Zandronum support when?
Zandronum support when?
Why are Resident Evil 7 references in this mod? No one likes that entry.
Awesome! You fixed the invisible weapon pickup sprite error. Thank you so very much. This is a fantastic mod. There's something I wonder about the Skulltag weapons. When I use the console to summon a few of the Skulltag weapons, the original ST guns appear even though in the maps they've been replaced. For example, I can summon the original Railgun. I can't use it, but I can pick it up. Do you know why that happens? That could mean this whole time The BFG10k did have a replacement after all and I only saw it through the console command. The grenade launcher is the only one that doesn't do this and instead summons its replacement through the console, so that's fine. What are the console commands for the other weapons?
What do you mean it doesn't have 32 bit support? The game was originally made for 32 bit computers!
With how far AI speech programs have come, why not just use an AI to do Duke's voice? As a result of using it, you can bring back Duke's one liners from the unfinished build with no inconsistencies. You can even use one to do voices for other characters like the General and wild west old man.
When will the Grenade launcher pickup sprite be fixed? Will there be a weapon replacement for the BFG10K?
You fixed the minigun pickup, but now the grenade launcher pickup sprite is invisible.
That's a let down.
Oh nice. Why didn't you contact Jon St. John to voice Duke or get LGR to do it?
The build already had music. Why not use it?
The minigun pickup sprite disappears when using the Skulltag content.
The music will be from the build itself? Also, how are you going to get Duke's voice? Will it be from Jon?
The music from the leaked build is used?
Hope to see the ability to change the bots' player models in the next update.
Please add the option to enable UT 2004's movement, hit indication, and hud. Also, please fix the weapon fov and black screen classic domination glitch.
Can you add the scuba gear in?
(buried)
I hate that this isn't being made for Opposing Force. Considering that the weapons, assets, mechanics, features, and enemies are from OP, it would have been perfect to make the mod for that. It would have also made more sense.
I know the mod folder has to go into the UT 2004 directory, but what are the music and system folders for?
Is this still worked on?
Best of indeed. Although, could you do something about the grenade launcher alt for the assault rifle? Maybe have the grenade be weaker, but to compensate it would explode on impact.
Aw. Well, you still made a very excellent mod.
Is there a standalone version of the gameplay features?
Could you put an ultra low graphics settings option in this?
Will the mounted flashlight be an option?
I don't care what the Doom 3 fans say. This is what the game should have been from the beginning. I can't wait to try this mod out.
GamingFanX
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Hey there.