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Comment History  (0 - 30 of 162)
jezko4
jezko4 - - 162 comments @ Engine Update + FX (Raw footage)

Good job with the particles but I have to disagree with CTA FX.They did a good job with some smoke sprites and flashes but otherwise there is only one ffx explosion.I was able to make much better explosions and fit them into the alpha and light tga files.But at least they updated them.

Good karma0 votes
jezko4
jezko4 - - 162 comments @ Star Trek: Continuum Remastered

Hello, how did you created the new FX for the Homeworld?I have the particle editor but the textures are just white boxes.Dont know where the problem is so I need help from someone who successfully created particles with new textures.Thanks.

Good karma+2 votes
jezko4
jezko4 - - 162 comments @ Stargate - Empire at War: Pegasus Chronicles

Of course I tried it but still crash at start.Will try some older Dx redist.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Stargate - Empire at War: Pegasus Chronicles

Hello, did you edited particles in this mod?Does the particle editor work for you?Its crashing when I try to open it.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ 3D Shell Casing Tutorial 5/31 Bazooka's FIXED.

Well I fixed it again.On the first try I created loop of emitting smoke and then added pause to stop it.For the past days I resimulated and (almost)completely remastered all FX and I wanted MGs to emit smoke but there is something wrong with the game file system (battle of empires).I wanted to do all the details but then I talked to the devs and they told me that the whole mod will not work in the most played part(multiplayer) so I will develop it fully only for the DMS GEM games.Just hope that they will change the file system for the Gates of Hell.Thanks for replies.

Good karma+2 votes
jezko4
jezko4 - - 162 comments @ 3D Shell Casing Tutorial 5/31 Bazooka's FIXED.

Well I found it in the tank_medium.inc and fixed it.Im almost done with my FX mod but I still have the second problem I posted above.I want machine guns to emit smoke but they cant.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ 3D Shell Casing Tutorial 5/31 Bazooka's FIXED.

Hi, Im making new fx for As2 and I have two problems: 1.When tank shoots it spawns a smoke effect which I want to delete but I cant find it in code or fx library(I deleted everything in muzzle.inc assigned to muzzle but that smoke effect is still there) 2.My new muzzle for fire arms contains one little explosion but when I fire from the gun the explosion show only for the first shot and when I fire again its not here.Can you help me please?Thanks.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Forgotten Hope 2

Hi, I think that something is wrong with your custom launcher.When I launch the game I have like 46% of 8GB ram filled(mostly with chrome) and when I run the game and play then the game will take like 1,5GB but instead of taking the free ram it will force chrome into the background and after I exit the game the chrome become unusable(laggy and slow).I can play any game with the chrome running without any problem.

Good karma0 votes
jezko4
jezko4 - - 162 comments @ Teaching New Modelers

Well Im interested but I already know how to do some basic models.This isnt only for complete beginners right?

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Full Theatrical Trailer

Cinema 4D so also turbulence FD for fluid sims?It is very nice :D how long it took to simulate and render?Or you are using a render farm for this?

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ WW2 Chronicles - A Total Modification

But you didnt had any problems like this I.imgur.com?

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ WW2 Chronicles - A Total Modification

Hi, I have a qustion about FX.How did you successfully imported them into the game?I tried to replace them with my own from fumefx but they are just a transparent squares.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ MOAB and other exploding stuff

You can get into the beta if you buy the game.Beta is already going on.

Good karma+3 votes
jezko4
jezko4 - - 162 comments @ MOAB and other exploding stuff

Really nice!I expected something like this from Act of Aggression but it is worse than the Wargame series(particles).What are you using to achieve this?After effects or pohoshop?Fumefx or houdini?Im really interested in this too :-).

Good karma+2 votes
jezko4
jezko4 - - 162 comments @ [1.2] Release Is Here!

So the release is here but we have to wait 2 weeks for download link?Do you have a really slow upload speed?Release is when you actually release something and not this.This is just a release date or announcement that it will be available in about 2 weeks.The title is a complete disinformation.At least changelog would be useful.

Good karma+2 votes
jezko4
jezko4 - - 162 comments @ Update: Mechanics, FX, Audio

Thanks.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Update: Mechanics, FX, Audio

Is there a youtube mirror?I can see only a black screen.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ NEW FACTIONS

UNSC,Covenant Empire,Terran Republic,New Conglomerate,Vanu :P

Good karma+2 votes
jezko4
jezko4 - - 162 comments @ Station Defense Scenario (Commentated)

Why these explosions are just a lens flare?I know it is a pre-alpha but I watched some old WIP videos and it had better explosions than this.And are you using some assets like uscript or playmaker to make development faster or every script is written is C# or JavaScript?Thanks for reply.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Updates 1/29/2015

Thanks for reply.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Updates 1/29/2015

Are you using a tools like uscript or playmaker or everything is text coded in C# or Javascript?

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Classic - Stargate Space Conflict

Ah, I always use it after loading so this was a problem I think.Thanks.

Good karma+3 votes
jezko4
jezko4 - - 162 comments @ Classic - Stargate Space Conflict

Hi, why I can´t enable trainer in the game with mod?Shift+R is like Alt+F4.Instant close.Please help.

Good karma+2 votes
jezko4
jezko4 - - 162 comments @ Lambda Wars

Hi, I want use this cheats too but the command for resources seems to do nothing.I tried it without and with [] but I can´t see any changes.Please help if you can.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ WW2 Chronicles - A Total Modification

Hi, I saw this "Current mod verson: 1.11 (1.2 in Early Access phase)" so where I can access it?Early Access mean that the users can Access and play it in the early development stage.Early Access is not a development stage...I think you mean beta or alpha phase but not the Early Access.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Cod2 Normandy Campaign

Thanks for info.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Cod2 Normandy Campaign

Is there a scripting language for scripting?I know C# and Javascript but I think there is something like lua.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ Cod2 Normandy Campaign

Nice map!I will try it when I find my CoD 2 DVD.But how do you create this map?There are some easy mod tools or you find some tutorials and learning it?I´m very interested in making maps and when I saw the omaha beach defense map for CoD 5 WaW I´ll start searching but there is no good tutorials and buy a game just for mod tools which I don´t know how to use is wasting money.Sorry for my bad english.

Good karma+1 vote
jezko4
jezko4 - - 162 comments @ The end of OpenGL32 enhancements ?

It is a problem to upload two different versions?One with that upgrade and one without openGL?

Good karma+4 votes
jezko4
jezko4 - - 162 comments @ Star Trek: Armada 3

I have same problem with previous version of the mod.It is not corrupt download or bad SoaSE files.This causing some effect in this mod.

Good karma+1 vote