What is BlackICE?

Black ICE is a major overhaul of Hearts Of Iron 3, The Grand World War II Strategy game by Paradox Interactive.

What does Black ICE add to HOI3?
•Over 4,000 immersive events and decisions
•100+ unique technologies to research
•400+ unique units (including SS and Soviet Guards)
•Completely new artwork and sound effects
•Thousands of hours of bug fixes and play balance

The BlackICE Team

While contributions to BlackICE have been made by dozens of passionate, dedicated modders over the years, there is a core team that handles game-balance, event management, software builds, distribution, and general direction of the mod. Please see the in-game credits for a detailed list! Everyone on the BlackICE team is a bona-fide history fanatic, with a love and passion for trying to create an experience that both educates and is fun to play.


Mod lead. Lives in Blue Mountains, Australia with my splendid wife and mischievous daughters.


The GUI-guy, event-maker. Living in Roosendaal, Netherlands with my wife and 2 daughters.

Developing a offline division builder, fleet builder.

Had a dad

The lua meglomanic, currently residing in North Carolina. Panzeroo convinved me to take on the lua March of 2012 and with the help of many I think I am now half way decent. I have a beautiful daughter, and in addition to my job in IT, I am attending college full time.


I'm a former gaming-company exec, and a former M1 tanker in the U.S. Army's 3rd Infantry Division (Rock of the Marne!). I live in Atlanta, Georgia with my wonderful wife and 2 lovely daughters. I mainly focus on event chains, graphics, sound FX, etc. A little bit of everything I guess!

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Blog RSS Feed Report abuse Latest News: BICE - Next Version is close

24 comments by PANZEROO on Dec 3rd, 2014

After the release of 7.23 on top of 7.03 version the BICE team have kept busy.
A new version is in the works with further refinements to all the infantry based units stat balance. All infantry units from Communist Militia, to Luftwaffe infantry to mechanized infantry and air landing infantry are now upgraded by either a Light Infantry Branch tech, Standard Infantry Branch or a Special Forces Branch. This means it is possible to develop elite Special Forces and neglect your militia or cavalry units. A minor nation might choose to focus on ski troops and ignore standard infantry development.Also transport ships are being radically reworked. The normal transport ship unit will now be incapable of amphibious invasions. You will have to develop more specialised landing craft and assault ship units, or rely on the risky auxiliary vessels ( civilian ships such as barges and fishing vessels).Also work has been made on bug fixing and more game balance issues. For example the weather buildings effects have been substantially reduced. High level weather effects will still be problematic, but normal effects will be more a nuisance. Trade has also been made somewhat less harsh. Aiming for a release some time before Christmas ( and that's a promise :) )

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Black ICE Version 7.53

Black ICE Version 7.53

Apr 17, 2015 Full Version 189 comments

Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After...

Black ICE Version 7.4

Black ICE Version 7.4

Jan 17, 2015 Full Version 388 comments

To Install Manually delete any old versions of BICE from the TFH/mods folder and remove the previous mod exe. Step 1: After you have downloaded BlackICE...

Black ICE Version 7.23

Black ICE Version 7.23

Nov 25, 2014 Full Version 265 comments

New Version with some critical bug fixes and balance changes. As usual with a new version, manually delete the old BICE folder in TFH/mods and the launcher...

Black ICE TFH Version 7.03

Black ICE TFH Version 7.03

Nov 23, 2014 Full Version 49 comments

Remove all previous Black ICE folders/ files - this is best done by navigating to TFH/mods and deleting the entire Black ICE folder. Also remove the Black...

Hotfix 6.26f

Hotfix 6.26f

Aug 25, 2014 Patch 84 comments

Place and run the hotfix installer in the same place as 6.2 (in the main HOI3 directory alongside the game exe) Make sure you have podcat's TFH exe overwriting...

Hotfix 6.24 Installer

Hotfix 6.24 Installer

Jun 6, 2014 Patch 116 comments

HOTFIX 6.24 released as an installer. Fixes German infantry model level bugs, reduces the T 34 tech event bonus, Pz 3 Div spam, adds Pz Div 16 event OOB...

Post comment Comments  (0 - 10 of 1,234)
gurthaur May 19 2015, 3:19am says:

Bug report: Playing with UK in with 7.53 - I never let Germany go beyond Belgium

-Operation Overlord events still trigging
-Weird looking after war FRG-Poland border
-Germany surrender event description missing
-After I invaded Italy from north to south and forced "install democracy" Italian Social Republic spawned in northern Italy and on NSDAP Germany spawned on Dalmatia, North Italy became Dalmatian Germany's puppet.

Here is a link for both map and save game:


+1 vote     reply to comment
PANZEROO May 21 2015, 1:24am replied:

ahistorical gameplay will result in unusual occurrences. the more ahistorical the more likely events might not mesh perfectly.

+1 vote   reply to comment
gurthaur May 20 2015, 8:45pm replied:

-Giant infrastructure projects event is not happening as well, I'm second highest IC in the world, after US, I should be able to do them.

-I researched everything, but I still couldn't find how to build Combined arms group.

+1 vote     reply to comment
PANZEROO May 21 2015, 1:33am replied:

Giant infra project events requires you to have chosen the long term economic plan event option ( as mentioned in the event description) after the first project you also need to have researched the next tech of the Giant Infra technology. Finally you need the resources and money usually 25,000, 5000 steel, and 2000 money. Then decisions will trigger allowing you to choose one giant infra project which you can examine in the strategic effects tab.
Combined arms units are not buildable. These are event only units which typically trigger when certain historical requirements are met, such as a province being captured or lost ( to signify a battle where the unit formed). usually the units are temporary. Also only those nations which created the combined arms units will have the events - Germany has the most due to the many Kampfgruppes, the US have a few late war Combat teams and the UK also having a few events.

+1 vote   reply to comment
gurthaur May 21 2015, 1:45am replied:

Thanks - I always went for short term economic boost as money is much less important than IC, I'll do it right next time.

I got it wrong from unit description it seems, it writes "but there are also standard Kampfgruppe units that any country can build, provided they have research the proper technologies.". I really wanted to add them to my mechanized or air cavalry units.

+1 vote     reply to comment
PANZEROO May 21 2015, 5:09am replied:

that might be referring to the mixed support, motorised support, and armoured support brigades. These use to use the combined arms unit type for CA purposes.

+1 vote   reply to comment
gurthaur May 19 2015, 4:07am replied:

Also, Continental military power strategic bonus kept disappearing, I didn't get any bonus until I became weak superpower.

+1 vote     reply to comment
PANZEROO May 21 2015, 1:33am replied:

this has been fixed for the next update

+1 vote   reply to comment
Guest May 13 2015, 4:06pm says:

This comment is currently awaiting admin approval, join now to view.

PANZEROO May 13 2015, 6:24pm replied:

you have done something wrong. The database II issue is due to podcat's TFH exe not being used, so in your case its something to do with your CFF explorer.

+1 vote   reply to comment
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Hearts of Iron III: Their Finest Hour Icon
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Black ICE Mod Team
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Release Date
Released Oct 8, 2012
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145 votes submitted.

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Highest Rated (9 agree) 10/10

Simply amazing.

And dl link is on official forums ;-)

Sep 23 2012, 9:16am by oumajgad

Lowest Rated (3 agree) 1/10

Where's the download?

Sep 22 2012, 10:30pm by dramatic_cat

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