What is BlackICE?

Black ICE is a major overhaul of Hearts Of Iron 3, The Grand World War II Strategy game by Paradox Interactive.

What does Black ICE add to HOI3?
•Over 4,000 immersive events and decisions
•100+ unique technologies to research
•400+ unique units (including SS and Soviet Guards)
•Completely new artwork and sound effects
•Thousands of hours of bug fixes and play balance

The BlackICE Team

While contributions to BlackICE have been made by dozens of passionate, dedicated modders over the years, there is a core team that handles game-balance, event management, software builds, distribution, and general direction of the mod. Please see the in-game credits for a detailed list! Everyone on the BlackICE team is a bona-fide history fanatic, with a love and passion for trying to create an experience that both educates and is fun to play.


Mod lead. Lives in Blue Mountains, Australia with my splendid wife and mischievous daughters.


The GUI-guy, event-maker. Living in Roosendaal, Netherlands with my wife and 2 daughters.

Developing a offline division builder, fleet builder.

Had a dad

The lua meglomanic, currently residing in North Carolina. Panzeroo convinved me to take on the lua March of 2012 and with the help of many I think I am now half way decent. I have a beautiful daughter, and in addition to my job in IT, I am attending college full time.


I'm a former gaming-company exec, and a former M1 tanker in the U.S. Army's 3rd Infantry Division (Rock of the Marne!). I live in Atlanta, Georgia with my wonderful wife and 2 lovely daughters. I mainly focus on event chains, graphics, sound FX, etc. A little bit of everything I guess!

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Blog RSS Feed Post news Report abuse Latest News: Let's Play BICE + TRE video series

0 comments by PANZEROO on Jul 7th, 2015

A great new "let's Play" series of BICE with the TRE submod by Gamer_1745

"I would like to let everyone know that I have started a 'Let's Play' series of HoI3 with BlackICE & TRE. I saw that there were many Let's Play videos of BICE, but seemingly none with Third Reich Events or the other sub-mods. This play though is with BlackICE 7.54, TRE 3.47, GGA, Tanganyika! & TheDWorm's event mods. Parts 1 & 2 have been posted.

I have mainly done this to promote TRE to those who haven't played it yet. It is a tutorial on how I play the game and the first video cover's the setup/starting of BICE. It should also be of interest to those who have already played TRE to see my point of view and hear me talk about the game. After Part 1 I will try to keep the pace up so that it will be interesting to watch.

Link to Part 1

You can give feedback on the Youtube page or here. Remember please like the videos on Youtube!


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Black ICE version 8.0 Alpha

Black ICE version 8.0 Alpha

Aug 30, 2015 Full Version 40 comments

*Please beware this is an alpha version of BICE. It may contain more bugs and balance issues then usual. At this point we have tested it enough to establish...

Black ICE Version 7.53

Black ICE Version 7.53

Apr 17, 2015 Full Version 442 comments

Installing BlackICE may seem daunting at first, but provided you follow the directions here, you should have a relatively easy time with it. Step 1: After...

Black ICE Version 7.4

Black ICE Version 7.4

Jan 17, 2015 Full Version 393 comments

To Install Manually delete any old versions of BICE from the TFH/mods folder and remove the previous mod exe. Step 1: After you have downloaded BlackICE...

Black ICE Version 7.23

Black ICE Version 7.23

Nov 25, 2014 Full Version 265 comments

New Version with some critical bug fixes and balance changes. As usual with a new version, manually delete the old BICE folder in TFH/mods and the launcher...

Black ICE TFH Version 7.03

Black ICE TFH Version 7.03

Nov 23, 2014 Full Version 50 comments

Remove all previous Black ICE folders/ files - this is best done by navigating to TFH/mods and deleting the entire Black ICE folder. Also remove the Black...

Hotfix 6.26f

Hotfix 6.26f

Aug 25, 2014 Patch 84 comments

Place and run the hotfix installer in the same place as 6.2 (in the main HOI3 directory alongside the game exe) Make sure you have podcat's TFH exe overwriting...

Post comment Comments  (0 - 10 of 1,444)
dostunuz 8hours 46mins ago says:

Version 8.0 is a bit easy i think. England losing Italy in NA and bringing alot less units. Also Gilbartar going down occasionally to Germany. England doesn't defend their homeland like in 7.5 and don't build any units after the war started. I will go back to 7.5 for more challenging/vicious AI and battles.

But i loved every new additions so far it felt very immersive and realistic.

+1 vote     reply to comment
Noch110 Sep 3 2015 says:

Hello and thank you for your great mod, I've a question about operation torch, I'm playing as Germany(BICE 7.53) and as usual USA Attacked Vichy territories in north Africa and Vichy Got annexed by France, So I pulled back my Afrika Korps to deal with them but there weren't a lot of american units and I faced little resistance, I started the game as USA and saw that They had withdrawn many units of North Africa before finishing conquer of there. So is this a usual thing or it happened because of AI stupidity?, I thought scripted operations should be more accurate. By the way, Spain is an Axis member and Gibraltar is in their hands.

+1 vote     reply to comment
PANZEROO 23hours 43mins ago replied:

We can't control what the AI does. If it doesn't support the invasion then that's too bad. There is no way to mod the military AI in HOI3

+1 vote   reply to comment
Noch110 8hours 28mins ago replied:

Maybe that's because Vichy got annexed by free France? Perhaps if Vichy get annexed by USA then US AI try better to defend its territories .

+1 vote     reply to comment
Guest Sep 2 2015 says:

This comment is currently awaiting admin approval, join now to view.

PANZEROO Sep 2 2015 replied:

this shouldnt matter in terms of the OOB since all it means is that HQ is using a particular emblem counter. Rather then making the same emblem theatre and an army group version, we can instead simply use the same emblem for both.

+1 vote   reply to comment
Guest Sep 1 2015 says:

This comment is currently awaiting admin approval, join now to view.

PANZEROO Sep 1 2015 replied:

TRE isn't compatible as yet. What checksum do you have ? If units are bing duplicated you probably have some sort of file conflict / install error.

+1 vote   reply to comment
Zandins Sep 1 2015 says:

I found it a little immersion-breaking that the German air units in the 1936 start are composed of 3 squadrons per wing(I./;II./ and III./) while those built in-game do not follow this convention. I edited the mod's unit name lists so that they are named according to this convention, so perhaps you would like to integrate those changes into the mod for added immersion? I can mail you the edited germany.txt file and the Java app I created for the editing (a little too much to edit by hand) :)

+1 vote     reply to comment
PANZEROO Sep 1 2015 replied:

sounds good. email panzeroo2012@gmail.com
we can add this into the next update due in about a week.

+2 votes   reply to comment
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Hearts of Iron III: Their Finest Hour Icon
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Release Date
Released 2012
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159 votes submitted.

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Highest Rated (9 agree) 10/10

Simply amazing.

And dl link is on official forums ;-)

Sep 23 2012 by oumajgad

Lowest Rated (3 agree) 1/10

Where's the download?

Sep 22 2012 by dramatic_cat

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