This member has provided no bio about themself...

Comment History
Joriss
Joriss - - 16 comments @ Expanding Fronts

Super cool answer, many thanks! I hope I can get my hands on it soon! :)

Good karma+1 vote
Joriss
Joriss - - 16 comments @ Expanding Fronts 1.3.2 (Full)

HI! Thank you and congratulations for the new release of 1.3!!

But I have ONE BIG problem: what version of Advanced Genie Editor should we use to open the dat file? I just want to mod house population and stuff like that but I can't manage to open the dat file with 1.3 release!
Can anyone help please?

Take care! :)

Good karma+1 vote
Joriss
Joriss - - 16 comments @ Perfected Doom 3

Hi! :)
It's been i've been using your mod, because it's simply the best! :)
But I use to remember that the PlasmaGun had "aim down sight" features in older version right? And now it's a flamethrower? Is there a "hack" to remove the flamethrower and have the ADS back? Or a link to the ultimate version before the PlasmaGun ADS removal?

Thanks for your help! :)

Good karma+2 votes
Joriss
Joriss - - 16 comments @ Vietnam: The Experience (OFP)

Could someone upload all of the requiered addons please? :)

Good karma+3 votes
Joriss
Joriss - - 16 comments @ Perfected Doom 3

Not a very nice mod, just the best mod for Doom3 ! :P

Very very very good job! And a great thanks to VGames!

I have but one question: I don't really like the new Plasmagun model, but i like the ADS and radar features, any mean to change "fix" it ?

Great job again!

Good karma+2 votes
Joriss
Joriss - - 16 comments @ Special Ops mod

Thank you for your quick answer :)
No problem for the wall :D
You was right for the tactical crossbow!

For the M16, I was not asking to reintroduce the overpowered prototype rifle but more for changing the m16 model to the old prototype rifle, no change in the stats, I know myself, modding is very long and have to balance all the other weapons will be a crazy request! :D

Good karma+2 votes
Joriss
Joriss - - 16 comments @ Special Ops mod

Hi,

I really love your game but I have 2 problems:

Firstly, when I want to see/equip the tactical crossbow in the menu the game crash to desktop :/ Any issue about this ?

Secondly, could you suggest a version of the mod with the old prototype assault rifle ? I found the M16 a bit "useless" 'cause of the HK416 & goblins guns.

That's all, thank you for your answer :)

Good karma+2 votes
Joriss
Joriss - - 16 comments @ Le Royaume des Ombres

Dude,
Ton mod est vraiment sympa.
Juste deux questions : Quand est-ce qu'on pourra jouer les classe de LOD ?
Est-ce qu'il serait possible de "créer" de "nouvelles" classes qui serait le sexe opposé de ceux déjà existant : par exemple avec un chasseur.

Voilà juste quelque questions. Continue ainsi c'est vraiment sympa ;)
(Puis surtout enfin un mod en français fait par un frenchie ;) )

Good karma+1 vote
Joriss
Joriss - - 16 comments @ The Armed Zone

I already reinstall Stalker, then misery, then TAZ.
I already ran it on admin ( each time for every game i play ! :D)
Yes I can run it without misery but can't launch with something better than static lightening... :/

Good karma+1 vote
Joriss
Joriss - - 16 comments @ The Armed Zone

I already made this, but nothing change... :/
Don't know what to do now :/

Good karma+1 vote
Joriss
Joriss - - 16 comments @ The Armed Zone

Still crashing :(
Can't launch the game...

Good karma+1 vote
Joriss
Joriss - - 16 comments @ The Armed Zone

Yep I found this on internet too ;) but when I try to change static lighting to a better one, I need to restart the game, then It won't load and x-ray engine crash... :( Any solutions ?

Good karma+1 vote
Joriss
Joriss - - 16 comments @ The Armed Zone

Crash near the Stingray 5 mi-24, on the road next to the burned farmhouse...:C

[error]Expression : fatal error
[error]Function : CBlender_default::Compile
[error]File :
D:\prog_repository\sources\trunk\Layers\ xrRenderPC_R1\BlenderDefault .cpp
[error]Line : 63
[error]Description : <no expression>
[error]Arguments : Not enought textures for shader, base tex:
wpn\wpn_bullet1_545

Good karma+1 vote
Joriss
Joriss - - 16 comments @ BF2142: Single Player Experience

Is this line in the tweaks : "ObjectTemplate.itemIndex (number)" ?
Or ObjectTemplate.weaponHud.guiIndex and ObjectTemplate.weaponHud.altguiIndex ?

Good karma+1 vote
Joriss
Joriss - - 16 comments @ BF2142: Single Player Experience

Hello guys,

Cool mod, really, BF2142 best mod ever :D

But I tried to edit "kits_server" to change every loadout but I know i need to know the weapons indexes but I don't know where to foind it ? Can someone help me , please ? :)

Good karma+2 votes
Joriss
Joriss - - 16 comments @ Imperial Splendour

Hello guys!
Firstly, 'want to congratulate you for your job ! :D It's amazing.
But I have two question, there is no new units in the actual 2.2.1 version ?
Next, when the next version will be released ?

Thanks you ;) And Good games :)

Good karma+2 votes