best upload it to Moddb

+2 votes   article: New Inherent Anti-Aliasing Support for this Star Wars Mod for Freelancer!
KodY Aug 1 2011, 8:17am says:

I guess the "no mods" thing is partly because the whole game is forced online now. I'm no fan of it but otherwise I can see someone playing offline, somehow cheat and put major loot in his inventory, get back online again with the cheat deactivated and sell that stuff in the auction house.

+4 votes   article: Diablo 3 not supporting mods
KodY Jul 14 2011, 4:58am replied:

Infantry was mentioned a bit in the first part.
Also check the changelog for some of the minor details.

I think the removal of the crosshair will get rid of most easy close-distance quick-shots for riflemen.

+3 votes   article: Road to Forgotten Hope 2.4: Part 3
KodY Jul 13 2011, 7:42am says:

Oh yeah, those invisible explosions, annoying stuff. Great fixes in the new version

+2 votes   article: Road to Forgotten Hope 2.4: Part 2
KodY Jul 12 2011, 8:09am says:

I'm happy with the crosshair change and excited to experience the new movement physics.
Just hope there will be a patch version available

+1 vote   article: Road to Forgotten Hope 2.4: Part 1
KodY Jul 6 2011, 5:43am says:

Why the outrage? He said "as of now" so that's pretty much the same statement as before. They don't plan it at this moment which is understandable as they have to finish the game first.
(Crytek also didn't deliver the editor on day 1)

I don't have high hopes myself but this new statement doesn't differ from the older ones.

+3 votes   article: No mod support for Battlefield 3
KodY Jul 2 2011, 1:42pm says:

Great work guys and a big thanks to Lucasfilm/Arts for not shutting it down (always important to mention ;) )

+4 votes   article: Release of Galactic Warfare v1.0 Final
KodY Jun 15 2011, 9:43am says:

Already saw the update on the site. Nice stuff.
My favorite scenario is finally coming :)

+1 vote   article: Eyecandy
KodY May 25 2011, 10:52am says:

This is going to be my favorite update yet. Love the BotB scenario.
Would love to see a map with dense mist

+1 vote   article: Meuse River
KodY May 21 2011, 3:50pm says:

I hope the "revamped animation system" isn't just an empty promise.
As it still is the same base engine I doubt there will be huge improvement

Gonna buy when its a budget title cause like always the release is probably gonna be buggy as hell

+2 votes   article: ARMA 3 Announced
KodY Apr 6 2011, 6:45am says:

I like the concept of 4

+1 vote   article: Community vote #2
KodY Apr 1 2011, 7:08am says:

lol, nice one
seeing Toonrun like this xD

+1 vote   article: Great Things Coming for Sven Co-op!
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