Welcome in Le Royaume des Ombres !


Le Royaume des Ombres (also know as The Realm of Shadows) is a mod changing a majority of elements of the original game. It works with version 1.10 of the game, but it is possible to run it regardless of your version. The mod immerses you in a new world, full of new monsters, items, quests, dungeons, etc ... and even another story!

You can visit this world in the guise of seven different classes: Warrior, Guardian, Assassin, Hunteress, Ritualist, Necromancer or Sorceress. Each of these classes have unique and varied talents. The mod has been designed to offer an adventure on average twice as long as the original game. You will also pass into new regions based on the world of Diablo III, and will be taken to overcome terrible opponents. In addition to changing what is already existing in the original game, Le Royaume des Ombres offers new possibilities to the player, as new items, places or features that do not exist in the original game.

Overview of the mod:

Le Royaume des Ombres is a total modification from the original game, whose aim is to bring you a new gaming experience

In a few figures, Le Royaume des Ombres is:
- More than 2000 items.
- 33 sets, dozens of unique items and hundreds of runewords.
- Lots of other diverse and varied collectible items.
- A complete but comprehensive crafting system.
- 2 masteries, 44 specialties, 17 active and 17 passive skills per class, and others available in new ways.
- Thousands of formulas through the Horadric Cube.
- More than 200 places to visit, divided into five acts, each including several towns.
- New monsters to overcome, existing in four power levels.
- And much more ...

Check the full feature list on this link.

Download:

Please note : The mod need D2SE to be used. If you do not have it installed, you can download it here.
Because this mod use D2SE, it work on any version, and saves are stored separated from other mods.
To play in french, choose FRA from the D2SE main screen drop-down list, and choose ENG to play in english.

Main version (4.00):
[Full] Le Royaume des Ombres 4.00

Update 4.01 :
[Update] Le Royaume des Ombres 4.01

Note : A read-me is included to help you install the mod or solve some issues.

Usefull links:

- Check the mod forum on The Phrozen Keep here.
- Check content of future updates here.
- Check past update changelogs here.
- Please report any bug or crashs you found here.

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Blog RSS Feed Report abuse Latest News: Upcoming update and the future of the Mod

5 comments by Xaphan67 on Nov 23rd, 2014

After quite some time without news or anything, it's time to give you some informations about what is currently happening for the mod. So there we go :

Upcoming update :

It was first planned to release a pretty small update that would fix some issues here and there as well as introduce some news mecanics, but this changed when I got asked to beta test a new tool for modders that is going to change a lot of things. This tool is not released yet, but I plan to add it to the next version of the mod, and this is why it took so much time. Because of this, instead of just waiting until the tool is ready, I've decided to work on act 5 directly, and will introduce it in the next update.

So, here is what will be in the next update of the mod :

1. It's time to complete your adventure!
Prepare to complete your journey in a completely new act! Act 5 will be added and many surprises are waiting for you. Will you be brave enought to enter the Realm of Shadows ?

2. More weapons!
Version 5.00 introduce a new weapon type : the polearm. Polearms are two-handed weapons that have a high damage output and can hit foes while staying far from thems. Their damage is a bit more random than other two-handed weapons, but they have a decent attack speed to compensate. You will also be able to craft thems or buy thems at vendors, and act 2 hirelings can use thems!

3. A quiver to rule thems all
Bolts and arrows are both removed from the game, and replaced by quivers. Quivers can be used with all missile weapons such as bows, crossbows and hand crossbows. They can spawn as normal magic and rare, now have an upgrade slot, and the legend even tell that some unique quivers could be discovered.

4. Relics rebalance
As it was the case with monsters charm in previous version of the game, this time it's relics turn to be updated. Theirs bonuses will be improved and made better overall and the completition bonuses will be improved as well.

5. Gems rework
Gems are going to get a massive boost to make thems more interesting. Each gem will improve a specific stat, and the better the gem is, the more it improve the stat. You will also be able to put gems in any items, and not only some as it was the case before. This make gems dust and jewels obsolete, and as such, they have been removed from the game. Lastly, gems drops will be more accruately related to the area you are while you drop a gem.

6. A new shrine system
In this version, the shrine system will be completely redesigned. There is now way more shrines than before, but you never know what bonus you are going to get before using a shrine. Also, some shrines are more powerfull than other and givee you a super bonus for a short time. But beware ! Some shrines are cursed and will weak you instead.

I have no release date to tell you, but I hope it will be this year. Progress on act 5 is going well :)

The future

Currently, the mod have 2 majors flaws that I want to address :
- There is only 1 difficulty
- Things are pretty much unbalanced

Taking that into account, I've decided to focus on these flaws for the next updates.
There is obviously 2 difficulties missing, so there is at least 2 updates or that. About balance, there is at least 3 points to work on : Item balance, Monsters balance and Skills balance.

Here is the current plan for future updates :
- Version 5.01 -> Item balance and introduce news unique items (armors). Also introduce missings items related to act 5, such as last sets items.
- Version 6.00 -> Introduce Nightmare difficulty, all items related to this difficulty and allows you to reach max level (all 5 acts will be released at once)
- Version 6.01 -> Introduce Skill balance. All class skills will be rebalanced to make the overall game experience more enjoyable.
- Version 6.02 -> Introduce Monster balance. This include reworking all current monsters as well as adding news ones.
- Version 7.00 -> Introduce Hell difficulty. This will be the first End-game content, and is intended to be a very hard difficulty. (All monsters are stronger than you).

Please note that smaller updates not specified here may be released if needed.

And then what ?

I have a lot of ideas to put into the mod. Both for leveling content and end-game content. So even if you beat hell difficulties, there will be more to do after that. Some exemples :
- Elite areas
- Dungeons
- Random mini-dungeons
- Cursed chests and shrines
- Legendary items
- And probably more...

Downloads RSS Feed Latest Downloads
[Update] Le Royaume des Ombres 4.01

[Update] Le Royaume des Ombres 4.01

Jul 17, 2014 Patch 5 comments

Version 4.01 - This file allow you to update the mod from any previous versions to 4.01. You need at least version 4.00 to be able to install this version...

[Full] Le Royaume des Ombres 4.00

[Full] Le Royaume des Ombres 4.00

Jun 5, 2014 Full Version 12 comments

Version 4.00 - This is the 4th major version of the mod. It contain whole act 1, 2, 3 and 4, acces to all skills and classes without any limitations.

[Update] Le Royaume des Ombres 3.03

[Update] Le Royaume des Ombres 3.03

May 11, 2014 Patch 2 comments

Version 3.03 - This file allow you to update the mod from any previous versions to 3.03. You need at least version 3.00 to be able to install this version...

[Update] Le Royaume des Ombres 3.02

[Update] Le Royaume des Ombres 3.02

May 5, 2014 Patch 0 comments

Version 3.02 - This file allow you to update the mod from any previous versions to 3.02. You need at least version 3.00 to be able to install this version...

[Update] Le Royaume des Ombres 3.01

[Update] Le Royaume des Ombres 3.01

Mar 2, 2014 Patch 7 comments

Version 3.01 - This file allow you to update the mod from any previous versions to 3.01. You need at least version 3.00 to be able to install this version...

[Full] Le Royaume des Ombres 3.00

[Full] Le Royaume des Ombres 3.00

Jan 29, 2014 Full Version 11 comments

Version 3.00 - This is the 3rd major version of the mod. It contain whole act 1, 2 and 3, acces to all skills and classes without any limitations.

Post comment Comments  (0 - 10 of 236)
Klokinator
Klokinator Nov 4 2014, 11:06pm says:

So yeah, I still need a fix for that Quest item not working. The Triune pendant is not working for me at all. I'm running Windows 7, if that helps.

+1 vote     reply to comment
Xaphan67 Creator
Xaphan67 Nov 8 2014, 6:21am replied:

Well, that's strange. I guess you will need to wait till a later version when I plan to remplace that plugin entirely and that should fix the issue for you. Until then, you may just send me your save and I can run it on my side, use the item and then send you back the save, to let you continue the game.

Note that there is more uses of this plugin so you will get the same issue again later.

+1 vote   reply to comment
Guest
Guest Nov 9 2014, 5:39pm replied:

This comment is currently awaiting admin approval, join now to view.

Klokinator
Klokinator Oct 30 2014, 12:43am says:

Kind of a stupid question but, where do I get salvage kits? I'm still in Act 1. Are they in act 2 or further?

+1 vote     reply to comment
Xaphan67 Creator
Xaphan67 Nov 1 2014, 7:23pm replied:

The NPC with [Artisan] in is name sold thems in all Towns (not in Outposts). You can find at least one in each act.

+2 votes   reply to comment
Klokinator
Klokinator Oct 24 2014, 5:53am says:

Hey, I'm playing through Act 1 and can't seem to get a quest item to work. I got the three parts of the Triune pendant and successfully combined them, but right clicking it doesn't seem to do anything. Is this a bug or am I missing something?

+1 vote     reply to comment
Xaphan67 Creator
Xaphan67 Oct 26 2014, 2:31pm replied:

Check that your anti-virus or any simillar program isen't blocking the D2Warp.dll file that should be in the mod folder.

+2 votes   reply to comment
Klokinator
Klokinator Nov 2 2014, 9:33pm replied:

I still can't get past act 1. This is a pretty major bug. I can send a save file if you need it.

+1 vote     reply to comment
Klokinator
Klokinator Oct 29 2014, 8:36pm replied:

The file is in there and I'm not running any antivirus right now. It still doesn't work, unfortunately. Do you have a working version of the file I can try?

+1 vote     reply to comment
OrbitalSaint
OrbitalSaint Oct 3 2014, 8:38am says:

Fantastic mod and I'm highly enjoying it. However, there are some major ground breaking bugs in the game.

- Whenever I use Whirlwind (Barbarian or Warrior) long enough, the skills can become blocked and thus inhibits me from using it again.
- Sorcess' Meteor: OP as hell, it can melt almost any enemies on screen regardless whether if they have fire immunities on them.
- [ S29.postimg.org ] This image you're looking at is the most groundbreaking bugs of all. All of the NPCs who were, supposebly, in the main quest hub somehow, for some reason gets teleported in the battlefield and as soon as I approach the area, the game crashes.

I'll report in more stuff once I catch something in the loom.

+1 vote     reply to comment
OrbitalSaint
OrbitalSaint Oct 3 2014, 9:53am replied:

Also, I might add, you should change the SuperUnique's items' colour to purple. I must've missed like a bajillion of those already.

+2 votes     reply to comment
Klokinator
Klokinator Oct 30 2014, 2:21am replied:

Strongly agree with this.

+1 vote     reply to comment
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Icon
Diablo II: Lord of Destruction Icon
Platform
Windows
Developed By
Xaphan67
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Official Page
D2mods.info
Release Date
Released May 20, 2013
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Community Rating

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9.5

39 votes submitted.

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Highest Rated (2 agree) 10/10

One of the greatest Diablo 2 mods!

Feb 2 2014, 6:26am by Alexq

Style
Genre
Hack 'n' Slash
Theme
Fantasy
Players
Single & Multiplayer
Twitter

Latest tweets from @xaphan67

Now on ModDB : What's coming next and the future of the mod!

Nov 23 2014, 4:14pm

Soon on ModDB : What's comming in the next version and the future of the mod. Stay tunned !

Nov 11 2014, 2:38pm

@Chris_fpsb Le mieux est encore d'en discuter par MP sur The Phrozen Keep :)

Oct 16 2014, 1:09pm

News shrines comming soon ! T.co

Oct 14 2014, 11:42am

There was a small break in the mod developement (No, not holidays...), but I will be working back on it soon !

Aug 1 2014, 1:21pm

Version 4.01 will be released today ! Currently uploading...

Jul 17 2014, 12:55pm

Discover the changes included in version 4.01 later today on ModDB !

Jul 14 2014, 7:39pm

@Kanonkessen Dommage, D2 tourne à 25 fps... ;)

Jul 7 2014, 12:31pm

Version 4.01 is in testing stage and will be out soon ! #ModDiablo2

Jul 7 2014, 9:52am

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