Hello I'm Gridlockshock/Narlyteeth, and Kevin Bryant in RL. I've been passionate about games ever since. I'm am currently a student at the art institute of dallas majoring in the Media Arts and Animation program. creating beautiful mods is my favorite hobby. I do this to test my personal skills in art, modeling, mapping, scripting, and commitment to be ready for the highly competitive and critical industry that we know as video games.
Hello! The first major update for Nelo’s Alpha is here! We’ve got lots of new things so let’s dig in!
major update! alpha 0.1.1.0 is here!
Nelo now has a Kickstarter, a Greenlight, and a Playable Pre-Alpha Demo. And they are all Live!
nelo kickstarter/greenlight/playable demo live!
We have a New Trailer and Gameplay Footage for Nelo! We'll be Launching a Kickstarter after the holidays! And so much More!
nelo update 5, new trailer! kickstarter coming soon!
It's been a few months since we've posted news on IndieDB. Here's what's up.
progress update 4
Hello everyone, this is Kevin Bryant of Magic and Mirrors and I would like to show you our progress we made for our game, Nelo.
progress update 3
We are announcing the official site and blog, and There are new weapon models and a mech to show. also some new HUD elements.
progress update 2
It's been a while since I've posted a news article on our game. Here's what's going on.
progress update
We have made the decision to switch our project to Unreal Engine 4.
nelo is switching to unreal engine 4
The Creators of the popular fan made terminator game, FPS Terminator, are back and working on a new project.
nelo announcement
Many unexpected error have happened with the release of alpha 2.0 but thanks to the community's feedback, I'm able to make a hotfix for most of the reasonable...
fps terminator alpha 2.0.1 released
I'm sorry I had to keep you guys waiting 'till the end of the month. After the last article was uploaded, I started having technical problems with my...
fps terminator alpha 2.0 released
The second alpha release for Fps Terminator will be in May 2011. I'm sorry you guys had to wait a whole year for the next release. But If you have been...
fps terminator alpha 2.0 release date announced
Due to personal events occupying my schedule, I will not be able to release an alpha demo in time for the holidays. The release will be delayed to an...
fps terminator november update
Hello again commun. Just want to keep you guys updated of what's been happening this month. I've got some content and gameplay to showcase. And I also...
fps terminator october 2010 progress report
two months have passed since the release of the first alpha demo for fps terminator. I've been really busy with school work this quarter, but I still...
fps terminator september 2010 progress report.
Credit for the new site goes to Nrdmanreturns a bundle of bright talent that just busted out of nowhere like the Kool-aid man with this slick new site...
fps terminator now has its own website, and response to feedback
After getting much feedback about many technical issues with the previous demo, I've been hard at work this past week, trying to fix most of those problems...
fps terminator alpha demo 1.0.1 update/fix
A playable alpha demo is available now for download to the ModDB community. I have to thank you ModDB, once again, for the support, and you have my apologies...
fps terminator alpha v1.0 demo released
Since the project took a jump to the UDK, it needed to earn the independent status. A release Date for an alpha demo has also been confirmed.
fps terminator now has an indie page.
Much progress has been accomplished this past month. The project is back in content development mode. I've got some cool models and concept art to show...
fps terminator june 2010 update
Yes, It's true. after many months of doubting that the mod would go to UDK, I've been struck by an epiphany. this past week, I've been overcoming many...
fps terminator is officially going to udk
It's been about two months since the last news article, and much has happened since. A 3-act story/plot is now in development, a new mode on paper, a...
fps terminator april 2010 update (recruting voice talent)
In the last article I mentioned that I'm back to re-writing the gameplay structure to have a more flexible pipline. Now I will show you.
fps terminator-rebuilding the gameplay.
In the last news article, I stated that I will have a beta on moddb before 2010. and I know this announcement is a bit late. but i'm back to the drawing...
fps terminator beta delayed, but will be more polished
A beta build version for the Fps Terminator Level "StormFleet" will hopefully be available to download before the end of this year. Plus, a new strategy...
fps terminator beta demo in progress
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