Fabricate Diem Punc
I do not mind ground units scale, for me it looks perfect.
Yes, my avatar is black haired vixen. Why You ask?
I think that it will require to total redesign how audio and sound works in Quake4. I also miss independent sliders for different sounds like music, effects and speech.
Great mod :) I have a lot of fun while playing it. Got some pros and cons that I write in review. I have that feeling that I want more! :)
Make sure You copy folder with mod to main Quake 4 folder, not just unpack files to main folder. Than You can run it from mods tab in Quake 4 or run icon in windows. If that do not help check if You have latest version of Q4, maybe You need to patch it. If that do not work turn off every sikkmod graphic option and run it again (if it start to work You can try to turn on some effects and search for one that was problematic), maybe there is some effect that Your graphic card can not run.
Great mod :)
You have my congratulations :) I love Your level design, details are nice and close to original Q4 maps, music is better :) I only miss dead bodies of other fallen marines, but their lack is related to mod plot. Voice acting and story is great. I'm not sure but it seems like You do not use material effects for textures when they shoot - like different react if You shoot computer screens, glass, sand, pipes and computer parts - why? I like that detail in original Q4.
I have connect my disk to another laptop, now on intel HD it's work fine :) I'm after two and half hours of exploring, die and restart my saves. Final fight is hard :)
I have intel 965 GMA in my laptop, it's quite old. Quake4 works on it with occasional slow downs (also it shows correct textures). I start to believe that there is something in sikkmod that my graphic card can not display and this is result.
Sadly I must report You that I have some problem, all in-game textures are not-visible/black. Menu graphics work fine, intro is also visible. I'm sure I have to change some value in some file but I do not know with one.
I'm so much pumped with emotions :) start to download :)
So we play as Kane and he is "smuggled" inside enemy installation as strogg saboteur rather than full frontal attack that could rise too much strogg attention ?
Cool design, but will there be red barrels?
Level design look awesome :)
I like doom3 alpha HUD more and I prefer HUD that show values instead of bars. But still it looks very good :)
That was one long way :) but I'm glad for what You are saying :)
Totally not fit dark mood of wolf, sorry.
It is sad that fans must do what devs should done in first place, but Your work is great I admit that.
Całkiem duża jest ta flaga. Nie łatwiej było by ją poprostu namalować na tamie?
I'm totally not sure who would like to keep torpedoes like that - shouldn't they be storage on carts or more stable construction?
Mrocznie i nastrojowo :)
zdecydowanie better :)
Fajne tekstury na maszkarze :)
dał bym klapsa :)
Tekstury ostre są, ale brakuje tego mrocznego oświetlenia.
Orginał lepszy jeśli chodzi o tekstury, ot kafelki, beton pasują lepiej i są ciemniejsze, mają te pomalowane na niebiesko pasy które stwarzają wrażenie jakiegoś laboratorium.
Zajefajnie - kiedy mod wyjdzie - będę grał w grę :)