In Distant Space, An alien species, the Tono Gian, have been fighting their own A.I. creations to find resourceful planets. The A.I. project, Nightsithe, was originally designed to harvest other planets for their people but now have revolted against their masters. A Tono Gian ship crashed on the planet, Plemniba, a planet that once had a civilization, but has already taken by the Nightsithe. The only survivor of the ship goes by the name, Nelo. Nelo Hybrids Elements of retro arcade twin-stick shooters with elements of modern games. Nelo Main Weapon are four telekinetic controlled, mechanical Hand that allow Him to wield four conventional weapons at once and gives him the flexibility to fire in all direction. Nelo's alien suit gives him super speed and agility to combat the overwhelming swarms of the Nightsithe.

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Hello IndieDB I'm very happy to reveal some exciting news for you. We have now released a new trailer and gameplay footage for Nelo that shows where the project currently is. There are tons of new gameplay features and mechanics that we have added. We have obtained a new, and easier to remember domain for Nelo's website. We have recruited Voice actors for the project. And finally, I'm ready to announce that we will be launching a Kickstarter Campaign after the Holidays.

Nelo GDCBoothArt sm


If you don't know who we are, Magic & Mirrors is Indie Game development team comprised of just only an engaged couple, Kevin Bryant, and Michelle Morger. Not only do we have an intimate relationship but we have worked together in the past on many other indie game titles creating mostly 3d Art. But we wanted to make our own company and develop our own games as a duo, so we created Magic & Mirrors, and things have only gotten better for us since. We've been able to expand our skills beyond the creation of 3d Art. Magic & Mirrors has allowed us to broaden our skills range into the realms of gameplay programming, and design which helps us better understand the overall art form of the interactive medium than ever before.


Nelo is our first project as Magic & Mirrors. It's a hyper-fast, sci-fi action shooter that takes inspiration from retro arcade shooters and gritty cyberpunk themes. You play as an alien character who is marooned on a planet ravaged by his people's horrible A.I. creations, the Nightsithe. Your character, Nelo, must battle hordes of Nightsithe attackers to escape the hostile planet, Plemniba, using an array of four floating mechanical hands known as the Hands of Aphelion. Nelo uses the Hands of Aphelion to wield up to four different guns simultaneously and because the hand move independently from his body this allows them to have no physical constraints on aiming. Nelo can battle between a third person action mode and a top-down twin-stick shooter mode seamlessly. Nelo can also use the Hands of Aphelion as ranged melee weapons and can grab large physics objects including most types of Nightsithe attackers.

Screenshot


This new trailer we have revealed finally shows Nelo running at the framerate that it was intended to be played at. because Nelo's gameplay is so hyper-fast, we really believe that it's best played at 60 fps or higher. Other things that the trailer shows are previews of other things you can do in the game beyond standard combat such as platforming, stealth, physics based puzzles, and some exploration within the environments. We really need to credit Kevin "Loudcore" Greenlee ( www.kevintg.com ) for the heart-pounding music that this trailer needed. We really hope you enjoy what you see.

Model Render


We have implemented many new mechanics to the game to further expand the gameplay experience. You can now weild heavier weapons that take up the use of two Aphelion hands instead of one. We also added Light and Heavy Melee attacks instead of mapping all melee attacks to one button. Mixing Light and heavy attacks at the right time and trigger alternate melee combos. We have also added Swords to the game as a new weapon type. Swords enhance your melee attacks and can also be used to deflect enemy rockets.


We also added the ability for your character to walk at normal speeds when you want to. Stopping your character for a second will put them in this "walk mode" and pressing the sprint button, or using any abilities that make you move quickly will instantly get you back to running at full speed. We added this "walk mode" because we know that the player might not always want to be running fast.

The last feature we added that I want to mention is we created further rewards for getting and keeping high combo multipliers. Bombs that heal the player is great but we thought it would be rewarding to players who save their bombs for setting off at higher multipliers. if you activate your bomb at an X15 combo instead of X10, you can trigger "Zen Mode" which will give your character brief bullet time. This is very helpful for keeping your multiplier going even further. But setting off your bomb at even higher levels than that will reward you with even cooler enhancements which I will talk more about later.

Screenshot


While we have replication for the game figured out. We are still not ready to show off the multiplayer yet. This is mainly because we are much more focused on the singleplayer experience as of now. Every time we add more gameplay feature we also have to make sure it all replicates. One of the difficult features to replicate is the new bullet time system, or Zen mode. So I apologize that we won't be able to show multiplayer footage sooner.

We do realize that the Magic & Mirrors Website domain is very difficult to remember, especially for game with a four letter title. So decided to get a new domain for Nelo called www.nelogame.com .

We are also pleased to announce that we have recruited some voice actors for the game's story mode. While we haven't started casting yet, Here are some of the talents that we will be working with in the months to come.

-Michael Schwalbe ( Whathesaidvoiceovers.com )

-Ryan Cooper ( Ryjoco.co.uk )

-Katabelle ( Katabelle.wix.com )

We'll be working with these talented individuals once we finalize the game's missions and script.


coming soon.


And our final announcement is we will be launching a Kickstarter campaign once the holiday season is over. We are pretty much ready to launch the campaign but we decided to delay it so the campaign doesn't overlap the holidays. While I won't disclose our goal yet, I can say that It'll be very realistic and reasonable.

We want to thank you again IndieDB for taking the time to check out this article. And please don't forget to visit our new website www.nelogame.com, like us on facebook www.facebook.com/nelogame and follow us on twitter www.twitter.com/nelogame . We want to thank you for your future crowdfunding support and please keep your eyes out for our Kickstarter campaign as well as more awesome progress.

Happy Holidays Everyone!

-Kevin Bryant

Progress Update 4

Progress Update 4

News 3 comments

It's been a few months since we've posted news on IndieDB. Here's what's up.

Progress Update 3

Progress Update 3

News 1 comment

Hello everyone, this is Kevin Bryant of Magic and Mirrors and I would like to show you our progress we made for our game, Nelo.

Progress Update 2

Progress Update 2

News 2 comments

We are announcing the official site and blog, and There are new weapon models and a mech to show. also some new HUD elements.

Progress Update

Progress Update

News 1 comment

It's been a while since I've posted a news article on our game. Here's what's going on.

Post comment Comments  (0 - 10 of 17)
arasadusan
arasadusan

hope that the system requirements wont fry my laptop

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FeFiFoChizzle
FeFiFoChizzle

I REALLY want to play this. Been following this game for a while. I actually just made a Moddb account so I could see the progress. When do you think you'd have an idea on release date and such? I'd totally pay real money to get an Early Access copy, this is so badass

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Narlyteeth Creator
Narlyteeth

Thanks a lot! We don't have a release date yet. But we want to see where we are some time in 2016 before we consider a release date.

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FeFiFoChizzle
FeFiFoChizzle

For some reason Moddb doesn't like to let me delete my account, so here is my new one with my proper credentials for Steam and other things

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reok
reok

Simply beautiful!

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gkm6013
gkm6013

It looks really great. Keep it up!!

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FrostbiteReaper
FrostbiteReaper

This looks great, keep up the good work :D

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ghost59
ghost59

interesting. i want to play it at the same time i want to make video games. seeing only three people are able to make something so great!!

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kabeltelevizio
kabeltelevizio

This looks fantastic! Great job with everything!

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Rickx
Rickx

OMG looks epic! will we be able to costumize our chars and the droids set?

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Narlyteeth Creator
Narlyteeth

We do want to implement Character customization. We are still in a Pre-Alpha development stage so it's low priority right now.

Reply Good karma+1 vote
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