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hi, sorry for the extremely late reply...haven't been checking my profile like i should be, as much as i enjoyed creating a star wars mod..i found working on a mod for a franchise that has its own large history already to be quite unfulfilling and restricting so i haven't worked on it for a very long time now, i have however been working on a large project of mine that is a completely original mod that will branch out to many other games of all kinds such as other space games and first person shooters, my hope one day is that it becomes a franchise of its own.
I havent released it on here just yet because it still needs quite alot of work although much already has been done.
I guarantee you will enjoy everything about this next mod even more than my previous ones as i have put a great deal of time, thought and effort into it.
The mod will be called "The Void", so keep an ear out for it ;)
haha thanks :)
yes its very complex and they still dont work the way they are supposed to in that release, i cant even remember how i got them to work to the extent of how they are in Thrawns Campaign
its a version based off the Grand Admiral Thrawn character and his campaign against the New Republic, the missions (although unfinished) follow his battles in order, there are new textures, locations, better game play etc but only has the relevant ships to the story line (so no old republic ships for example), it also has starfighters/bombers in it but they are abit glitchy, overall its enhanced in everyway to eternal conflicts phase 2
reallyyyy looking forward to this
sorry i have no idea, i dont know why its different to the original....it shouldnt be
obviously you'v done nothing to this mod
it does in-game
ok i tell you what im gonna do....ill release what iv done with the new version even though its not finished, but i dont want any complaints about it not having certain things in it that it should....because as i said it is "Not" finished and will not be for quite alot longer because i have real life stuff to deal with, people seem to forget that this is a hobby not a job....so i really do not have any obligations to constantly work on it
1 - just skip the video, also forgot that it plays the video because i very rarely use the normal mission selection.
2 - in the newest version i was working on...the ships have icons, the heavy battleship icons is just the default setting for a ship icon, sorry but you will most likely have to put up with those things for awhile as i am taking a brake from working on the "Thrawns Campaign" at the moment
well not exactly....im working on something else at the moment but will come back to this
I think it looks perfect, I haven't seen Babylon 5 in awhile but from memory that looks right
yeah i thought it might be something like that which is why i didnt bother to reply :P
hahaha, yeah im pretty sure he got everything backwards, the part i really dont understand is how the hell is R2-D2 supposed to a republic flagship
damn thats nice
i think it might be a Nexus issue, when i first played nexus i noticed that with each mod when you load it for the first time it takes a long time to load but once it loaded you would no longer have that issue again, however if you do not let it finish loading and then just exit the game it will just happen every time you try to play it, so yes you should try just letting it go for awhile (it might take quite awhile), if it still does not work then it might be that maybe your computer is not quite good enough (graphics card not good enough, computer too slow etc) or your computer is just not compatible with this game, i have never had this issue with running my mod, sorry that im not much help, have fun playing if you can get it to work
no theres not a way to switch sides and im sorry but your wrong......there are alot of missions where you play as other races, in fact it might be lacking in missions where you play as the Empire
Finally...really looking forward to this
ummmm just make sure when your using skirmisher that you make the "mission number" 29 and above.....so for example the first mission you make with skirmisher has to be 29, then the next mission you make should be 30 etc........other than that i dont know what you mean
alot will have hardpoints but only ships from the Galactic Civil War era and after, because the next release will be "Thrawns Campaign"
have you downloaded the patch? if not then do so and it should fix any problems you are having, if you already have then i dont know why its doing it
i know the ones he is talking about.....they are on the game Star Wars Battlefront 2 and yes they were called Victory class and were very slightly like this ship
i like Tombstone and Misery but they dont fit in with sith ship names like Interdictor and Centurion, heres some other names which might work - Iniquitous, Nefarious, Flagitious (im not too keen on this one though), Caliginous, Tenebrous, Anguish and Wretchedness - those words mean Dark,Sorrow and Wicked, but if i had to pick between Tombstone and Misery i would pick Misery
looks great :)
thanks, im happy the mod turned out well
so it turns out the problem was located in the sound folder, i dont know why but when i removed the un-used sound files the game no longer worked so now i will release a patch that will contain all the sound files just to make sure it works
for some reason i have the same problem now and i cant understand how it changed, what do you mean you added it to the old one?
ok this is a completely new release (not a patch) so dont add it to the old one which is what im sure youv done