Or Graion Dilach. No more needed to be said, because I used this name everywhere I turned up and nobody ever else used it. Who knows who I am, knows what shall expect. Who does not, well, google then. :P

Comment History  (0 - 30 of 193)
GraionDilach
GraionDilach Aug 14 2014, 1:37pm says:

It was a hellova fun voicing this one. :D

Soundcloud.com

+2 votes     media: Mishka MUV
GraionDilach
GraionDilach Aug 6 2014, 12:50pm replied:

As a moment of trivia, I like to mention that the knock-knock twist was something the VA come up with and actually that was the main reason The_Hunter took the set.

It's meant moreso as hammering the missile launcher in place.

Also, there's another such funny line of said upgrade, which actually revolves around "putting some shells and etc". No, I'm not spoiling it yet. :P

+1 vote     mod: Rise of the Reds
GraionDilach
GraionDilach Aug 1 2014, 1:50pm says:

Why Comic Sans.... Whyyyyyyyyyyyyyyyyy...

+2 votes     media: Promo Pic
GraionDilach
GraionDilach Jul 15 2014, 2:54pm says:

Good job there, Erastus. Are you freelancing at VAs? :P

+2 votes     media: Mic Test
GraionDilach
GraionDilach Jul 12 2014, 6:39am says:

Heard the Colony Wars Saber in Doomy's last stream. Goddamnit, I don't even know what word should I use, it sound so much like Red Alert 1 sets, great job, that one is. :D

+2 votes     member: DragonNOR
GraionDilach
GraionDilach Jun 28 2014, 9:54am replied:

Custom radiation colors are impossible and I can't think of any other logic which could work effectively as how you describe this.

+1 vote     mod: Mental Omega APYR
GraionDilach
GraionDilach Jun 23 2014, 3:52pm replied:

Thank you, this all makes sense now.

+1 vote     media: Fifth resource: Gems
GraionDilach
GraionDilach Jun 23 2014, 9:30am says:

Wait, how did you even made this? O_o TS only supports 4 types of resources. O_o

+1 vote     media: Fifth resource: Gems
GraionDilach
GraionDilach Jun 18 2014, 6:17pm replied:

For his credit: I do need to get pushed, I can get lazy too easily.

+1 vote     media: You want me to shake your cocktail?
GraionDilach
GraionDilach Jun 18 2014, 3:21am replied:

Not yet, but eventually yes, there will be a launcher.

+2 votes     mod: Attacque Supérior
GraionDilach
GraionDilach Jun 15 2014, 3:19pm replied:

In addition, ofcourse.

+2 votes     mod: Attacque Supérior
GraionDilach
GraionDilach May 29 2014, 5:40am replied:

When it's done.

+2 votes     mod: Attacque Supérior
GraionDilach
GraionDilach May 25 2014, 5:43am replied:

There was a building set promised by ImP_Rulz some years ago which I plan to use at Pacted if said building set is done. Until that, I have no idea. Maybe I'll take a day for fixing the current set's animations and such, but don't get high hopes for that atm.

Ofcourse, most sides lack cameos and old WW-styled cameos won't be even seen in the final build. Confeds will use orange background with their logo upon all their cameos.

These two factions are conceptually done I think, I only have to finish the heroes, some weapons (some units only use role-equivalent weapons atm as placeholders instead of their own) and fix art where needed. And finish Confed missile SW. They won't get complete rewiring in the long run.

+1 vote     mod: Attacque Supérior
GraionDilach
GraionDilach May 21 2014, 8:50pm replied:

Pacted, Oppressor (heavy WIP, won't be shown for a while), Confederate.

+1 vote     mod: Attacque Supérior
GraionDilach
GraionDilach May 20 2014, 2:47pm replied:

Uh, sorry for late comment, was a busy week with finishing current uni semester.

I gotta reconsider it, I quite much forgot my old designs and they were quite incoherent tbh (the result of not writing a complete design document with faction aims). It'll probably have a horde styled subfaction a heavier powerhouse and... something I cook up while looking at the individual units I have at them right now.

Sadly Oppressors weren't been touched seriously for 2-3 years now and I pretty much forgot my aim with them... but they must be the most awesome, because they rule by story.

+2 votes     mod: Attacque Supérior
GraionDilach
GraionDilach May 7 2014, 3:17am says:

Vintarid Steelix.

+4 votes     media: Vintarid Cleaver
GraionDilach
GraionDilach May 2 2014, 11:54am says:

Do yourself a favour and clean out the mess of your mod. I doubt it needs the enire 1 GB space. Even if it's standalone.

+1 vote     mod: C&C Tiberian Sun Crystallized Doom
GraionDilach
GraionDilach Apr 24 2014, 1:01am replied:

Mirage Tank, moreso.

+2 votes     media: Phantasm
GraionDilach
GraionDilach Apr 15 2014, 5:04pm replied:

So it's the Chrono Miner?

0 votes     media: Vintarid Dedara Retriever
GraionDilach
GraionDilach Apr 15 2014, 1:36am replied:

Pacted yes, Oppressors not yet. But something else as well.

+1 vote     mod: Attacque Supérior
GraionDilach
GraionDilach Apr 1 2014, 2:28pm says:

Grey Desire!

+2 votes     media: Grey Blobs Of DOOOMMMMM
GraionDilach
GraionDilach Mar 14 2014, 5:32am replied:

Yea, AI is wonky over there. Since they actually designed the AI scripts as being much complex and only coded in half of it. So does the bag/idx system in RA2. But those are only bad subsystem designs. Not the entire system being one complete mess, with only the result looking similar.

I'm still sceptical that your approach is better than what WW used. Reminding you, I actually seen the internals of WW designs. And I could understand those, compared to yours.

+1 vote     article: OpenRA Showcase Trailer
GraionDilach
GraionDilach Mar 14 2014, 4:34am replied:

Is that paradigm the reason of going C# in the first place as well? Great.

Tho seeing that principle just made me more certain that the codebase will be evolved into spaghetti later with all those compositions and actors. It's just a matter of time and features to add.

+1 vote     article: OpenRA Showcase Trailer
GraionDilach
GraionDilach Mar 9 2014, 3:11pm replied:

Straya?

+1 vote     mod: Attacque Supérior
GraionDilach
GraionDilach Mar 8 2014, 7:00pm replied:

Their units are not entirely done yet, due to a partial revamp I have to do first.

I had a vision in 2010 and honestly, that vision failed late 2013 but I'm too busy fixing the first 4 sides first than to meddle with the fifth one. I'll get there, eventually.

+1 vote     mod: Attacque Supérior
GraionDilach
GraionDilach Mar 8 2014, 12:18pm replied:

Oppressor stuff aims to be tough as Soviet but fast as Allied war machines. They'll be expensive and more specialzed in roles tho.

Pacted will gonna have a mixture of RA3-RA1 Allied playstyle with many shoutouts to GDI (Mammoth Tanks, cryo weaponry, EMP, mine layers).

+2 votes     mod: Attacque Supérior
GraionDilach
GraionDilach Mar 2 2014, 3:15pm says:

Looking at the license plate, I somehow hear the Quake 3 announcer shouting "QUAD DAMAGE" menacingly. Great job.

+10 votes     media: Quad Cannon Variants
GraionDilach
GraionDilach Mar 1 2014, 6:26pm says:

For those who have missed it:

Twitch.tv

+2 votes     media: 2014-02-28 stream
GraionDilach
GraionDilach Feb 26 2014, 4:37pm replied:

What comes next, driders? :P

+1 vote     media: Vintarid Kerzer Frayer
GraionDilach
GraionDilach Feb 26 2014, 3:34pm replied:

It's on Friday.

+1 vote     media: 2014-02-28 stream
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