Or Graion Dilach. No more needed to be said, because I used this name everywhere I turned up and nobody ever else used it. Who knows who I am, knows what shall expect. Who does not, well, google then. :P

Comment History  (0 - 30 of 391)
GraionDilach
GraionDilach @ Rise of the Reds 1.87 Update 8

There's a link in the newspost which will lead you to the appropriate ROTR forum. It requires registration on said forum though.

Good karma+3 votes
GraionDilach
GraionDilach @ GLA Anarchist

They can place mines with the explosives unlock but the basic unit is available by default.

Good karma+4 votes
GraionDilach
GraionDilach @ GLA Lair

Yes, it includes all basic building producibles regardless if they are from the Hideout/Barracks/War Factory originally.

Good karma+2 votes
GraionDilach
GraionDilach @ GLA Plague Duster

Yes, but the default anti-ground missiles are gone.

Good karma+4 votes
GraionDilach
GraionDilach @ Light Harvester

It might look a little silly but IIRC I already have 2-3 designs already with the exhaust moved there, so no, not gonna happen on this one. Tractors tend to have this setup as well, IIRC, so it's befitting to a harvester IMO.

Good karma+1 vote
GraionDilach
GraionDilach @ Attacque Supérior

Could be better, could be worse. Progress is still happening on a slow-but-steady course so I'd say everything's alright. I'm just concentrating to asset polishes lately.

Good karma+1 vote
GraionDilach
GraionDilach @ Light Harvester

Those are exhausts though and I think I've seen a truck with such a setup anyway.

Good karma+1 vote
GraionDilach
GraionDilach @ OpenRA 2016 11 25T001318Z (ingame)

Well, I don't think the map editor will get raise/lower terrain tools soon sadly. :(

Good karma+2 votes
GraionDilach
GraionDilach @ OpenRA 2016 11 25T001318Z (ingame)

Looks good anyway.

Good karma+4 votes
GraionDilach
GraionDilach @ OpenRA - The Great War - WWI - Mod

You're outdated. ;)

Good karma+2 votes
GraionDilach
GraionDilach @ OpenRA - The Great War - WWI - Mod

Scores aren't awarded - you need to enable PlayerExperience for that.
Sometimes fighter planes cannot attack ground because their turnrate keeps the target within minimumrange.
Trading is a bit weird - nothing implies the income from trade is based on distance. Also, trader trucks load up immediately.
The TS visceroid gas animation uses a wrong palette.

Good karma+1 vote
GraionDilach
GraionDilach @ Next in progress

PM me for Hungarian voices. I'd do it for free even and I have the gear for it as well. I can even bring references - Soundcloud.com. :D

So yeah, just throw me a script to record.

I'm just really bad with non-Hun accents, Russian and Spaniard are so-so, but the rest, nope. :(

Good karma+6 votes
GraionDilach
GraionDilach @ wwi - alpha 0.20

You shouldn't need to unzip the oramod file.

Good karma+2 votes
GraionDilach
GraionDilach @ Plague logic

A new "Barracks". Due to some recent issues, it had to be revamped.

Good karma+3 votes
GraionDilach
GraionDilach @ New Hand of Nod ingame

As it stands, the Conyard might end up to be remade from scratch, due to the style also being a messy blob compared to everything else.

Well, at least I'm strongly pushing Astor to that direction.

Good karma+2 votes
GraionDilach
GraionDilach @ Attacque Supérior

Switched to OpenRA forever. The current-OpenRA-version-issues are more likely to get fixed longterm than working around the legacy YR/Ares version limits.

Good karma+1 vote
GraionDilach
GraionDilach @ "Emperor" Overlord

Had the wrong-frame-bug in the made-by-HVA-Builder gif and I still dunno what is the default delay so I just picked a random number in GIMP when I saved the GIF there. :D

Good karma+1 vote
GraionDilach
GraionDilach @ Allied Paradrop

Quite certain that Service Crane cameo shouldn't be there.

Good karma+2 votes
GraionDilach
GraionDilach @ Rise of the Reds

Amphibious assault is already empathized. Russians have three amphibious units (BMP, Mishka, Golem), which with the right upgrades (Assault Armaments for Mishka atleast to get some inf into it) does the job.

Well, atleast it can do that better than US's hover Crusaders.

The transforming land-air mechas are impossible. Any ROTR tester would tell you stories about the Mastodon, a ROTRified RA2 Siege Chopper. The engine bugged it out so much that it got cut entirely.

Good karma+2 votes
GraionDilach
GraionDilach @ Dev Blog #2

It makes me real proud to look at some of these gifs for reasons. :D Good update, nevertheless.

Good karma+5 votes
GraionDilach
GraionDilach @ Combat Dozer

Yeah, I based a lot of their lore on Paradox's Confeds, although I doubt that the end result will feel or play like what they had planned.

Good karma+1 vote
GraionDilach
GraionDilach @ Another major step in coding.

Yep. Debris/shrapnel spawner warheads. With every possible property customizable in YAML, so it can imitate both FS splits and RA2 shrapnel at the same time.

Good karma+3 votes
GraionDilach
GraionDilach @ Rise of the Reds

ROTR is the active project. ShW got a major balance patch, and got a new balance maintainer in the run.

The 1.87 updates from April onwards are already post-ShW polish updates. Summer heats tend to slow down people though, that's all.

Good karma+4 votes
GraionDilach
GraionDilach @ Another major step in coding.

Slowed it down now.

Good karma+1 vote
GraionDilach
GraionDilach @ Alternative voice for Russian units

These are just pitched up variants of the sets, without additional change.

Good karma0 votes
GraionDilach
GraionDilach @ Natasha (RA2 New Age for War)

That's an SHP, not a voxel. >_>

Good karma+1 vote
GraionDilach
GraionDilach @ Power Plant - Round 2

Looks a lot better. One of my issues with the original design was that it was too curved compared to the ConYard, but the control station molds the two nicely.

Good karma+1 vote
GraionDilach
GraionDilach @ Aegis Dragoon Tank with new palette

Looks great, the details are a lot more visible.

Good karma+1 vote
GraionDilach
GraionDilach @ New Unit Palette

*HSL, not HSV.

Good karma+1 vote
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