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justaman16493
justaman16493 Aug 29 2014, 4:21am replied:

ok cool

+1 vote   game: Shallow Space
justaman16493
justaman16493 Aug 28 2014, 4:07pm says:

Quick couple of questions....

What happens when you use FTL at this stage of development and what do you hope to achieve with it in the future.
For example when in a battle and you decide to FTL away ....do you move to another location or does the match end?

+1 vote   game: Shallow Space
justaman16493
justaman16493 Aug 8 2014, 4:35am replied:

ahhh i see, yes that sounds like a great idea

+1 vote   media: Balancing
justaman16493
justaman16493 Aug 7 2014, 8:47am replied:

man i wish nexus the jupiter incident worked like that....having to restart the game every time you change or add something is a pain in the *** and time consuming

+3 votes   media: Balancing
justaman16493
justaman16493 Jul 15 2014, 9:22am replied:

Totally understandable, im sure the community will be happy to help you with figuring out how to get it moddable when the times right....I personally have never used Unity before but i think its time i check it out for myself to see what it can do.

+2 votes   game: Shallow Space
justaman16493
justaman16493 Jul 14 2014, 5:01am replied:

exactly the sort of question i was going to ask lol, nice to see you supporting the modding community.....i will most certainly be modding this beautiful game as soon as its possible.

p.s. loving the new UI and the planets especially, the only thing even remotely holding this game back seems to be the particle effects for weapons but i know your working on it :D

+3 votes   game: Shallow Space
justaman16493
justaman16493 Sep 5 2013, 10:00am replied:

hi, sorry for the extremely late reply...haven't been checking my profile like i should be, as much as i enjoyed creating a star wars mod..i found working on a mod for a franchise that has its own large history already to be quite unfulfilling and restricting so i haven't worked on it for a very long time now, i have however been working on a large project of mine that is a completely original mod that will branch out to many other games of all kinds such as other space games and first person shooters, my hope one day is that it becomes a franchise of its own.

I havent released it on here just yet because it still needs quite alot of work although much already has been done.

I guarantee you will enjoy everything about this next mod even more than my previous ones as i have put a great deal of time, thought and effort into it.

The mod will be called "The Void", so keep an ear out for it ;)

+1 vote   member: justaman16493
justaman16493
justaman16493 Oct 7 2012, 5:51am replied:

haha thanks :)

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Oct 6 2012, 9:58pm replied:

yes its very complex and they still dont work the way they are supposed to in that release, i cant even remember how i got them to work to the extent of how they are in Thrawns Campaign

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jul 7 2012, 9:52am replied:

its a version based off the Grand Admiral Thrawn character and his campaign against the New Republic, the missions (although unfinished) follow his battles in order, there are new textures, locations, better game play etc but only has the relevant ships to the story line (so no old republic ships for example), it also has starfighters/bombers in it but they are abit glitchy, overall its enhanced in everyway to eternal conflicts phase 2

+2 votes   download: Star Wars Thrawns Campaign - Unfinished
justaman16493
justaman16493 May 14 2012, 4:09am says:

reallyyyy looking forward to this

+2 votes   media: Rohan...
justaman16493
justaman16493 Feb 29 2012, 9:07pm replied:

sorry i have no idea, i dont know why its different to the original....it shouldnt be

+1 vote   download: Star Wars Eternal Conflicts Phase 2 Quick Patch
justaman16493
justaman16493 Jan 30 2012, 12:32am says:

obviously you'v done nothing to this mod

+1 vote   mod: Andromeda
justaman16493
justaman16493 Jan 27 2012, 3:06am says:

it does in-game

+3 votes   media: Aggressor Over Naboo
justaman16493
justaman16493 Jan 27 2012, 2:42am replied:

ok i tell you what im gonna do....ill release what iv done with the new version even though its not finished, but i dont want any complaints about it not having certain things in it that it should....because as i said it is "Not" finished and will not be for quite alot longer because i have real life stuff to deal with, people seem to forget that this is a hobby not a job....so i really do not have any obligations to constantly work on it

+10 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jan 23 2012, 2:58am replied:

1 - just skip the video, also forgot that it plays the video because i very rarely use the normal mission selection.

2 - in the newest version i was working on...the ships have icons, the heavy battleship icons is just the default setting for a ship icon, sorry but you will most likely have to put up with those things for awhile as i am taking a brake from working on the "Thrawns Campaign" at the moment

+2 votes   download: Star Wars Eternal Conflicts Phase 2 Quick Patch
justaman16493
justaman16493 Jan 3 2012, 11:51pm replied:

well not exactly....im working on something else at the moment but will come back to this

+3 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Dec 2 2011, 9:46pm says:

I think it looks perfect, I haven't seen Babylon 5 in awhile but from memory that looks right

+1 vote   media: Sharlin War-Cruiser (WIP)
justaman16493
justaman16493 Nov 20 2011, 8:35pm says:

truly beautiful

+1 vote   media: Meeting at The Wheel
justaman16493
justaman16493 Nov 18 2011, 6:11am replied:

yeah i thought it might be something like that which is why i didnt bother to reply :P

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Nov 17 2011, 9:37pm replied:

hahaha, yeah im pretty sure he got everything backwards, the part i really dont understand is how the hell is R2-D2 supposed to a republic flagship

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Oct 9 2011, 3:55am says:

damn thats nice

+1 vote   media: Harbinger (Render)
justaman16493
justaman16493 Sep 5 2011, 12:28pm replied:

i think it might be a Nexus issue, when i first played nexus i noticed that with each mod when you load it for the first time it takes a long time to load but once it loaded you would no longer have that issue again, however if you do not let it finish loading and then just exit the game it will just happen every time you try to play it, so yes you should try just letting it go for awhile (it might take quite awhile), if it still does not work then it might be that maybe your computer is not quite good enough (graphics card not good enough, computer too slow etc) or your computer is just not compatible with this game, i have never had this issue with running my mod, sorry that im not much help, have fun playing if you can get it to work

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Sep 5 2011, 12:18pm replied:

no theres not a way to switch sides and im sorry but your wrong......there are alot of missions where you play as other races, in fact it might be lacking in missions where you play as the Empire

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Aug 17 2011, 12:07am says:

Finally...really looking forward to this

+3 votes   article: Nexus 2 back in development, looking for funding
justaman16493
justaman16493 Jul 1 2011, 3:45am says:

ummmm just make sure when your using skirmisher that you make the "mission number" 29 and above.....so for example the first mission you make with skirmisher has to be 29, then the next mission you make should be 30 etc........other than that i dont know what you mean

+3 votes   download: Star Wars Eternal Conflicts Phase 2 Quick Patch
justaman16493
justaman16493 Jul 1 2011, 3:40am says:

alot will have hardpoints but only ships from the Galactic Civil War era and after, because the next release will be "Thrawns Campaign"

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jun 27 2011, 7:37am replied:

have you downloaded the patch? if not then do so and it should fix any problems you are having, if you already have then i dont know why its doing it

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Jun 18 2011, 5:26am replied:

i know the ones he is talking about.....they are on the game Star Wars Battlefront 2 and yes they were called Victory class and were very slightly like this ship

+1 vote   media: _W_ concept art
justaman16493
justaman16493 Jun 17 2011, 3:53am says:

i like Tombstone and Misery but they dont fit in with sith ship names like Interdictor and Centurion, heres some other names which might work - Iniquitous, Nefarious, Flagitious (im not too keen on this one though), Caliginous, Tenebrous, Anguish and Wretchedness - those words mean Dark,Sorrow and Wicked, but if i had to pick between Tombstone and Misery i would pick Misery


+2 votes   media: Sith Carrier WIP
justaman16493
justaman16493 Jan 9 2010, 12:19am says:

My converter works again, it did have something to do with my graphics card it seems that the converter dosent like "ATI" so im back to "Nvidia".

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jan 13 2009, 2:59am replied:

i think i might just download the installer because otherwise its nealy 2G and that would take a while to download thanks for your help though who knows i might still download the dvds avenchily

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 13 2009, 12:04am replied:

do you have to have the dvd part 2 aswell or can you just have part 1 if you want

+1 vote   game: The Babylon Project
justaman16493
justaman16493 Jan 12 2009, 10:12pm says:

how many mission come with the installer,
or do you have to download the campain pack

+1 vote   game: The Babylon Project
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