Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After...
What is BlackICE?
Black ICE is a major overhaul of Hearts Of Iron 3, The Grand World War II Strategy game by Paradox Interactive.
What does Black ICE add to HOI3?
•Over 4,000 immersive events and decisions
•100+ unique technologies to research
•400+ unique units (including SS and Soviet Guards)
•Completely new artwork and sound effects
•Thousands of hours of bug fixes and play balance
The BlackICE Team
While contributions to BlackICE have been made by dozens of passionate, dedicated modders over the years, there is a core team that handles game-balance, event management, software builds, distribution, and general direction of the mod. Please see the in-game credits for a detailed list! Everyone on the BlackICE team is a bona-fide history fanatic, with a love and passion for trying to create an experience that both educates and is fun to play.
Mod lead. Lives in Blue Mountains, Australia with my splendid wife and mischievous daughters.
The GUI-guy, event-maker. Living in Roosendaal, Netherlands with my wife and 2 daughters.
Developing a offline division builder, fleet builder.
Had a dad
The lua meglomanic, currently residing in North Carolina. Panzeroo convinved me to take on the lua March of 2012 and with the help of many I think I am now half way decent. I have a beautiful daughter, and in addition to my job in IT, I am attending college full time.
I'm a former gaming-company exec, and a former M1 tanker in the U.S. Army's 3rd Infantry Division (Rock of the Marne!). I live in Atlanta, Georgia with my wonderful wife and 2 lovely daughters. I mainly focus on event chains, graphics, sound FX, etc. A little bit of everything I guess!
After the release of 7.23 on top of 7.03 version the BICE team have kept busy.
A new version is in the works with further refinements to all the infantry based units stat balance. All infantry units from Communist Militia, to Luftwaffe infantry to mechanized infantry and air landing infantry are now upgraded by either a Light Infantry Branch tech, Standard Infantry Branch or a Special Forces Branch. This means it is possible to develop elite Special Forces and neglect your militia or cavalry units. A minor nation might choose to focus on ski troops and ignore standard infantry development.Also transport ships are being radically reworked. The normal transport ship unit will now be incapable of amphibious invasions. You will have to develop more specialised landing craft and assault ship units, or rely on the risky auxiliary vessels ( civilian ships such as barges and fishing vessels).Also work has been made on bug fixing and more game balance issues. For example the weather buildings effects have been substantially reduced. High level weather effects will still be problematic, but normal effects will be more a nuisance. Trade has also been made somewhat less harsh. Aiming for a release some time before Christmas ( and that's a promise :) )