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Comment History
garry
garry Aug 23 2006, 11:44am says:

looks like a CS killer

+1 vote     article: Rabbit Deathmatch - Concept Art
garry
garry Jul 28 2006, 3:49pm says:

Jhambon Fromage!

This looks awesome

+1 vote     article: DTBA news and gameplay video.
garry
garry Feb 23 2006, 5:08am says:

I agree 100% with this.

If the original game devs want their cut they could set up a handango type system and take it automaically.

+1 vote     article: Mods & Money
garry
garry Feb 22 2006, 4:46pm says:

I voted definately but I meant definitely

+1 vote     poll: Should dead mods allow others to use their models / code etc?
garry
garry Jan 29 2006, 1:15pm says:

I never used any code from JBMod. I don't know why people think I did. I really did not.

I mean think about it - what in GMod could use JBMod's code? The physgun is included with the SDK.

Also - I never advertised GMod. I really didn't. I don't have a awesome "promoter" or whatever some mod teams have (I call them "hangers on"). GMod got promoted by people because they liked it - not because I sent everyone an email asking them to pimp it. The most I ever did was send an email to hl2net/hlf/moddb/phl when I released a big update - but every mod should be doing that anyway. I'd also like you to note that on the promotional front GMod has NEVER been mentioned in one of Valve's "weekly updates" - a lot of the released mods have - so if it was all about promotion they should have the lead there.

I really don't get the "It's not a mod" statement. If it wasn't a mod you'd just be playing Half-Life 2.

+1 vote     article: Mods of 2005
garry
garry Jan 29 2006, 6:06am says:

"Maybe not, but the latest versions of Garry's mod are just scripted 'games' written by OTHER PEOPLE thrown in and called 'Content'. I mean, that'd be like Dystopia decompiling CounterStrike and putting it in as a 'minigame' and calling it original content."

No, it'd be like Dystopia putting maps in there that Teddy hasn't created and calling it original content. Oh wait that's how it works.

GMod was designed so people could add their scripted gamemodes and weapons in - it wasn't an accident.

+1 vote     article: Mods of 2005
garry
garry Jan 28 2006, 2:31pm says:

Garry's Mod sucks

+1 vote     article: Mods of 2005
garry
garry Jan 16 2006, 7:30pm says:

Oh.. well don't tell them that :)

Quote:Who Is Eligible: Any non-commercial mod teams (see guidelines or detailed rules).
Competing for: $10,000 in cash (see the Awards Page for more details)
Entry Fee: $25.
Submissions Due: Submissions are now closed - thanks to all who submitted!

The entry fee was reduced (from what I don't know).

Quote:We've been talking to members of the mod community over the past few weeks, working with the top modders, who are often talented hobbyists with limited spare time and income. Since they wanted a little more time and needed a lower entry price to allow them to compete, we've set new guidelines for the 2006 IGF Mod Competition..

Therefore, the new IGF Mod Competition deadline for Half-Life 2, Doom 3, NeverWinter Nights, and Unreal Tournament 2004 modders is now November 1, and the entry fee is now $25. However, we're still keeping the prizes the same - you could win your share of a total $10,000 in prizes, including $2,500 for the top mod for each game.


That whole quote sums up why I didn't submit GMod.

+1 vote     article: IGF Mod Finalists
garry
garry Jan 16 2006, 4:56pm says:

Hell naw I ain't paying to enter a mod contest - no matter how little it costs.

+1 vote     article: IGF Mod Finalists
garry
garry Aug 29 2005, 1:58pm says:

Nice!

+1 vote     mod: Zombie Horde
garry
garry Aug 5 2005, 8:31am says:

Garry's mod doesn't qualify :(

Not that I was going to pay a hundred dollars to enter a contest anyway.

+1 vote     article: Call to Mod Developers from IGF 2006
garry
garry Jun 26 2005, 4:40pm says:

Great idea for a joke mod! Looking great so far! Good luck!

+2 votes     game: Construct
garry
garry Jun 12 2005, 7:09pm says:

That's ok - it saved me a trip and he's been bugging me all day to do it.

+1 vote     article: Garry's Mod 8.3a Released!
garry
garry Jun 12 2005, 6:35pm says:

I was just coming to write about this :)

+1 vote     article: Garry's Mod 8.3a Released!
garry
garry May 1 2005, 12:12pm says:
Quote: This is the worst piece of **** I've ever had the misfortune of witnessing.It's just a bunch of models taken from other people thrown into a game to look like a pile of feces.

You obviously haven't played it. When did games stop being about having fun?

+1 vote     mod: Jaykin Bacon: Source
garry
garry Apr 21 2005, 7:33pm says:

Awesome mod!

+1 vote     mod: Jaykin Bacon: Source
garry
garry Apr 14 2005, 4:03am says:

huh

+1 vote     article: Garry's Mod v8 update
garry
garry Mar 7 2005, 6:29am says:

hah yeah I noticed that once I'd uploaded it :(

+2 votes     article: Garry's Mod for Half-Life:Source
garry
garry Feb 27 2005, 4:06pm says:

Now make a proper mod

+1 vote     game: EZQuake
garry
garry Feb 27 2005, 12:10pm says:

Awesome!

+1 vote     article: v1.2.1 Released!
garry
garry Jan 16 2005, 7:56pm says:

YOU'RE ALL WINNERS!!

+1 vote     article: 2004 Mod of the Year RESULTS!
garry
garry Jan 5 2005, 6:50pm says:

this is the most awesome half-life 2 mod Ive ever seen YOU WILL CHANGE THE WORLD

+1 vote     mod: BRAWL
garry
garry Jan 2 2005, 8:56pm says:

nice one!

+1 vote     mod: ARGG - Adnans Rotational Gravity Gun
garry
garry Dec 31 2004, 9:10am says:

haha, no problem. I hadn't used MODDB before and assumed the news would just be going in my mod section.

+1 vote     article: Garry's mod - Version 3 released
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