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Comment History
KnightChang
KnightChang - - 24 comments @ Third Age - Total War

Come on! Why doesn't the developer release Third Age 3.3?

Good karma-1 votes
KnightChang
KnightChang - - 24 comments @ A Clash of Kings (Game of Thrones)

Wow! A lot of information was released in S05E10!

Good karma+6 votes
KnightChang
KnightChang - - 24 comments @ Anno Domini 1257

Hello everyone! I have a problem in the 1.11 version.
I am the lord of Byzantine and yesterday I suggested a group of lord to take Constantinople. However, there was no information of the restore of Roman Empire, which means I couldn't hire Varangians in the city. What should I do? Didn't I fulfill the condition of restore? Do I need to smash the whole Latin Empire? What can I do to fix it?
Thank you everyone for answering my questions!!!!!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Crusaders Way to Expiation

May the creator release more pictures? Just give us more hope!

Good karma+4 votes
KnightChang
KnightChang - - 24 comments @ Blood in The West

I think the most necessary update for this MOD should be the establishment of custom settlements. If they were made out, this MOD may become a really great MOD.

Good karma+3 votes
KnightChang
KnightChang - - 24 comments @ A Clash of Kings (Game of Thrones)

Well, I guess Stannis may defeat Bolton. However, he won't survive the white walkers.

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Man at arms

May the creator tell us more information about the progress of this MOD? Please!

Good karma+2 votes
KnightChang
KnightChang - - 24 comments @ The Veiled Stars - Lord of the Rings

En of course. It's a pity that I just begin learning computer programming(I will major in CS in university). If I had more skills on coding, I would be willing to do anything to help you with this MOD.

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ The Veiled Stars - Lord of the Rings

Although I'm so sad to hear the news that this MOD will not be released in Warband version, I still have hope on the future of this MOD. The Bannerlord will bring us a lot of new functions, and the LOTR MOD based on the Bannerlord will surely be amazingly fantastic. (The sad thing is, I'm going to university a few month later, so I don't know whether I'll have time to play this MOD in the future).

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Joffrey

Why did Cozur delete him in the later versions? Just bring him back, please!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Man at arms

What? It is still alive!!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ The Red Keep WIP

Compared to the hall in Kingslanding in ACOK, this one is better in my mind!

Good karma+2 votes
KnightChang
KnightChang - - 24 comments @ A Clash of Kings (Game of Thrones)

Sorry, I was talking about Reach(we call it Riverlands in Chinese). Seems that I have past through dialogues so fast that I forgot about Stannis's words.
Just now, I've taken the Kingslanding with the forces of Dragonstone. After doing that, a information appeared, telling me that Stannis has executed Cersi, Joffrey and their supporters. However, the Westerlands made a truce with the North in order to restore its lands. It seems that the Dragonstone will face a lot of dangers, since it has three strong enemies! A great pressure to me!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ A Clash of Kings (Game of Thrones)

Wow, seems I'm not the only one who finds that Renly can not be killed(only injured) in the mission and half of the stormlands, along with most of the Riverlands, still exists!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Anno Domini 1257

I always observe 1257AD as the greatest MOD among all the MODs of Mount and Blade. Still, I think there are a lot of aspects that can be improved in the future versions:
1. When I play the 1257 1.11, there are truly too many codes with red letters coming out! I hope this problem could be fixed in the future versions.
2. The game has already contained a number of custom settlements, but I think more custom settlements could be designed in order to increase this MOD's attraction to history lovers like me. For instance, famous cities like Nicosia, Prague, Vienna, Romeļ¼ŒSevilla can be specifically designed. As for the detail, the creator could learn from the MOD [the 16 century northern hemisphere] which contains many special models for different cities all over the world!
3. About the orders of crusaders. By now, the place where the headquarter of an order is randomly assigned at the beginning of the game. Actually, the author could assign all of them based on the historical fact. The Templar may be placed in Cyprus, the Hospitaller in Krak_des_Chevaliers, and Santiago in Iberian Pennisula.
4. This one seems a little picky(creator may just omit it). Every lord is also randomly assigned at the beginning. However, if the creator can find these guys one by one(really amazing work!), why can't he place them at the exact places where they belonged to?
Wow! It seems that I've said so many and become so fastidious! Well, if the creator wants, he might make some of the points come true. I'd be extremely glad and appreciate to see the future versions and changes!

Good karma+4 votes
KnightChang
KnightChang - - 24 comments @ Crusaders Way to Expiation

You know what? One day, the creator may stand out and say "This MOD will not be released in the Warband. The work will be moved to Mount and Blade 2!" Actually, that was what happened to a well-made crusader mod by Chinese creators.........

Good karma+3 votes
KnightChang
KnightChang - - 24 comments @ Blood in The West

Now, I'm considering whether I should download it or not. It seems to me that the models of soldiers are good, but from the comments, I got to know that this MOD lacks custom settlements. Could anybody who is playing this MOD tell me: does this MOD contain any custom settlement or not?

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ A Clash of Kings (Game of Thrones)

It is. In the old version, a lot of famous characters appeared there, but there were cancelled gradually. In the version of 2.0, Tommen and Mycella were cancelled, as well as the dragon girl. I hope Cozur may bring them back in the future versions.

Good karma+3 votes
KnightChang
KnightChang - - 24 comments @ Crusaders Way to Expiation

I pray to God that this MOD can be alive someday! Amen!

Good karma+4 votes
KnightChang
KnightChang - - 24 comments @ Crusader- Deus Vult

I have played this MOD for a few months and I am happy to see this MOD on MODDB.
I like the models of clothes, horses and weapons in this MOD, especially all the things related to Templar(clothes, horses).
On this page, I saw that the creator wants to update a new version, which I am really looking forward. I think this MOD still owns a lot of space to improve. For instance, now, when I am playing this MOD, I feel more like playing in common Warband environment than playing in the holy land, for there are too many traits that keep reminding me so. The traits of each countries are corresponded to the traits of countries in Warband, and the cities and castles in this game are all from the common Warband. Therefore, I suggest that if the creator is capable enough, he can design some special city scenes(like Jerusalem and Krak_Des_Chevaliers), some basic plots and missions and a basic diplomatic system that prevents Jerusalem from fighting against Antioch or Tripoli.(It's a pity that I just begin to learn JAVA programming. If I knew more about programming, I must come to help the creator).
Generally, I am expecting the new version, and I hope that one day, we will feel like we are truly playing a new game that brings us back to the fascinating history of the holy land. If the creator finally reach this goal, this MOD can be one of the greatest MOD among all the Warband MODs, even greater than 1257AD and the Song of Ice and Fire!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Krak de Chevaliers

So nice! But, I think Krak des Chevaliers has already had an outer wall at that time.

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Animated tavern 2

This MOD shall be the revolution in Mount and Blade!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Animated ram(Test)

First, I must say I really appreciate your work and I sincerely hope this MOD can be released in 2015.
However, I have some small questions:
1. I know it is 100 percent real to let real soldiers push the battering ram rather than let it move itself, but will it be too hard for the players to attack the city? In this video, many soldiers died on the halfway, and soldiers who survived could only join the fight with damaged shields.
2. Will you design simultaneous attack? I mean a battering ram along with siege towers and ladders.
3. Will you design the hot oil, which occasionally occurs in 1257AD?
I'd be very grateful if anyone could answer my questions!

Good karma+1 vote
KnightChang
KnightChang - - 24 comments @ Crusaders Way to Expiation

Another year is coming. I hope this MOD can be released in 2015! God wills it!!!!!

Good karma+1 vote