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Comment History  (0 - 30 of 86)
HQ4L
HQ4L - - 86 comments @ Project Truman is temporarily frozen =UNFROZEN NOW=

Change the conception and make it an tech and units addon for HoI4!

I will gladly support you where I can. Check your mailbox for more info ;)

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ This is a flammenwerfer. It werfs flammen.

epic german is epic :D

Good karma+17 votes
HQ4L
HQ4L - - 86 comments @ MISERY

Wow this mmods looks awesome and would perfectly fit into Misery!

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ PRZ2 CoP Edition

Awesome! Love the AKSU and the animation!

Good karma+3 votes
HQ4L
HQ4L - - 86 comments @ X-18

Wow the sounds are amazing. Even the little picking up and walking sounds are really immersive.
Additional I like how hard the mutants are to fight. Maybe it would be better to run trough in the main complex instead of fighting them. I love it when you not can shoot every **** you come around, but also have to mind the conflict, if the enemies are too strong.

Good karma+4 votes
HQ4L
HQ4L - - 86 comments @ Desert Ops

I´m really glad to see that you have this awesome LR-300 model with his extremly nifty animation!
Really looking forward to other new gun designs :)

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ Information on firearms

Ok sorry for my missinforment, but the last time I asked Twist at his modpage about this, he answered that he only changed the textures.

Also I want to clarify that I didnt dislike New Ordnance or Misery because of the weapon models. But I grew up with some awesome mods for SoC (AMK+Arsenal Mod) that included over 150 new weapons, all with original real live model and better animations. Also there where 20 different AK-74 variations and really good texturing. And that were 5 years ago...
So Sorry that I dont can be super excited about some new textures, effects etc of some old weapons, when you can find good models all around in the stalker modding scene (yeah most of them are ******, but also few of them are really well made. As example the AN-94 from shoker with the recoil barrel animation).

Additional I think the stalker community is more bugged about unrealistic vanilla weapon models, than some kind of upper holstering animations...

Good karma+4 votes
HQ4L
HQ4L - - 86 comments @ Information on firearms

None of them have.
Only the textures got reworked... the models and animations are vanilla!

Good karma0 votes
HQ4L
HQ4L - - 86 comments @ Information on firearms

Sorry in my opinion the implementation of New Ordnance are bad news!

I`d rather have good models and proper animation of the guns, than the vanilla models with some new textures, but still the ****** animations...

I really dont understand, why Twist cant use some better and realistic weapon models with better animations than the vanilla ones.
The worstes thing also is that you have mixed up models: Some AKs like (AK-105) have a realistic weapon model and good animation and some like the AK-74 still look ****** as hell.

So please tell me guys that you working for realistic looking and proper animated guns, instead for only retuxtering the old vanilla crap. (sorry for the harsh words, but i really cant see Stalker vanilla weapons anymore =/)

Good karma+4 votes
HQ4L
HQ4L - - 86 comments @ MISERY

I made i minor model replacement for Misery 1.1 :

Hopefully this models will be implemented in Version 2!

Good karma+6 votes
HQ4L
HQ4L - - 86 comments @ MISERY

However, because we all start now without any type of weapon in Misery 2.0 this discussion is now obsolet... >:D

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ MISERY

Sorry I made a mistake in my post and changed up the AK-74m with the AK-74.
All of my infos referred to the AK-74/AK-74s which is mostly carried by Stalkers and also are invented in the 70s.
My bad for the missunderstoodment :/

So my point is he should carry a AK-74/AK-74s at the beginning and not a modern style AK like AK-105/AK-74m to not easily get identified as an ukrainian special soldier!

Good karma+2 votes
HQ4L
HQ4L - - 86 comments @ MISERY

You shouldnt look at guns.ru for your informations!

The Ak-105 is significantly lighter than the AK-74m and due to the steel stamp receiver the weapon offers a higher durability!
Also the handling is increased because of the shortend barrel. But still offers a good accuracy and moderate recoil due to the special AKS-74U-Style flashhider...

So tell me in which aspect the AK-74m is better than this rifle?

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ FERR-UM MOD - Call of Pripyat

Great mod, but some translation are missing!

Good karma+3 votes
HQ4L
HQ4L - - 86 comments @ MISERY

The AK-74m is a common weapon carried by nearly half of all stalkers. The AKM is a different weapon and due to is high damage and stopping power very rare in the zone!

Of course in 1.1 was the AK-74m better than AK-105 because otherwise you wouldnt have to search for better ones... But that was also kind of unrealistic, because the AK-105 is a extremly improved AK-74m, it definitely should be better!

Good karma0 votes
HQ4L
HQ4L - - 86 comments @ MISERY

I have a suggestion for the starting gear:

Since the sniper and recon class start out with pretty ****** weapons from even before the 60s, i dont think the assaulter should start with an high-end AK-Model with even today is only used by the most specialized russian forces.
The argument for the scorpion and the Mosin Nagant from you is that Degtarev should integrade into the stalker community, so he need to carry old worn weapons. And in my opinion thats a great idea!
But why the AK-105? Every Stalker would instantly know that he belongs to the special forces, because only them can get such a high developed weapon.

My suggestion: Change the assaulter starting gear to the old AK-74 or at least a AK-74m. This weapon is more common than the AK-105!

greetz HQ

Good karma+5 votes
HQ4L
HQ4L - - 86 comments @ OGSE 0.6.9.3 Sun Shafts test

I love the atmosphere and the background sounds! Really outstanding work done here!

Good karma+2 votes
HQ4L
HQ4L - - 86 comments @ D.M.E

Are there any version of an english translation for the Shoker mod for CS?
The mods seems really promissing and well balanced, maybe you can have a look at it.

Good karma+2 votes
HQ4L
HQ4L - - 86 comments @ Side story characters

How about to implement this kind of character and quests in addition to a future Misery release?

Good karma+3 votes
HQ4L
HQ4L - - 86 comments @ Black ICE Mod

Will be Version MK VII for the new expansion "Finest Hour" ?

Good karma+2 votes
HQ4L
HQ4L - - 86 comments @ MISERY

A question about the new medic system:

Is there anymway to find another healer in Zaton after Tremor "dissapeared"?

And will you implement a slow health regeneration rate so that after 6-8 hours (ingame) your health is completely replenished?
Technically is only effectivly usable with sleeping and very hard to exploit because of the food you have to consume with time pasting.

Good karma+4 votes
HQ4L
HQ4L - - 86 comments @ Development report no.2

Sad news about New Ordnance but out there are a lot of really good vanilla weapon replacements for CoP (not only textures like NewOrdnance but also new models and animations). Maybe one of them can fill the gap!

Good karma+6 votes
HQ4L
HQ4L - - 86 comments @ D.M.E

OK that sounds not so excellent anymore...
But maybe you find a way to implement this into some other mods. It would be the wet dream of every Stalker fan to see this weapons with the attachment possibilities in some outstanding mods like Misery!

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ D.M.E

Hi david,

have you seen this russian mod:
Youtube.com

Its a really high skilled team and the weapon models + animation are extremly high quality.

The main mod is for CS but they also have a weapon mod for CoP!

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ MISERY

@ Misery team:

You should realy have a look at the weapons and attachments of the FERR-UM MOD with Shoker 0.1 for CoP:
Moddb.com

The have plenty of high-poly meshes for all the vanilla weapons and some more. Also they have plenty of weapon attachments (EOTech, Aimpoint, KOBRA...)for diffrent weapns usable included without spamming the ui_equipment file.

I always kind of dislike this part in misery, that all features are pointing towards realism, but the vanilla weapons are still the most unrealistic models in game history...

Hope you can work with this models for a more unique feeling of high quality and realistic weapon skins.

Good karma+4 votes
HQ4L
HQ4L - - 86 comments @ The way to Pripyat

Im playing this mod at time and the new quest are really creative and much fun to solve. Also the new levels integrated are really interesting to discover. But the mod goes to much into the arcade direction, with the items. Too much and too fancy weapons (especially at beginning), and ammo is not really good balanced. I wish the would use the atmosphere, balancing and AI behavior from Misery with the creativity and new levels from this mod...

Good karma+3 votes
HQ4L
HQ4L - - 86 comments @ MISERY

You should only implement so harsh condition in some special area or maybe new levels that will implement after Misery 2.0
So you could travel in freeplay maybe to red forest, but you can only stay there with closed mask and under the terror of radiation everywhere (little bit like in SoC Radar-Level)

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ The return of Scar

Can you upload the video here on moddb? The Youtube video from you is deleted in my country, due to illegal use of some music :/

Good karma+1 vote
HQ4L
HQ4L - - 86 comments @ Dark Valley

Nice atmosphere and nearly perfect scenery. The only thing missing is grass, then it would look perfect!

Good karma+2 votes