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Comment History
Hungry_Lion
Hungry_Lion - - 19 comments @ Ultimate Apocalypse Mod (DOW SS)

About the Campaign, I enabled it in 1.88-5, It works, the Strongholds don't crash or give any Scar Errors, only the Eldar one has a few buildings and units that don't die but I managed to complete it even on hard.
The honor guard units are the vanilla ones and therefore not helpful and you need them to be if you are to tackle rank 10 territories without deepstrike , the regular territories handle like skirmish maps so you have that nailed already.

If you guys need any testing with that I can help , hopefully you will release the campaign soon.

Good karma+2 votes
Hungry_Lion
Hungry_Lion - - 19 comments @ UA News - Late April/May - Apologies for lack of updates

I doubt it , a game has to inspire the community and modders and dawn of war did that , DOW3 tries to put it self everywhere at once thats why it fails , is it starcraf? Is it moba clone? It doesn't even know what it is. Dawn of war 2 at least had a good campaign...

Good karma+2 votes
Hungry_Lion
Hungry_Lion - - 19 comments @ UA Super Secret No longer secret update tease

Finally! When can we expect it guys?

Good karma+2 votes
Hungry_Lion
Hungry_Lion - - 19 comments @ Awakening of the Rebellion 2.8

Did you conquer tatooine?

Good karma+2 votes
Hungry_Lion
Hungry_Lion - - 19 comments @ Awakening of the Rebellion 2.8

Can you build space commanders at all as the rebels?
I went republic on the diplomatic mission before the last tech upgrade so I am in week 219 and I am still missing one tech , I think its because there was still one icon I could not get , there were 7 in total but the republic was triggered on the 6th.

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Awakening of the Rebellion 2.8

Use X-wings , sell all of your useless capital ships and use X-wings to defend , along with one mon calamari capital ship.
Always build ion cannons to aid your defence.
Against the Arc hammer , get it to your space base , its weapons are short ranged , fire ion cannon and let your base strip it of its defences.
Spam X-wings , split them onto groups kill all capitals before they are at your base in conjunction with your ion cannon.
Did I tell you to spam X-wings?

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Awakening of the Rebellion 2.8

I have come across a problem with Bail Organa playing the awakening of the rebellion GC , I managed to take him to 3 diplomatic missions and get some tech? I don't know what I really got but I can't make him anymore , the icon to put him on to the imperial planets doesn't appear anymore when I grab to hover him over and I know there are techonologies missing like the commanders I can't build academies , if you tech tree is accurate they should appear after rebel camp if you have the tech from diplomatic missions.

What is the problem here?

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Rise of the Mandalorians

Bug report.

Republic Jedi can't deflect Stormtroopers lasers.

Good karma+2 votes
Hungry_Lion
Hungry_Lion - - 19 comments @ Rise of the Mandalorians

Really great mod , well balanced I have been playing it the last week and I have tried a lot of mods and some of them were really off the balance scale with overpowered units and bogus mechanics.

The bad thing is the A.I. and I know with engine limitations it can't be that better without serious lag like the RAW mod but I have noticed that when they get a planet(Imperial Remnants) don't build anything on it and the Mandalorians don't upgrade their space stations past level 1 and all they send at me are starvipers(like a 100 squadrons) with crusaders and interceptors.
Also they spam a lot of Mals and Canderous outside your 3 point landing zone but I now counter that with tons of Airspeeders and wait for bomber support, so I can't say if a covert raid can succeed now under these odds .
I noticed that mandalorian vehicle factories don't produce garrisons , their barracks still do.

I am playing with the rebels and it is nice to see stuff added like that CD-710 correlian destroyer , its not stronger than it has to be , if I had a suggestion that would be to add more units and buildings that are only produced on certain planets like the CD-710(same thing you did for the Calamaris) could be produced on Correlia for the rebels or jedi academy on coruscant that can produce padawans and eta-2s or a dark jedi academy on bastion that can produce dark acolytes and eta-2s , making it a goal to get that planet.
A problem(?) I have encountered with the Rebels erm Republic is the Ion Cannon , it doesn't disable the Intereceptors they continue moving and firing with only their shields down , they never send anything bigger other than that Mandalorian hero with that Aggresor(it stops when hit with Ion cannon so its ok this one).

Now for the Galactic Conquest , the custom map is nice but it has a lot of empty planets which I can exploit , outproduce and wipe out everyone early , I say fill it with minor factions and give them strong fleets so they can't get conquered with ease by me or the other major factions also make it so when you conquer those pirate planets like nul hutta , I can produce pirate vehicles and starships.

Sorry for the wall of text , as I said I have been playing it a lot this past week , its a great mod and I hope you have the passion to continue developing it and here is a hope that Episode 7 will be great and that it will inspire you to make things better and maybe inspire them companies for a better and deeper continuation of EAW.Be well!

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ The Great War 1918

You dont even know when the WWI happened? a decade earlier????? do yourself a BIG favor and go open a history book!

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Cold War Crisis

well most programmers dont finsh what they start or what they promised for these days, always an incomplete mod and off course in weight to their less wanted specs in program ,too bad i wanted to see an EU side in this mod after all its taking part at the european soil......... i have some models that i desinged using maya for ACT OF WAR if u want them for EA. Cant work for u though cause i have my own project for the university.

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Air Power Mod

after playing supcom i realized u cannot garrison nor ambush so extra coding for garrison or cut down gameplay in half cause if u cannot garriosn in buildings or ambush stingers in a forested area u dont have a spice in gameplay it cuts u much of the modern warfare like i said supcom is not ideal fo this mod unlees u wanna spend time adding sub algorithms into it. exercise caution

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Cold War Crisis

i had an elite m-60 but it still got killed with 1 shot from behind by t-80 . ok from behind with one shot since its where the engine is on that tank and most but does this happen when it gets hits in the frontal armor do exp gather affects hp str and armor in this mod like in generals? if u try realism ok but i ve been taught an expirienced crew is the crew hardest to kill

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Cold War Crisis

EU if are u gonna make a side like that please dont neglect it. given the timeline u can add these units: air: harrier mirage and from saab vigen and draken .land :take a pic chalenger 2 leopard 1 up to a6 leopard2 up to a4 leclerc mk1 and amx10 as mbts gepard and keystone as air defence marder 4gfg and as afvs or personel carriers artilerry pzh2000 as self propeled panhard and wisp for recon and so and so its late to tell but anyway

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ CnC Europe

hello really nice mod just few weeks that i played it but ally or enemy A.I. for european forces is non
existand meaning that when i have a european as enemy or ally they simply dont do anything any patches that fix this please let me know.

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Battletech: The Capellan Solution

i hope someone makes a mod like that from front mission series it would be cool but what buildings they should use anyway if anyone starts before me mail me to join party!

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Air Power Mod

when will you releasing it or you are gonna scrap it ?

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Air Power Mod

well i still believe that you are doing this mod in favor of sup com and i doubt it will flow smooth on aow which will dissapoint many people inclouding my self who awaited a mod like tha emphasizes on air weapons

Good karma+1 vote
Hungry_Lion
Hungry_Lion - - 19 comments @ Air Power Mod

well i believe the air power mod will fit beter in aow high treason than supcom after all the mod takes place in the near future not the far far away in the galaxy.

Good karma+1 vote