What does Black ICE add to HOI3?

  • Literally hundreds of events, both from ICE (optimised for FTM and the Community Map Project) as well as many new custom made events. Includes many events for all the majors and specific theatre events such as Barbarossa and North Africa.
  • 80+ unique techs (many from ICE)
  • 70+ unique units (including SS and Soviet Guards)
  • New loading screens and sound effects thanks to Antenociti and Death6
  • Thousand hours of bug fixes and play balance building on the unique units and techs from Mk V to Patch 10
  • 100's of ICE events and new customised events.
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Blog RSS Feed Report abuse Latest News: BICE V. 7.03 Released !

0 comments by PANZEROO on Nov 23rd, 2014

New features and changes. ~ New Weather effects. Different times of the year in different regions will see added weather effects in place. This can be Mud effects, snow effects or monsoon floods. Each level of these effects add an added defensive bonus to that province.
Attacking in heavy mud or deep snow is very difficult. Its not a good idea to conduct an amphibious invasion during the Monsoon either.
At the same time its much easier to consolidate and hold ground during winter. Of course normal game mechanics still apply so supply can be an added issue. ~ Unique Counters for Capital ships. All the starting OOB capital ships + some event granted capital ships now have unique counters. The Bismarck and HMS Hood now have their own fleet counters and their stats can be customised to a extent. There is also individual ship loss events for each ship. When the USS Yorktown is lost there will be a short period where the USN suffers an org loss. Sink enough enemy capital ships and the enemy fleet can be badly disorganised. At the same time these ships have better strength and can absorb more damage so a harder to sink. Get to know your capital ships individually and base fleets around ~ The Germans also have unique counters for the more famous u boat flotillas. ~ More unique counters added for all six US Marine divisions, 32nd US infantry division, German SA militia, more Panzer units , 1st Gebirgsjaeger division, and Japanese Kwantung Army infantry. ~ New event chains for the London Naval Treaty, Operation Pastorious, Felderrnhalle Division, Anti Comintern Pact, Chinese Collaborators for Japan and more. ~ Added options to difficult settings for no extra combat decision/ event modifers, and no scripted invasions. You can now choose to have virtually no added modifiers affecting the player or AI. Disclaimer...very little playtesting has been done in terms of game balance here. ~ armor and infantry techs reworked. Units upgrade from a single tech which requires 4 main techs to be researched. It makes tech rushing more difficult and event OOBs more useful. ~ New Black ICE launcher thanks to Hadadad - solves the save game compression error problems. ~ extensive rework of land units stats balance. Including a reduction in late war build times. ~ Jet aircraft and CAGs rebalanced to be more effective. ~ Atomic bombs are now more viable for late war construction. ~ German leader pack added thanks to TheDWorm ~ Gross Deutschland and unique U-boat emblem counters thanks to Sam ~ New generic counters added thanks to HarleQuin ~ economic rework. Less overall IC, oil, rares are more expensive and supplies cheaper to trade. ~ Cost of naval ships increased substantially. Building capital ships is now much more costlier.

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Black ICE TFH Version 7.03

Black ICE TFH Version 7.03

Nov 23, 2014 Full Version 9 comments

Remove all previous Black ICE folders/ files - this is best done by navigating to TFH/mods and deleting the entire Black ICE folder. Also remove the Black...

Hotfix 6.26f

Hotfix 6.26f

Aug 25, 2014 Patch 82 comments

Place and run the hotfix installer in the same place as 6.2 (in the main HOI3 directory alongside the game exe) Make sure you have podcat's TFH exe overwriting...

Hotfix 6.24 Installer

Hotfix 6.24 Installer

Jun 6, 2014 Patch 116 comments

HOTFIX 6.24 released as an installer. Fixes German infantry model level bugs, reduces the T 34 tech event bonus, Pz 3 Div spam, adds Pz Div 16 event OOB...

Black ICE 6.2

Black ICE 6.2

Jun 4, 2014 Full Version 32 comments

Install Insturctions ! You need TFH patched to 4.02. Totally clean of ALL old Black ICE files and folders. Including the launchers. Make sure you have...



Apr 18, 2014 Patch 56 comments

Hotfix for a number of bugs and balance issues. This is a manual install so you need to navigate to the TFH mods folder and locate the BlackICE mod folder...

BlackICE 6.0

BlackICE 6.0

Apr 13, 2014 Full Version 36 comments

The next installment of BlackICE Brought to you by Panzeroo, Maverick87, and Marneman. Changelog for 6.0 AASF costs 5% not grants 5% IC remove soviet...

Post comment Comments  (0 - 10 of 881)
Todd_The_Wraith Nov 22 2014, 9:50am says:

Are you guys working on the post war borders? Because they need a lot of work.
In my game as the Soviet Union i took all of europe (annexed) except italy and belgium (and neutrals).Poland remains that small area germany was occupying and finland has two random provinces of mine after the border event.
In the same game I took control of most of china (UK has rest) and annexed all of Japan except some pacific islands, but PRK has no cores and if I release Japan as puppet or do the liberation decision, Japan gets my cores. The UK never release republic of china. Also shouldn't the chinese have cores in tibet and Xinjiang? (Just to let you know Japan had conquered China and created Republic of China-Nanjing)

+2 votes     reply to comment
Aussmo Nov 21 2014, 6:57pm says:

Hey guys Im having an issue where my UI is to big and I can't use the dio-tech screens and this is an issue I'm only having with Black Ice anyone know what the issue is and how to fix it?

+2 votes     reply to comment
PANZEROO Nov 22 2014, 1:38am replied:

what is your screen resolution ?

+2 votes   reply to comment
askjdhalj Nov 19 2014, 10:53pm says:

I know you've been asked this 1000 times, but when when when will it be released?

+3 votes     reply to comment
PANZEROO Nov 20 2014, 5:38am replied:

right now there is an issue with the SVN program and/ or the googlecode site hosting the SVN version of the mod. Its out of our hands, but hopefully it will be working again soon. Then the installer can be built for the hotfix and the mod will be uploaded here.

+3 votes   reply to comment
Alexioo Nov 22 2014, 5:40am replied:

So the problem still is not fixed?

+2 votes     reply to comment
oouuzz4 Online
oouuzz4 Nov 20 2014, 3:51am replied:

beta has too many bugs i guess

+2 votes     reply to comment
Guest Nov 19 2014, 9:55pm says:

Beta has mang bugs!

+1 vote     reply to comment
Alexioo Nov 17 2014, 5:17pm says:

I see, Thx for the reply, its my fav mod :)

+3 votes     reply to comment
Alexioo Nov 18 2014, 2:53pm replied:

this patch will work on save games?

+2 votes     reply to comment
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Release Date
Released Oct 8, 2012
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123 votes submitted.

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Highest Rated (8 agree) 10/10

Simply amazing.

And dl link is on official forums ;-)

Sep 23 2012, 9:16am by oumajgad

Lowest Rated (3 agree) 1/10

Where's the download?

Sep 22 2012, 10:30pm by dramatic_cat

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