Or Graion Dilach. No more needed to be said, because I used this name everywhere I turned up and nobody ever else used it. Who knows who I am, knows what shall expect. Who does not, well, google then. :P

Comment History  (0 - 30 of 401)
GraionDilach
GraionDilach @ Civilian vehicles

Do I see that green one as my old Twingo?

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Attacque Supérior

Yes, I'm aware of that but I'm not sure if that will see a fix. I do intend to go through and remake/rerender/reconvert the Zero Hour buildings at a point however due to their make animations being pale and I should learn how to model/kitbash additional ones to replace the placeholder MadHQ-Japanese based ones anyway.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Attacque Supérior

When it's done. I haven't even started ripping my hair out to restore the YR Yuri logics into OpenRA (mindcontrol and gattling are certainly a must) and those are pretty much hard requirements.

It will take me a good while, to say the least and due to a general burnout for the last few years I can't even guess a timeframe. OTOH that's kinda positive in a way as well, because OpenRA has performance issues with a lot of legacy hardware, thereby AS atm requires quite high system requirements, and the delay will increase ther amount of PCs capable of running AS longterm.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Attacque Supérior

The Dragon Coalition. It started as a personal experiment of mine regarding OpenRA capabilities, but then I decided to keep it, because it resolves a good amount of lore issues. I really should write a newspost about it by now, however, but I have other content planned to showcase in it as well (want to do a second voice showcase video) and I guess a good amount of April will dwelve into preparing that.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ AGSA Game Client

It's not due to the framework - the previous version of this client worked through Mono and Wine. Gotta look into this around the weekend again because I don't remember what I've tried. I believe it was something with XNA.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ AGSA Game Client

Yet another mod giving up Mac and Linux support. Meh.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Playtest 20170304

That issue is outdated, a more better way to track TS progress would be Github.com"Tiberian+Sun+Public+Alpha" which answers your questions as well.

EDIT: Meh, ModDB parser broke down - just select the TS Public Alpha milestone at the top right on the issues list.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ America will stand!

Sorry, I didn't noticed this post. The grass was due to the fact this map was made before OpenRA restored TS/RA2 random tiles support, and thereby it stayed static. This map has been axed since. The terrain itself was fine.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Red Alert - Colony Wars

It's alive.... IT'S ALIVE!

Good to see you back at modding, Jem.

Reply Good karma+4 votes
GraionDilach
GraionDilach @ Attacque Supérior

New job, moreso. There is progress though, but a lot of it isn't presentable at this point. I plan to get out a year summary newslet before the end of February though.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ "Dragoon" Bomber

Thanks!

Reply Good karma+1 vote
GraionDilach
GraionDilach @ "Dragoon" Bomber

Huh, could you link me the original voxel? I am unaware of this one.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ WIP Nod Factory (two options)

The comparison with Barracks still fits IMO. ConYard got more dated next to it though again.

Reply Good karma+3 votes
GraionDilach
GraionDilach @ Rise of the Reds 1.87 Update 8

There's a link in the newspost which will lead you to the appropriate ROTR forum. It requires registration on said forum though.

Reply Good karma+4 votes
GraionDilach
GraionDilach @ GLA Anarchist

They can place mines with the explosives unlock but the basic unit is available by default.

Reply Good karma+6 votes
GraionDilach
GraionDilach @ GLA Lair

Yes, it includes all basic building producibles regardless if they are from the Hideout/Barracks/War Factory originally.

Reply Good karma+2 votes
GraionDilach
GraionDilach @ GLA Plague Duster

Yes, but the default anti-ground missiles are gone.

Reply Good karma+4 votes
GraionDilach
GraionDilach @ Light Harvester

It might look a little silly but IIRC I already have 2-3 designs already with the exhaust moved there, so no, not gonna happen on this one. Tractors tend to have this setup as well, IIRC, so it's befitting to a harvester IMO.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Attacque Supérior

Could be better, could be worse. Progress is still happening on a slow-but-steady course so I'd say everything's alright. I'm just concentrating to asset polishes lately.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Light Harvester

Those are exhausts though and I think I've seen a truck with such a setup anyway.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ OpenRA 2016 11 25T001318Z (ingame)

Well, I don't think the map editor will get raise/lower terrain tools soon sadly. :(

Reply Good karma+2 votes
GraionDilach
GraionDilach @ OpenRA 2016 11 25T001318Z (ingame)

Looks good anyway.

Reply Good karma+4 votes
GraionDilach
GraionDilach @ OpenRA - The Great War - WWI - Mod

You're outdated. ;)

Reply Good karma+2 votes
GraionDilach
GraionDilach @ OpenRA - The Great War - WWI - Mod

Scores aren't awarded - you need to enable PlayerExperience for that.
Sometimes fighter planes cannot attack ground because their turnrate keeps the target within minimumrange.
Trading is a bit weird - nothing implies the income from trade is based on distance. Also, trader trucks load up immediately.
The TS visceroid gas animation uses a wrong palette.

Reply Good karma+1 vote
GraionDilach
GraionDilach @ Next in progress

PM me for Hungarian voices. I'd do it for free even and I have the gear for it as well. I can even bring references - Soundcloud.com. :D

So yeah, just throw me a script to record.

I'm just really bad with non-Hun accents, Russian and Spaniard are so-so, but the rest, nope. :(

Reply Good karma+6 votes
GraionDilach
GraionDilach @ wwi - alpha 0.20

You shouldn't need to unzip the oramod file.

Reply Good karma+2 votes
GraionDilach
GraionDilach @ Plague logic

A new "Barracks". Due to some recent issues, it had to be revamped.

Reply Good karma+3 votes
GraionDilach
GraionDilach @ New Hand of Nod ingame

As it stands, the Conyard might end up to be remade from scratch, due to the style also being a messy blob compared to everything else.

Well, at least I'm strongly pushing Astor to that direction.

Reply Good karma+2 votes
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