The aspirating ass-pirate. I enjoy making simple mods to S.T.A.L.K.E.R.-series games, studying Soviet/Russian military history, and shooting guns. Feel free to talk to me on Steam (Mental Tormentor), or fuck with me in any way you like.

Comment History  (0 - 30 of 367)
Mental_Tormentor
Mental_Tormentor 15hours 19mins ago says:

Excellent stuff, the weapon models look very good as well. It'd be neat if you guys put in a double underfolder, but that's just my gun boner talking to me.

+3 votes     article: Welcome to the 'Nam
Mental_Tormentor
Mental_Tormentor 15hours 22mins ago replied:

Why don't you tell that to the developers? Pipe down; war is war, and this is just a game.

+2 votes     article: Welcome to the 'Nam
Mental_Tormentor
Mental_Tormentor Apr 15 2014, 6:26pm replied:

Not even, it's literally one file called light_night.something in the configs folder.

+2 votes     download: Better Flashlight / Headlamp
Mental_Tormentor
Mental_Tormentor Apr 14 2014, 12:18am says:

Is there a way to make it so the fire goes out when people leave the camp/die at the camp? Currently I walk around and sometimes there are random campfires going and no one in sight.

+1 vote     media: Dynamic campfire point jobs
Mental_Tormentor
Mental_Tormentor Apr 14 2014, 12:16am says:

This is what happens to you when you spend all night partying at the Clear Sky base.

+6 votes     media: Spider-man
Mental_Tormentor
Mental_Tormentor Apr 8 2014, 10:41pm replied:

I would think that the artifact actually supplies your body with extra hemoglobin, allowing you much higher stamina. Say goodbye to blood doping. Side-effects are melancholy and low self-esteem.

+2 votes     media: New stuff.
Mental_Tormentor
Mental_Tormentor Apr 8 2014, 2:52pm says:

I would use Pripyat Reborn before I used MSO, PR seems to have everything MSO does (minus the special ecologist/mercenary squads).

+1 vote     media: A mod idea
Mental_Tormentor
Mental_Tormentor Apr 4 2014, 4:06pm says:

Mmm nice DPM jacket. Retextures are looking great!

+2 votes     media: A few re-textures
Mental_Tormentor
Mental_Tormentor Mar 29 2014, 7:06pm says:

OGSM for Clear Sky did the same thing, looks a ton better than the original file, and is much easier to route to in configs (for me anyways). Only problem is you eventually run out of space and have to start putting things where they don't belong.

+2 votes     media: Organization must be!
Mental_Tormentor
Mental_Tormentor Mar 29 2014, 7:04pm says:

Very cool stuff, can't wait for Call of Chernobyl to come out.

+2 votes     media: Ecologist Suits
Mental_Tormentor
Mental_Tormentor Mar 26 2014, 9:23pm says:

MP-38 is preferable IMO, MP-41 was only occasionally used by Waffen SS and perhaps some other elite groups, I doubt it was very widespread at all. The MP-38 was probably still being cycled out of use in the Wehrmacht, so it seems more realistic to me.

Just my two cents, seeing both would be cool, but in that case I would request that both be rather rare.

+1 vote     article: MP-38 and MP-41 Poll!!!!
Mental_Tormentor
Mental_Tormentor Mar 25 2014, 8:23pm says:

Thanks so much for the upload! It will be interesting to see what you've done with the game so far.

+2 votes     download: TZC Source - gamedata
Mental_Tormentor
Mental_Tormentor Mar 15 2014, 6:41pm says:

That's incredibly mish-mashed, looks like new Tsfira or flecktarn camo with a bunch of Soviet-Afghan war era web gear and GP-5 gas masks. Is this from COD?

+2 votes     media: Freedom soldier
Mental_Tormentor
Mental_Tormentor Mar 8 2014, 10:39pm says:

Oh fug this is beautiful. We need a gold-plated one for rich bandits

+5 votes     media: TOZ-34
Mental_Tormentor
Mental_Tormentor Mar 8 2014, 9:57pm says:

Also very cool! I don't think I've seen a PM1910 in any WW2 game with Russians, even though it was apparently widespread.

+2 votes     media: Maxim!
Mental_Tormentor
Mental_Tormentor Mar 8 2014, 5:39pm says:

Dope! Looks much better.

+2 votes     media: Kar-98k ADS bug fixed!
Mental_Tormentor
Mental_Tormentor Mar 4 2014, 6:15pm says:

Nice idea with the shorter barrel, are all versions going to have this?

+1 vote     media: Mossberg 88
Mental_Tormentor
Mental_Tormentor Mar 2 2014, 2:16pm says:

This looks awesome, are the maps bigger than standard CS/ShOC versions? It looks like Lost Alpha is also going the direction of full-size maps, which I think is welcome.

+3 votes     media: Old Yantar (CoP Level Pack)
Mental_Tormentor
Mental_Tormentor Mar 1 2014, 10:36pm says:

Damn, I can't remember if MISERY 2.1 has new/proper minimaps, have you considered sending these to them? Looks great!

+2 votes     media: Autumn Pripyat
Mental_Tormentor
Mental_Tormentor Mar 1 2014, 10:34pm says:

Will there be an option to remove it? I enjoyed not having a crosshair, felt more immersive to me.

+1 vote     media: Crosshair
Mental_Tormentor
Mental_Tormentor Mar 1 2014, 1:23pm says:

Agreed here, I always think that the weapon should be very low on the screen, because no one is walking around with their rifle shouldered the entire time, it's usually at the hip, or if it is shouldered it's pointing at the ground.

+1 vote     media: Really?
Mental_Tormentor
Mental_Tormentor Mar 1 2014, 2:30am says:

By Road to Agroprom, do you mean like a map for the passage between, say, Garbage and Agroprom? Are there more of these transitions? I always was mildly frustrated in CS by the way NPCs would go to the edge of one map and disappear, and then arrive in the other one, regardless of what may lie in between.

+3 votes     media: The road to Agroprom (CoP level)
Mental_Tormentor
Mental_Tormentor Feb 26 2014, 5:53pm says:

I swear this was an actual form of punishment in some third-world country.

+2 votes     media: Damn bandits, they've got their hands everywhere!
Mental_Tormentor
Mental_Tormentor Feb 25 2014, 6:19pm says:

Just a bit of a side note, but I can't find anything on the internet about any 15-round magazine made for the SVT / AVT series. I know the AVS-36 had a 15-round magazine, but as far as I know only the 10-round magazine existed for the SVT.

+1 vote     media: AVT-40
Mental_Tormentor
Mental_Tormentor Feb 25 2014, 6:08pm says:

Looks great! Will it be deployable at all, or only handheld? I would expect it to have rather high recoil.

+1 vote     media: DP-28
Mental_Tormentor
Mental_Tormentor Feb 23 2014, 12:13am says:

Jesus, these are well-done. Much better than the AtmosFear panoramas, where the ship bends almost 75 degrees.

+1 vote     media: So i heard you like darkness
Mental_Tormentor
Mental_Tormentor Feb 19 2014, 3:24pm says:

Very cool stuff! Might you release the bump maps separately for people to add to MISERY?

+3 votes     media: Pistols Teaser
Mental_Tormentor
Mental_Tormentor Feb 19 2014, 5:04am replied:

Ahahah this was from so long ago. Mods like MISERY do a much better job than I can ever hope to. A man can dream, but I can't spend all of that time learning modelling/texturing/etc., I have studies to do and guitar to play.

+1 vote     media: Custom ui_icon_equipment For Personal Mod
Mental_Tormentor
Mental_Tormentor Feb 9 2014, 4:17pm says:

Today's Headline:
"Dutyer not so tough after being attacked by bloodsucker"

+3 votes     media: Bloodsucker killing duty
Mental_Tormentor
Mental_Tormentor Feb 9 2014, 2:20am says:

Can't wait for it to come out, I just re-purchased COD2 a couple days ago and had a good run-through with the old version of this mod. Good luck, and thanks for all of your work!

+3 votes     article: Beta release soon!
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