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Comment History
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. Anomaly

Congratz to this mod, it is just great. Best Stalker yet. Big thanks for the work!

Just got a mod/feature request.. i'm a horder and stash organisation freaks me out.

Please add these Scouts a little "gladly expensive" extra service... no not sex!
Make them able to move all your items from one personal box to another personal box.
Just give one central box in every sector an unique name like "Personal box Cordon" which you could choose in the first dialog, move to "Personal box Rostok" next dialog. Then let them ask for a huge amount of rubels, and "ok" to confirm it.
Then make the box inaccesable for 1 day, till your stuff is moved.
Probably better add new boxes to avoid conflicts with stashes.

Would be awesome!

Good karma+2 votes
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

You have weather? For me it's allways the same too, but sunny.

No thunders... no rain... absolutly nothing is changing, and i just reached Chernobyl.

Good karma+4 votes
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

ok sorry thought it was trolling because i just saw an empty forum at gsc.
Found it now, so thank you!

Good karma+1 vote
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

Thanks. And now try to form a sentence.

Good karma0 votes
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

Any good compatible weapon mods arround? Tried LURK, but it crashed on launch.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

Any chance to change the controls after the patch?

Good karma+1 vote
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

I think patience is not the problem.
If you give a release date and let people wait for 30+ hours which is maybe responsible for them not to sleep or cancel other things they could do in this time, then it's just not good.
At least it could need some information about, whats happening, what they are doing now, and what time we can expect for the upload to be finished...

Good karma+2 votes
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

If the download is available, could you please all wait till i completly downloaded it? Please... it will be a mess, otherwise. :D

Good karma+3 votes
JPTR
JPTR - - 24 comments @ S.T.A.L.K.E.R. - Lost Alpha

Bad time? Need some attention? You're welcome.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ The Evil Mansion - Dark Edition (Released)

I just updated the file to 3.31, and a new upload allways requires the activation by an admin here before it can be downloaded.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ The Evil Mansion - Dark Edition

Hello,
for questions like this the best way is sending me a private message, because i don't want to spoil here.
Sended you the answer.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ The Evil Mansion - Dark Edition

Thank you! :)
But yes there was a lot to do, i get nightmares when i'm thinking back...

Good karma+1 vote
JPTR
JPTR - - 24 comments @ Murder in the Swamps

Just watched the video, and thought i have to leave a comment regarding the mask-overlay too.
I would like to play with such a feature, but not if it looks like this one.
It's to sharp, to much covering the screen and its absolutly not realistic. Its like the view through binoculars, you don't see two circles there.
Also important: The sharpness of the overlay, because for our eyes everything is on the same distance (on the monitor screen) our eye is not able to get it out of the focus while looking in the distance, so you would have to do that with the overlay, it has to be blurry. Miseryteam did teh same mistake, and if the helmet is not 100% repaired it is just a pain in the *** to look through.
Alterantivly you could use just a pane overlay, what is not so much disturbing. Metro: Last Light is a good example.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Even if this mod has a lot of nice ideas and features to improve CoP on a big way, the work they have done here is simply a mess.
And the most of the appearing bugs are not CoP-defaults, they are added by them, as a result of unclean work.
Easy to see if even the simpliest things are not working without quickfixes.., because of "forgotten" details.

In the end all this is by far more irritation then enjoying a game.
I know modding is a service, but in my opinion, if you do something.. do it right or let it be.
Waiting for Redux2.0 and Lost Alpha for SoC now, maybe thats gonna be a bit more professional.

Good karma+2 votes
JPTR
JPTR - - 24 comments @ MISERY

doublepost

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Exactly the same for me, impossible to avoid this, playd it so much times now, with and without the patch.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Area between Bunker and Jupiter-Plant i mean, i believe it has to do with a stash.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Ok there is definitly something wrong around the Scientist-Missions. (alternatively it could have to do with a buggy stash between the Bunker and Jupiter-Plant)

After Zaton i played on with the 2.1 Comp-Patch, works fine till i started the Scientist-Missions. Anavoidable crashing on loading then, with a followed savegame corruption of 4-5 savefiles.
Tried a lot times to play all this new, with different formation of the missions i did after the Jupitor arrival, but everytime the same.

Now i reinstalled CoP, installed only Misery2.0, and used my old savegame before i installed the 2.1 Patch. I playd again all of this, and now the same, i finished the Scientist-Mission with placing the 3 Scanners, and now i could not reload my Savegames, and the last 4 Savegames are corrupted again.

I knew that before because the sign where you can recognize that the savegames are corrupted now, is when getting a new mission OR clear a stash, this short sound is not playing, and the stash for example is not cleared, even if i have all stuff.

You should realy take a look in this area i stop playing now, no chance to pass this.


Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Maybe take a look at your medicaments, there are some syringes which gives you kcal. (but not if you just started i believe)
Otherwise try to hunt a mutant, and eat his toxic flesh. then you have to take care for the radioactivity maybe.^^

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Picked up the Documents 62 at IronForest Underground, because the Door was open since the beginning.
Now i red this is a known bug... is my later game doomed now or is it fixable?
Have the docs in my box now.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

I'm not talking about knifeshit like in CoD or BF, but yes, a melee would not be necessary if the weapon-hotkey would be equip your knife which you are wearing in your backpack instead the standart CoP knife which is unusable.
Like it is now you are wearing your knife hidden in your backpack, a ****** idea for the zone.

Good karma+2 votes
JPTR
JPTR - - 24 comments @ MISERY

No that would not be cool because it would be basicly the same switch arround thingy. Cool would be if Bino and Knife would be accesable from the Weaponkeys 5, 6 or 7, which are available in the Controls, or what ever is free.
Also i would like to have the ability back for a melee attack if a knife is in the pocket.

Good karma+1 vote
JPTR
JPTR - - 24 comments @ MISERY

Same for me. It happend on the scientist mission, placing 3 scanners in anomalies. Arround this mission allways all saves get corrupted, most time the last 4-5 hardsaves were destroyed then, replayed it arround 5 times, everytime again the game becomes unsavable at some point there.

Good karma+1 vote