what mod use for the shoots sounds?
what mod use for the shoots sounds?
Не могли бы вы дать ссылку на уже отредактированный файл?
how did you do it? Could you please explain to me?
thank so much bro , you are the best!! 🤘
Could you make a patch for toxic air, in which it does the animation of taking off the helmet, but only the hud is deactivated?
I had a patch for the previous version, but when I try again with this version I get an error
FATAL MISTAKE
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File: F:\ANOMALY BUILDS\xray-1.5.2 - UPDATE 2023-12-23\xray-monolith\src\xrServerEntities\script_engine.cpp
[error]Line : 262
[error]Description: fatal error
[error]Arguments:
1 : [Lua] ...aly/stalker anomaly\gamedata\scripts\gasmask_anim.script(57) : func_or_userdata
LUA error: ...aly/stalker anomaly\gamedata\scripts\gasmask_anim.script:57: attempt to index global 'helmet_blacklist' (a nil value)
Sorry for my bad english xD
Could you make an animation for ammo check please? 😊
Could you please create an update so that it has ammo check animation? , sorry for my bad english
i use EFP 4.1 , but thanks xD great animations!!
hey man, for some reason the sound is not heard when doing the mag check animation, I am using EFP 4.2, I set this mod to the highest priority and it deactivates the old version but it still does not play the sound, could you give me some advice? solution please?
Could you make it possible to install sights on the gun? that would be incredible
Could you help me make it compatible with this mod? What happens is that I like to use the Toxic Air mod, that means I can't take off my helmet, but I would like to make it do the animation every time I activate and deactivate the mask effects, is it possible?
How did you deploy the stock?
I use EFP modpack , thanks it worked!! An ammo check animation would be good!
hey man , The mod is great but you can't hear the shots!! How can I solve it?
Is it possible that the motion blur doesn't affect the weapon, just the environment?
I know it's complicated, but there is a way to combine your mod with this mod Moddb.com
so that when I activate the hud of the mask it plays the sound of your mod?
soy de rosario y me siento como en casa cuando juego con este mod JAJAJA
Thanks man, I just need a mod that removes the redness from the screen when you get shot to make it perfect
the nights look extremely dark, even with the bright nights option, any tips to be able to correct that a bit without modifying the mod much?
Hey bro , this mod is fantastic , i changes some option for optimize FPS , and this question arose, it's more aesthetic, but is it possible to deactivate the grain fx of electrical anomalies?
sory for my bad english
bro i have this animations problem.
When I reload a fully empty shotgun, it inserts the first pellet and triggers the shotgun, but if I move, the trigger animation repeats and stops the reload animation forcing me to press R again, not sure if I explained it right, Do you know how to fix it?
Ascii1457 , sorry for responding so late, I already solved the problem of the blue sun rays, you have to deactivate the "color grading" option of Enhanced Shaders, very thanks for this mod !!!
I don't know if it only happens to me, but almost all the sounds are wrong, the water bottle reproduces the original sound of FDDA and not the gunslinger mod, just like energy drinks.
Is it possible to disable the grain fx of electrical anomalies?
wow, this mod makes an excellent combination with all mutants parts mod thanks man
I'm not in favor of Russia, I just liked the models, honestly I didn't remember who the Wagners were, I apologize if this comment was misinterpreted
thanks bro :)
fabrini
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