Removes the feature that causes the player to lose goodwill when helping factions.
An adaptation of TimMiner's old mod, "No Good Deed Goes Punished".
"A simple edit that removes the player losing goodwill when doing tasks for enemy factions."
If you wish to merge this with another mod there is a note in the script.
Maybe the loosing rep. between factions it's in terms of balance? more rep. with ones, less with others, so you must to increase the rep. loosed with the faction. Anyway, thanks you for this, i'll try it
One issue is that you can lose goodwill with your own faction by completing steps of the main story quest - it must be coded as a loner quest or something. I'm a merc and tired of seeing "mercs didn't receive that well", like I'm just trying to finish the storyline here.
Finally, thank you! I can now be on good terms with Mercs and Duty. I needed this.
By the way, is a new game required?
No, you can install/uninstall it at any time.
Much appreciated, been hard to balance out goodwill with CS and Military on my Duty playthrough atm.
Great mod, been hard staying on good terms with mercs while doing the main quest. Seems silly to me that Dushman tells you "Go undercover with the loners and gain their trust", and then you lose rep when you're doing the job he gave you lol
Great and useful addon, but it gave me a CTD when I defeated all the monoliths attacking the loner base in the first living legend mission along Strelok in the outskirts. Uninstalling this mod fixed it.
It's that LUA error: "...gamedata\scripts\xr_logic.script:491: attempt to call a nil value"
I read about others having the same errofr with old xr_effects.script versions. like in:
Moddb.com
and:
Moddb.com
Thanks for the addon, tho. It was very useful up to this point.
The Mod is ok but have 1 Problem Goodwill go only up now and not down.Mean if you make the Quests or help for other factions that are normal Enemy they become Friendly and remain it.After some day playing with this Mod on im now Friend with all factions.No one shoot any more on me.Even i start to shoot, only the group of people on that i shoot get agro the other from there faction remain my Friends and even Help me lol.And even i kill 100 Military now in a row my Goodwill remain Max and i can go in and out of there Bases without someone get agro.So im unable to make any more Enemy's what make the game a little bit stupid
Then turn on dynamic faction relations in tandem with reset goodwill with hostile factions.
Is it tested for 1.5.2 yet?
EDIT: Bit the bullet, backed up my gamedata folder, and gave it a try. It seems to work in 1.5.2 at present.
Thanks for sharing! Any issues so far?