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Joshi460
Joshi460 Aug 27 2015 says:

Any progress on redesigning the Dwarf, Mirkwood, Dale and Gundabad to be more like the films?

+1 vote   mod: Massive Overhaul Submod
Joshi460
Joshi460 Aug 27 2015 replied:

The extended editions are too long for standard movie releases. Generally they try to keep the bare essentials for the theatrical releases. I just hope the 3rd movie's extended edition actually bothers with Thorin's funeral and explaining who runs the newly reforged kingdoms... Got real tired of explaining it to friends and relatives who didn't read the book

+1 vote   mod: The Horse Lords - A Modification for BFME 2
Joshi460
Joshi460 Aug 15 2015 says:

"Born underground
suckled from a teat of stone
raised in the dark
the safety of our mountain home
skin made of iron, steel in our bones
to dig and dig makes us free, "
we can never dig too deep

+2 votes   media: Dwarves of Erebor - Light and Heavy Armor
Joshi460
Joshi460 Aug 5 2015 says:

How do I check the enabler switcher box?

+1 vote   download: Enhanced MOS v1.70 Sub-Mod
Joshi460
Joshi460 Jul 25 2015 says:

It crashes when I try and access skirmish mode. Do the campaigns actually work or not yet?

+1 vote   mod: The Ridder Clan Mod
Joshi460
Joshi460 Jul 24 2015 says:

So what changes can we expect from this patch?

+2 votes   media: Edain Patch 4.1.1
Joshi460
Joshi460 Jul 23 2015 replied:

So, you're moving this mod to a full ROTWK or is it something completely new?

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 22 2015 says:

Dude, I get that you wanted to up the frame rate, but it all looks like it's on fast forward... kind of hard to manage

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 22 2015 replied:

Sadness, I love the Dwarves

+2 votes   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 22 2015 replied:

I'll work with it for now. I'm leaving for college again in agugust :p

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 22 2015 replied:

So the bug fix on this site doesn't fix it?

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 21 2015 says:

Ran into a bug with the Rise of the Witch King campaign. In that mission where you have to corrupt 1000 souls in the barrow downs before sunrise, I complete the objective with time to spare, but nothing else happens. The clock just ticks away and I lose anyway

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 21 2015 replied:

Explain, do you mean they have limited ammo and once out they go to melee?

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 20 2015 replied:

Also, quite amusingly, The Witch King in the Angmar faction is invisible :p

+4 votes   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 20 2015 says:

I find the dwarves to be too weak infantry wise. I assumed that because they have smaller battalions that they'd be a little tougher, but an orc archer battalion can kill almost all of them in one arrow volley

+4 votes   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 19 2015 replied:

I find them fun, though that could bring balance issues for online

+1 vote   mod: Return of Shadow
Joshi460
Joshi460 Jul 19 2015 says:

Is there any way you can add some of the stages like Minas Tirith and Helm's Deep into the Skirmish mode?

+1 vote   mod: Return of Shadow
Joshi460
Joshi460 Jul 18 2015 replied:

Ok, thanks. One last thing. Is the campaign something you've touched upon or is this strictly a skirmish/multiplayer mod for now? I noticed, somewhat amusingly that clicking on "good campaign" just starts the Angmar campaign :p

+1 vote   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 18 2015 replied:

Alright, then how do I recruit the sub-faction's units?

0 votes   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 18 2015 replied:

So in Misty Mountains you don't start by choosing a sub-faction? You're supposed to start with the Moria units and work your way up to having either Gundabad or Goblintown?

0 votes   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 18 2015 replied:

The opening splash page that has "The Lord of the Rings: Battles of the Third Age 2.1" in big golden letters with a picture of, what I think is the scene when Gandalf leads Thorin and company into Rivindel

+1 vote   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 18 2015 says:

So I deleted the ini file and copied the bugfix into my C BOTTA file, still says version 2.1 when starting it up

+2 votes   mod: Battles of the Third Age
Joshi460
Joshi460 Jul 18 2015 says:

So I deleted the ini file and copied the bugfix into my C BOTTA file, still says version 2.1 when starting it up

+1 vote   download: BotTA Mod - 3.0 BugFix
Joshi460
Joshi460 Jul 18 2015 replied:

Suggestions? A dwarf faction would be nice =] As well as updates to Elves to include more Mirkwood units based on the Hobbit Movies, and some Gundabad Units for Misty Mountains faction

+1 vote   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 18 2015 replied:

both patches are the ones officially released by EA or is one of them one of those unofficial patches made by the modding community?

0 votes   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 17 2015 replied:

The whole mod or just the latest little patch?

+1 vote   mod: Return of Shadow
Joshi460
Joshi460 Jul 17 2015 says:

Game crashes every time I try and enter skirmish mode

+2 votes   mod: The Battle of Few Armies (TBoFA)
Joshi460
Joshi460 Jul 17 2015 says:

So umm,the lastest patch has caused some visual bugs. Gondor's walls are invisible as are several units, and the Fiefdom's bases have invisible build plots

+1 vote   mod: Return of Shadow
Joshi460
Joshi460 Jul 17 2015 says:

So umm,the lastest patch has caused some visual bugs. Gondor's walls are invisible as are several units, and the Fiefdom's bases have invisible build plots

+1 vote   download: Return of Shadow - Rad day special
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