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Comment History  (0 - 30 of 48)
kacation_man
kacation_man - - 48 comments @ Resident Evil 4: Umbrella-Leon

i fail to see how this is a "mod" it looks more like just a skin... which there is already a better looking one out on fps banana ( not sure why its there becuase RE4 is a third person shooter... but what ever )

Fpsbanana.com

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Perfect Dark: Source

i dont understand why its says its 100% done and not released... why cant you put like 98% and give updates and what not and some kinda good release estimate.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Revolt The Decimation

this mod looks like a **** load of fun!

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Back to the Future: Hill Valley

now all this **** needs is the seep racer car!

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Crysis

how the hell can you have a mod for a game that isnt even out yet!?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ TO: Crossfire

wow this mod looks great, i just wish i had UT to try it.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Black Mesa

does any one have this video to download... i heard it has a download through some P2p program but i dont really want to install it just for the video. If any one has it that would be great to put it up on filefront or something.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

why is it that this mod seems to take the most power of any other mod i have?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

some more mirors for download would be nice... mine is downloading painfully slowly

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

all im say'n about the bullet speed in slowmo is that i think the bullets and the guns rate of fire should not only differ from gun to gun ( becuase in slow mo, all the guns seem to have the same fire rate ) the p90 seems to have a faster fire rate then say the AK-47, however in slow mo they dont seem to differ. However i did not think about this till just now but i think that if you change any thing at all about slow mo is the speed at which you change your weapon. It can be painfully slow when in the middle of battle, which i know isnt really a good idea any way.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Black Mesa

omg... your... omg... im not much a music guy but i have done some video editing and studying and I know how the music in a game or movie can effect the watchers/players emotions toward the events and i have to say that your music, who ever is doing is downright bone chilling, and i mean this is a good... no great way! I mean i dont know if its one guy stringing it all together or you guys really have some kinda orchestra going but either way is amazing, and if you dont mind i think i might save the mp3s on you web page and use them in some future videos or flash animations.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

i was playing your mod today and gave that exec neo **** a shot and it was pretty sweet, however what every one seems to forget about slomo, or at least "the matrix" slomo, is that you are supposed to be moving faster then every one else thus making the illusion that every one has stopped or slowed down, what I'd really like to see is that "you" move at normal speed and the fire rate of "your" ammo needs to be sped up. just some **** i though I'd throw out there. I am sure you are aware of certain bugs in your mod, if not I'll list a few. One being that the turrets that are supposed to be reprogrammed never do, they still target you. I've found that alot of bugs tend to show up in both nova prospect and um... ****, whatever chapter is after that, i cant remember which. I end up having to noclip through a lot of things that alyx is supposed to open for you because she never shows up. other parts where combine are supposed to show up do not, you can hear them from afar but they never get their, as if their waiting for you to come to them but you cant due to a gate or forcefield alxy is supposed to open or turn off. this makes it pretty hard to get through the game, as you can imagine.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Ltn. Brighton

is it just me or does this guy look a lot like Will Ferrell?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

cant wait for this ****

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Close Contact

cant wait for this ****

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ MP5 with Aimpoint

which delta is this in!?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ PDW7

i love this gun... so much

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

yeah, an online smod tactical would blow my mind. btw, any estimate when delta 4 will be done, or at least released?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

it is a good mod, there are a few bugs in it but i hope they work a lot of things out and toggle choices to certain effects. I dont know if this mod is being quiet or just dead cuz I've been watching it for some time now and there has not been much news or work from them on any updates ect... I look forward to delta 4 so much though!

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

in the console type exec screeneffect_off

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Black Mesa

where are they gonna host a 4gig download!?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

omg, any news on this mod yet, still waiting for an update date or somehthing, cant wait for delta 4

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Perfect Dark: Source

ha... what ever floats your boat man

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Perfect Dark: Source

i see, they you should just tease people with some thing like: "soon" or "not today "

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Obsidian Edge 2

it seems silly to me to make a mod for a game that isnt out yet even if an SDK is available to select few, what if the game is so down right awesome, moding it would be pointless because its all there!? if only if only.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Perfect Dark: Source

changeing the "Release Estimate" from "Merging New SDK and you have it" to say... an actual estimated date or week would be nice. might also help all those people who keep asking.

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

as did i

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ Perfect Dark: Source

any estimate on when this mod will be finished?

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

I have the same problem i cant seem to get past and i assume it will be fixed in an update or something.

a few more comments:

1. the r_ironsightblur needs to be a setting in the options menu

2. in video options setting needs to be applied for amout of smoke/dust a bomb or an impact of something makes ( this lags my computer so much and drags the frame rate down so damn much, there is so much smoke and dust in this mod its unbarable for me to play through it and my cpu to process it. )

3. need to get rid of or have setting in option for the "blur" that you get on the screen when you smash an object with the knife or are being fired at, it makes it increadbly hard to hit an enemy with this becuase you see 2 of them for a second and its hard to know which you wanna hit. This might be "realistic" which is great and all but its far to "realistic" for my liking and needs some kind of on/off switch or something.

3. I like how the knife is strong, but its far far to strong. I defeated the Ant lion guard in Nova prospect with it with less then 8 hits.

just a few comments That i think would help alot. I mention alot of these things should be put into the options menu becuase you obviously had some kind of vistion of how it should all be becuase most artists do, however I understand that some you vistion might be very clear to some and they might enjoy it alot however some of the things ( mostly alot of the blur and dust effects ) need to user adjustable through the option menu. I think what you've done with Half life 2 is great, I ( as a matter of fact ) before I came across this mod, was playing CS:S and was thinking: " you know what would be pretty cool, if this game had no crosshair and you could only aim acuratly useing ironsight... " then bam- your mod came out and aside from a few graphis settings i think its the best mod and the only thing that could make it better would be a multiplayer counterpart for it and i ask you: PLEASE MAKE A MULITYPLAYER!!!!! thank you for the awsome mod and I look forward to Delta 4

Good karma+1 vote
kacation_man
kacation_man - - 48 comments @ SMOD: Tactical

I keep getting this error some where about half way through nova prospect. The game crashes and this pops up on my desktop.

Engine Error
337/-npc_combine_s: UTIL_SetModel: not precached: models/combine_soldier.mdl

whats a guy ta' do to play some quality mods round here!? I suppose make one myself... hum.. whish i knew how. any way... help please?

Good karma+1 vote