This member has provided no bio about themself...

Comment History  (30 - 60 of 366)
justaman16493
justaman16493 Nov 20 2011, 8:35pm says:

truly beautiful

+1 vote   media: Meeting at The Wheel
justaman16493
justaman16493 Oct 9 2011, 3:55am says:

damn thats nice

+1 vote   media: Harbinger (Render)
justaman16493
justaman16493 Jul 1 2011, 3:45am says:

ummmm just make sure when your using skirmisher that you make the "mission number" 29 and above.....so for example the first mission you make with skirmisher has to be 29, then the next mission you make should be 30 etc........other than that i dont know what you mean

+3 votes   download: Star Wars Eternal Conflicts Phase 2 Quick Patch
justaman16493
justaman16493 Jun 27 2011, 7:37am replied:

have you downloaded the patch? if not then do so and it should fix any problems you are having, if you already have then i dont know why its doing it

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Apr 7 2011, 4:22pm replied:

iv never had those problems at all so i cant help you there, maybe try lowering the graphics on your settings and see if that works, ships arnt listed by factions because many ships are used by multiple races but they are grouped together in factions just not by the name,ok they are mostly in alphabetic order in their faction grouping, list is - rebel/new republic, galactic alliance, old republic, mandalorian, zann consortium, fel empire/imperial remnant, galatic empire, galactic republic, sith empire, CIS, others (stations, platforms etc)

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Mar 18 2011, 2:17am says:

veryyy nice :)

+2 votes   media: Redone Capital Shipyard
justaman16493
justaman16493 Feb 6 2011, 2:53pm replied:

your right

+1 vote   media: Seed Ship (WIP)
justaman16493
justaman16493 Feb 4 2011, 9:38pm replied:

exactly what i thought it was when i saw it

+2 votes   media: Lets vote for the new artillery projectile...
justaman16493
justaman16493 Feb 4 2011, 8:22am replied:

the spheres are made up of polygons, oh and great work guys

+1 vote   media: Improved planet look
justaman16493
justaman16493 Jan 27 2011, 3:22am says:

nice work, i still havent had a proper try at making a model have an animation

+1 vote   media: Behind The Scene
justaman16493
justaman16493 Jan 23 2011, 9:53pm replied:

ok

+1 vote   media: Old Republic Fleet
justaman16493
justaman16493 Jan 22 2011, 9:36pm replied:

your right, i am sorry its just hard to keep track of whos models they are because there are soooo many SW EAW mods that have many different models, Warb_Null maybe if you could please send me a list of models that you created that you think i would most likely have to my email address justaman16493@hotmail.com

+1 vote   media: Old Republic Fleet
justaman16493
justaman16493 Jan 20 2011, 2:09am replied:

thanks but its just a picture of a sun that i got off the internet

+2 votes   media: "…The biggest thing this side of the Death Star"
justaman16493
justaman16493 Jan 12 2011, 5:28am replied:

thanks, i got it working after a little while

+1 vote   media: Mon Calamari Fleet
justaman16493
justaman16493 Jan 8 2011, 10:10am replied:

good idea but where can i download it, from arparso's website?, i dont remeber the name of the website

+1 vote   media: Mon Calamari Fleet
justaman16493
justaman16493 Jan 8 2011, 10:04am says:

OMFG that looks so epic, one of my most favourite ships and now its even better, love the comment on the description btw

+2 votes   media: New Ravager skin.
justaman16493
justaman16493 Jan 7 2011, 4:15am replied:

thanks and yes they will have trails but they wont be very long, it looks much better having a combination of the glow and the trail because the engines can just glow when the ship is not moving but when it does start moving the trail turns on

+1 vote   media: Last Engine Glow
justaman16493
justaman16493 Jan 3 2011, 12:52am replied:

yeah i think i get what your saying, at the moment they are actually 2 different colours.....well actually the middile is lighter and the sides are a little bit darker but from a close view they look the same but further away they look different...if that made any sense, i will make the 2 colours be less the same, btw this glow is all done in lightwave so the RGB scales are set up differently to Nexus and to get the acurate glow i have to keep going back and forward between nexus and lightwave....because lightwave wont show the same glow.........ok i really hope you can understand what i just wrote because i cant really discribe it any other way

+1 vote   media: ISD Engine Glow?
justaman16493
justaman16493 Jan 2 2011, 9:17am says:

any ships can look large if theres no comparisons to other ships which is the problem with destiny

+1 vote   media: Stargate Scaled - Less than 1.4km - Canon
justaman16493
justaman16493 Dec 19 2010, 10:34pm says:

just amazing

+1 vote   media: Galactica vs Colombia, Who shall win?
justaman16493
justaman16493 Nov 23 2010, 2:16am replied:

yeah it might, but still rank 68 out of 13,008 thats pretty good, i think at one stage the score was even better, btw if no one has realized yet the highest rank you can get is 1, the only thing im a littile worried about is the visits arnt as high as i would like but i understand though that mods like stargate war begins have 200,000 visits but they have been around alot longer than this mod

+1 vote   media: Rank 68 out of 13,008, thanks everyone :)
justaman16493
justaman16493 Oct 29 2010, 9:00am says:

very nice, going to be interesting to see how your going to use them in the mod

+1 vote   media: Replicator (WIP)
justaman16493
justaman16493 Oct 25 2010, 1:47am says:

yeah deffenetly better than sandbags in the middile of nowhere

+2 votes   media: More Barricades
justaman16493
justaman16493 Oct 25 2010, 1:45am says:

btw if you havent figured it out yet the very dark one is a viscount star defender

+1 vote   media: Things to Come in SWEC Phase 2
justaman16493
justaman16493 Oct 16 2010, 7:29pm replied:

i cant think of what could be wrong with it but let me know when you figure it out

+1 vote   media: Imperial Star Destroyer Mk1
justaman16493
justaman16493 Oct 9 2010, 10:40pm says:

very good :)

+1 vote   media: Nial Fighter (In-game)
justaman16493
justaman16493 Sep 10 2010, 1:53am says:

very nice and interesting :)

+1 vote   media: Apophis' Prototype (WIP)
justaman16493
justaman16493 Aug 27 2010, 6:07am replied:

never mind i just found out how to convert alo to lightwave so now i have sooooooo many more ships to put into the mod :)

+1 vote   media: New Munificent
justaman16493
justaman16493 Aug 27 2010, 3:37am says:

badass :)

+1 vote   media: SOTE August Updates
justaman16493
justaman16493 Aug 15 2010, 11:46pm replied:

i didnt get it from any of the star wars empire at war mods, i got it form google 3d warehouse, i would love to be able to convert alo files to lightwave because it would solve so many problems im having with the duration it takes to make a ship from scratch and the difficulty and there are soo many ships that are in empire at war mods that i dont have yet

+1 vote   media: New Munificent
justaman16493
justaman16493 Jul 29 2010, 12:50am replied:

there is blue windows but they dont show very well and there not on every part of the ship in this model

+1 vote   media: Executor
justaman16493
justaman16493 Jul 28 2010, 1:09am replied:

i always do :)

+1 vote   media: Battlestar Columbia
justaman16493
justaman16493 Jul 26 2010, 2:46am replied:

lol

+1 vote   media: USN Ragnarok is in game!
justaman16493
justaman16493 Jun 18 2010, 2:26am says:

in action it looks better than most ships, im going to have different guns on it though, they will be darker and squarer

+1 vote   media: Valiant SD
justaman16493
justaman16493 Jun 2 2010, 11:00pm replied:

yep but i will have random not connect to each other missions and i will have missions that do relate to each other

+1 vote   media: New Textures, What Do You Think?
justaman16493
justaman16493 Jun 1 2010, 9:25am replied:

well if i ever make it multiplayer it wont happen for a long time and same goes for the singleplayer campaign

+1 vote   media: New Textures, What Do You Think?
justaman16493
justaman16493 Apr 21 2010, 2:01am says:

very good

+1 vote   media: AG-3 Satellites (new model)
justaman16493
justaman16493 Apr 9 2010, 11:10pm says:

very cool

+1 vote   media: Babylon 5 (WIP - 20% done)
justaman16493
justaman16493 Apr 1 2010, 12:03am replied:

so that means its bigger than the interdictor cruiser, i will have to fix that

+1 vote   media: Empire Size Comparisons
justaman16493
justaman16493 Mar 31 2010, 10:27am replied:

funny

+1 vote   download: Star Wars Eternal Conflicts v1.0
justaman16493
justaman16493 Feb 28 2010, 10:15pm says:

i agree with Mularac 100%

i only wish i could do as good as you with making icons

+1 vote   article: Making ship icons
justaman16493
justaman16493 Feb 20 2010, 11:42pm says:

thats an ancient warship from stargate atlantis, you have just changed it a bit. still it is good

+1 vote   media: Arcturus Maximus Primus-Class Warship
justaman16493
justaman16493 Feb 11 2010, 6:48am says:

just so you know i didnt make this ship

+1 vote   media: Gauntlet
justaman16493
justaman16493 Jan 28 2010, 10:23pm says:

This lucrehulk is no longer designated as the battleship. Its now called the lucrehulk carrier, because now i have three versions , this one, the Lucrehulk battleship which is darker and has the blue strips and the Droid Controlship

+1 vote   media: Lucrehulk Battleship
justaman16493
justaman16493 Jan 20 2010, 9:12pm says:

thats much better

+1 vote   media: New engine effects
justaman16493
justaman16493 Jan 16 2010, 1:42am replied:

Ok, with the making a legacy era version by itself i might do it but as long as there is enough ships, space stations etc. With the multi era version some people want to be able to verse for example a Venator cruiser with ARC 170s and MAATs against a Star Destroyer i know that there is little point seeing how that it would be way to unbalanced but i might only put ships in that version that would be able to at least do some damage like the venator but also ships like the Centurion class battlecruiser (ravager). Also yes i mean "Admonitor" but that means all this time i have been spelling it wrong.

So that means that there will be 5 versions of the mod, Kotor and Mandalorian war (also including any ships before the clone wars), Clone wars, Galactic Civil War, Legacy and a Multi Era version.

+1 vote   article: Separated Mod and a Small Update
justaman16493
justaman16493 Jan 9 2010, 9:41pm says:

yes but i didnt even notice it untill you said

+1 vote   media: Weapon Demostration
justaman16493
justaman16493 Jan 5 2010, 9:56pm says:

Well, home one is slightly smaller than these pictures now but i went by empire at war and i made Home one act like a battlecruiser so that it can almost go up against empire battlecruisers like the Alliegeance SD and Praetor SD. But regular mc80s (which are the same model as home one) are the same size as the mc80 liberty (mon calamari cruiser) which are canon sized to 1,500 meters.

+1 vote   media: Size Comparison
justaman16493
justaman16493 Jan 4 2010, 10:20pm says:

i think the heavy raider should be bigger

+3 votes   media: Small Ships
justaman16493
justaman16493 Jan 3 2010, 10:14pm says:

finally someone restarted this mod.

great, babylon 5 is awsome.

+1 vote   mod: Babylon 5: Conflicts of Loyalty 2
justaman16493
justaman16493 Jan 3 2010, 1:17am replied:

if you mean balancing ship against ship than for example the MC80 Liberty can take on a ISD but it has better shields and almost the same armaments but worse hull.

if you mean weapons against weapons like if i have a ship with HTLs and Versing a ship with EHTLs (Enhanced Heavy Turbolasers) my HTLs fire one after the other slower than a EHTL but does more damage to hull and a EHTL does less damage to the hull but does more damage to shields.

i hope thats what you mean.

+1 vote   media: Rotatable Cannon
justaman16493
justaman16493 Jan 1 2010, 10:32pm replied:

yes as i like to call it a "HTL" Turret - Heavy Turbo Laser Turret

+1 vote   media: Rotatable Cannon
justaman16493
justaman16493 Dec 26 2009, 1:12am says:

im basing them from eaw but some things i will make to my likeing

+1 vote   media: Aggressor
justaman16493
justaman16493 Mar 30 2009, 1:37am says:

7.2
not enough engines

+1 vote   media: BC-305 Concept by Akkan117
justaman16493
justaman16493 Jan 3 2009, 3:38am says:

how do you uninstall the walking mod that goes with it
because i acksadentaly installed it and it screwed everything up on the editor

+2 votes   download: Advanced AI Full Release
justaman16493
justaman16493 Apr 12 2011, 7:28am says:

looks great :)

+1 vote   media: SGU Shuttle
justaman16493
justaman16493 Apr 10 2011, 10:27am replied:

thanks, im happy the mod turned out well

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Apr 8 2011, 11:24pm says:

so it turns out the problem was located in the sound folder, i dont know why but when i removed the un-used sound files the game no longer worked so now i will release a patch that will contain all the sound files just to make sure it works

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Apr 8 2011, 10:12pm says:

for some reason i have the same problem now and i cant understand how it changed, what do you mean you added it to the old one?

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Apr 8 2011, 10:10pm replied:

ok this is a completely new release (not a patch) so dont add it to the old one which is what im sure youv done

+2 votes   download: Star Wars Eternal Conflicts Phase 2
justaman16493
justaman16493 Apr 6 2011, 9:49am says:

nice :), iv always thought that drones should look like railgun fire from a distance and that you have done very well :)

+1 vote   media: Orion in Action
justaman16493
justaman16493 Apr 6 2011, 9:30am replied:

actually the release is getting autherized right now, its only been a month since i posted a picture last and yes its been a year since the last release

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Apr 1 2011, 11:58pm replied:

hahaha, im glad you like it and i promise that the next release will be much better, at the moment all iv got left to do with it thats ergant is add more missions

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Mar 31 2011, 8:28am replied:

yes sorry but there are many glitches on those models i accuired, the new release will be much cleaner then the first

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Mar 23 2011, 1:48am replied:

pretty soon

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Mar 18 2011, 2:20am says:

not that it really matters but the dreadnaught has too many windows, but its still good anyway

+1 vote   media: March Update Screenshots
justaman16493
justaman16493 Mar 14 2011, 11:15pm replied:

there are none in the first release but there will be in the next one

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Feb 26 2011, 1:20am says:

ok that is deffenetly the best skin i have ever seen, in the past bulwarks have looked abit goofy in all mods but now it looks like it is the most badass ship going around :), great job

+1 vote   media: Last skins
justaman16493
justaman16493 Feb 23 2011, 2:46am says:

really wish i could help you guys out after all the help youv given me in the past, i have experiance in all of those fields that you need help with but unfortunatly my hands are full working on SWEC and its already taking me ages to release the next version, hope you find the help you need, oh and your mods are looking great btw :)

+3 votes   article: Taurus Group is looking for recruits!
justaman16493
justaman16493 Feb 16 2011, 3:52pm replied:

yes well its not as easy as just to add spawn points....it requires alot of scripting, im not sure when the next version will be released becasue im working almost all the time now but at latest i would say April

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Feb 16 2011, 8:07am replied:

hello Shade

my mod isnt dead...its under going a huge make over, the mod dosent have multiplayer yet and may not for a very long time, i aim to acheive putting many battles from the star wars history from all eras.....these battles will range from small skirmishers to large fleet battles, to create a unique feel to it from the other mods, make the mod canon and fanon.

i could be wrong because i never play multiplayer of the game but i dont think it has co-op gameplay.

i did play those games but only for a very short time, if you mean having objectives such as being told to destroy an enemys engines and weapons or exploring from point to point and then sort of stumbling upon enemy ships or they ambush you.......then yes , you also control a ships systems such as weapons, shields, enignes etc but im sure you know that already, the more technical parts of that will be introduced later in the mod but not to far down the road

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Feb 4 2011, 9:40pm says:

this is my favourite, the colours work in harmony so well

+1 vote   media: As second...
justaman16493
justaman16493 Jan 31 2011, 1:06am replied:

thanks and yeah i looked there already but it didnt even occur to me to ask there

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 30 2011, 6:03am says:

hey guys just a random question which dosent have anything to do with this mod...if any of you know how to change a ship's BOUNDS could you please PM (personal message) me

+1 vote   mod: Stargate Mod: War Begins
justaman16493
justaman16493 Jan 29 2011, 12:13am replied:

there wont be mission packs and this isnt the last update

+2 votes   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jan 28 2011, 8:22pm replied:

the solution is at the top of the comment list

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jan 27 2011, 8:44pm replied:

thats pretty much exactly what im doing, i have 5 versions, old republic era, clone war era, galactic civil war, legacy era and the main version which has all eras

+1 vote   mod: Star Wars Eternal Conflicts
justaman16493
justaman16493 Jan 27 2011, 3:19am says:

ok so you put the "Star Wars Eternal Conflicts" in the mod folder C:\Program Files\Nexus - The Jupiter Incident\mods, when you open the "Star Wars Eternal Conflicts" folder it should contain 6 sub folders - meshes, music, save, sound, textures and universe. check the texture folder it should have 2 sub folders - icons and meshes. the meshes folder should contain 950 textures (give or take) if not then its possible that when you extracted the mod an error occured and prevented it from extracting properally, so my suggestion is that you try extracting it again and if that dosent work then you may have to download it again, if none of those work then i honestly dont have a clue why it shouldnt work

+1 vote   mod: Star Wars Eternal Conflicts
Level
Avatar
Avatar
Offline Since
Dec 20, 2014
Country
Australia Australia
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.2
Members
6
Games
23
Mods
118
Articles
6
Media
191
Downloads
32
Groups
4