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Comment History
KampfWagen25
KampfWagen25 - - 18 comments @ Call of Warhammer: Beginning of The End Times

Thou shalt not mention that pile of crap.

Good karma+2 votes
KampfWagen25
KampfWagen25 - - 18 comments @ The Elder Scrolls: Total War

so now your working on it again will you expand the undead faction roster. thats who i would play if they didnt only have 4 units and were like the last trailer you guys made

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Call of Warhammer: Beginning of The End Times

i dont suppose there is any idea about when the release is going to be... not rushing or complaining im just really looking forward to it

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ The Elder Scrolls: Total War

Great work guys a very enjoyable mod. Was hoping if you have any rough idea of when we can play Mannimarco? If you don't know that's cool its just my favorite elder scrolls faction.

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Warhammer - The Sundering: Rise of the Witch King

Well if that's the case is there any chance that call of warhammer would be able to use the models... Some of the factions in this mod are way more fleshed out than call of warhammer and it would mean multiple factions added to the mod that aren't in it now.

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Warhammer - The Sundering: Rise of the Witch King

is there any chance at all that you could work with rage of dark gods it order to create a full and amazing warhammer mod. this mod has better models and is more stable but rage of dark gods has a lot more factions... i think with both mod teams together a truly special mod could be created but then again its whether both of you want to

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Total Mayhem

Hi burnie.

I am going to giveyou my honest opinion here... Take this how you will.
I love this mod. It is my favourite mod of all time for any game. However, it seems like the Aeon and the seraphim are very under powered compared to UEF and Cybran. The range on the Mayhem mk4 is ridiculous and the Avalanche as well can counter it. Apart from the Pride there is no way to counter them. That's the same with the Pride being overpowered, any decent player would protect it from air attacks and then it is nigh on impossible to kill. I believe if these balance issues were sorted out then this could be so much better, and i love the mod to begin with.

Thanks a lot and keep up the good work, i am really looking forward to seeing you new mod as well when it's finished.

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ The Elder Scrolls: Total War

I'm afraid I don't know for sure. Try making a shortcut for the medieval 2.exe putting it on the desktop and renaming it kingdoms.exe then putting --features.mod=mods/(name of mod folder) at the end of the directory. I have the steam version and it works great.

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ The Elder Scrolls: Total War

You need to copy and paste the medieval.exe and rename it kingdoms.exe then make a game link of the .exe on steam and put --features.mod=mods/(name of mod folder) in the launch options. That's what I did and it works fine. Sorry I was a bit harsh I just don't think slagging off the mod team was appropriate.

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ The Elder Scrolls: Total War

Dude get off your high horse. There is no chance that the mod team will be able to reply to every person that has trouble installing within a day. It is a mod team not a dev team from an actual game company they make the mod as a side project from real lives. It's a great thing they made this great mod at all. They have no obligation to tell you anything and if you can't be bothered to get it working then that's your fault. Don't rip on the mod team just because they didn't reply to you alone out of everyone else needing help, within a single day.

Good karma-1 votes
KampfWagen25
KampfWagen25 - - 18 comments @ Total Mayhem

Thank you for your suggestions. I will definitely try the combo out :)

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Total Mayhem

There is no way whatsoever to destroy a pride unless you are playing as the aeon using t3 pd. there is no way to destroy a uef player on land from the t4 pd and doomsday/mayhem. you call the salvation or the mavor end game weapons in the vanilla but there are ways to respond to them and if strategy is correct win. against the mayhem or the pride you will loose unless you are the same faction as them. that's not balanced and them units are overpowered in my opinion.

Burnie: I do agree with him. the mod is amazing. i would just like to know if these last few issues are going to be ironed out. good luck :)

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Star Wars: Interregnum

I figured out what it was. I recently verified it on steam and it took off the Large Address Aware. I reinstalled it and now its working perfectly. Great mod btw well done :)

Good karma+2 votes
KampfWagen25
KampfWagen25 - - 18 comments @ Star Wars: Interregnum

I love the mod guys. However, when I try playing multiplayer after 15 minutes into the game it just crashes to desktop. No mini dump text just a clean crash to desktop. do you know any way to fixing this. thanks :)

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Total Mayhem

Hello all!! I love this mod but I was wondering when the last update will release. At the minute the UEF are too op on land and the Aeon are way too op in air with no way for anyone but another of the same faction to beat both. Is there any eta on when it will be released before Bernie focusses all his attention on his new mod. Thanks.

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Wyvern Battle Pack

Have you got any idea when this is going to be released? It looks pretty good :)

Good karma+1 vote
KampfWagen25
KampfWagen25 - - 18 comments @ Ironside

dead

Good karma+1 vote